Human Computer Interaction In Tactical Operations Designing For Effective Human Computer Dialogue PDF Download

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Human-Computer Interaction in Tactical Operations: Designing for Effective Human-Computer Dialogue

Human-Computer Interaction in Tactical Operations: Designing for Effective Human-Computer Dialogue
Author:
Publisher:
Total Pages: 82
Release: 1990
Genre:
ISBN:

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This report presents guidelines for designing human-computer dialogue for tactical operations. Researchers consolidated sources of information into a form intended for use by designers of tactical computer systems to give them a basis to assess the military impact of dialoge design and take leadership in improving the usability of future systems. This report was developed to support dialogue design for two general situations: (1) the generation of specifications for relatively large-scale systems in which the specific design and development will be performed by another, and (2) the development of relatively small-scale special-purpose systems in which the reader will be the designer and developer, perhaps with the aid of a programmer. The user-computer dialogue is clearly the key to developing systems that fit in with user's goals and tasks. Consequently, this guide will emphasize the essence of the dialogue, clarification of fundamental issues, performance of front-end analyses, selection between alternative dialogue types, and testing for usability. This guide will not address (at least to any major degree) the issues of data display, contents of on-line documentation and help, data transmission, hardware devices, or general human engineering considerations. For those interested in reading further, a reading list and a selected bibliography are provided. (Author).


Handbook of Human-Computer Interaction

Handbook of Human-Computer Interaction
Author: M.G. Helander
Publisher: Elsevier
Total Pages: 1202
Release: 2014-06-28
Genre: Computers
ISBN: 1483295133

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This Handbook is concerned with principles of human factors engineering for design of the human-computer interface. It has both academic and practical purposes; it summarizes the research and provides recommendations for how the information can be used by designers of computer systems. The articles are written primarily for the professional from another discipline who is seeking an understanding of human-computer interaction, and secondarily as a reference book for the professional in the area, and should particularly serve the following: computer scientists, human factors engineers, designers and design engineers, cognitive scientists and experimental psychologists, systems engineers, managers and executives working with systems development. The work consists of 52 chapters by 73 authors and is organized into seven sections. In the first section, the cognitive and information-processing aspects of HCI are summarized. The following group of papers deals with design principles for software and hardware. The third section is devoted to differences in performance between different users, and computer-aided training and principles for design of effective manuals. The next part presents important applications: text editors and systems for information retrieval, as well as issues in computer-aided engineering, drawing and design, and robotics. The fifth section introduces methods for designing the user interface. The following section examines those issues in the AI field that are currently of greatest interest to designers and human factors specialists, including such problems as natural language interface and methods for knowledge acquisition. The last section includes social aspects in computer usage, the impact on work organizations and work at home.


HUMAN-COMPUTER INTERACTION

HUMAN-COMPUTER INTERACTION
Author: K. MEENA
Publisher: PHI Learning Pvt. Ltd.
Total Pages: 286
Release: 2014-11-27
Genre: Computers
ISBN: 8120350502

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Human–Computer Interaction (HCI) is the current challenging issue of research and information technology. The areas of recent research like Usability Engineering, Cognitive Architectures, Spoken Dialogue System and Recommender Systems are covered in the book. Besides, the new dimensions of HCI, such as Ontological Engineering, Ambient Intelligence and Ubiquitous Computing are also introduced. Design methodologies of Spoken Dialogue System and the corresponding mathematic models are also presented, whereas the main emphasis is given on the simple presentation and making the cognition process easier for the learners. The book is an invaluable tool for the undergraduate and postgraduate students of computer science and engineering, and information technology. In addition, it is of immense value for the postgraduate students of computer application. Besides, researchers will be benefitted from Chapter 3 (Modelling of Understanding Process) and Chapter 5 (Recommender Systems) as these are based on the review of cognitive architectures and ontological tools. Software engineers will find the book useful especially for the contents of Chapter 2 (Usability Engineering). Technology innovators will appreciate Chapter 7 (Ambient Intelligence—The New Dimension of Human–Computer Interaction), which discusses advanced technologies, such as Ambient Intelligence, Middleware Technologies and Ubiquitous Computing. Information specialists and web designers will have an interesting experience with Chapter 6 (Advanced Visualisation Methods) that deals with advanced visualisation techniques.


Human-Computer Interaction

Human-Computer Interaction
Author: Andrew Sears
Publisher: CRC Press
Total Pages: 328
Release: 2009-03-02
Genre: Technology & Engineering
ISBN: 1420088890

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Hailed on first publication as a compendium of foundational principles and cutting-edge research, The Human-Computer Interaction Handbook has become the gold standard reference in this field. Derived from select chapters of this groundbreaking resource, Human-Computer Interaction: The Development Practice addresses requirements specification, desig


Human Computer Interaction

Human Computer Interaction
Author: Qiyang Chen
Publisher: IGI Global
Total Pages: 525
Release: 2001-01-01
Genre: Computers
ISBN: 193070884X

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As human life increasingly relates to and relies upon interactions with computer systems, researchers, designers, managers and users continuously develop desires to understand the current situations and future development of human computer interactions. Human Computer Interactions: Issues and Challenges focuses on the multidisciplinary subject of HCI which impacts areas such as information technology, computer science, psychology, library science, education, business and management. This book, geared toward researchers, designers, analysts and managers, reflects the most current primary issues regarding human-computer interactive systems, by emphasizing effective design, use and evaluation of such systems.


Human-Computer Interaction

Human-Computer Interaction
Author: Jenny Preece
Publisher: Addison Wesley
Total Pages: 832
Release: 1994
Genre: Business & Economics
ISBN:

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What is HCI?; Components of HCI; Interview with Terry Winograd; Humans and technology: Humans; Interview with Donald Norman; Cognitive frameworks for HCI; Perception and representation; Attention and memory constraints; Knowledge and mental models; Interface metaphors and conceptual models; Learning in context; Social aspects; Organizational aspects; Interview with Marlilyn Mantei; Humans and technology: technology; Intervies with Ben Shneiderman; Input; Output; Interaction styles; Designing windowing systems; User support and on-line information; Designing for collaborative work and virtual environments; Interview with Roy Kalawsky; Interaction design: methods and techniques; Interview with Tom Moran; Principles of user-centred design; Methods for user-centred design; Requirements gathering; Task analysis; Structured HCI design; Envisioning design; Interaction design: support for designers; Interview with Bill Verplank; Supporting Design; Guidelines: principles and rules; standards and metrics; design rationale; Prototyping; Software support; Interview with deborah hix; Interaction design: evaluation; Interview with Brian Shackel; The role of evaluation; Usage data: observations, monitoring, users'opinions; experiments and benchmarking; Interpretive evaluation; Predictive evaluation; Comparing methods; Glossary; Solutions to questins; References; Index.