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Human and Machine Perception 3

Human and Machine Perception 3
Author: Virginio Cantoni
Publisher: Springer Science & Business Media
Total Pages: 247
Release: 2012-12-06
Genre: Computers
ISBN: 1461513618

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The following are the proceedings of the Fourth International Workshop on Human and Machine Perception held in Palermo, Italy, on June 20 -23, 2000, under the auspices of three Institutions: the Cybernetic and Biophysics Group (GNCB) of the Italian National Research Council (CNR) and the two Inter-Department Centers of Cognitive Sciences of Palermo and Pavia University respectively. A broad spectrum of topics are covered in this series, ranging from computer perception to psychology and physiology of perception. The theme of this workshop on Human and Machine Perception was focused on Thinking, Deciding, and Acting. As in the past editions the final goal has been the analysis and the comparison of biological and artificial solutions. The focus of the lectures has been on presenting the state-of-the-art and outlining open questions. In particular, they sought to stress links, suggesting possible synergies between the different cultural areas. The panel discussion has been conceived as a forum for an open debate, briefly introduced by each panelist, and mainly aimed at deeper investigation of the different approaches to perception and strictly related topics. The panelists were asked to prepare a few statements on hot-points as a guide for discussion. These statements were delivered to the participants together with the final program, for a more qualified discussion.


Human and Machine Perception

Human and Machine Perception
Author: Virginio Cantoni
Publisher: Springer Science & Business Media
Total Pages: 329
Release: 2012-12-06
Genre: Computers
ISBN: 1461559650

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The following are th€:" proceedings of the Second International Workshop on Human and Machine Perception held in Trabia, Italy, on July 21~25, 1996, under the auspices of two Institutions: the Cybernetic and Biophysics Group (GNCB) of the Italian National Research Council (CNR) and the 'Centro Interdipartimentale di Tecnologie della Conoscenza' ofPalenno University. A broad spectrum of topics are covered in this series, ranging from computer perception to psychology and physiology of perception (visual, auditory, tactile, etc.). The theme of this workshop was: "Human and Machine Perception: Information Fusion". The goal of information and sensory data fusion is to integrate internal knowledge with complementary and/or redundant information from many sensors to achieve (and maintain) a better knowledge of the environment. The mechanism behind the integration of information is one of the most difficult challenges in understanding human and robot perception. The workshop consisted of a pilot phase of eight leCtures introducing perception sensorialities in nature and artificial systems, and of five subsequent modules each consisting of two lectures (dealing with solutions in nature and machines respectively) and a panel discussion.


Human And Machine Perception: Communication, Interaction, And Integration

Human And Machine Perception: Communication, Interaction, And Integration
Author: Sergio Vitulano
Publisher: World Scientific
Total Pages: 183
Release: 2005-09-19
Genre: Computers
ISBN: 9814485578

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The theme of this book on human and machine perception is communication, interaction, and integration. For each basic topic there are invited lectures, corresponding to approaches in nature and machines, and a panel discussion. The lectures present the state of the art, outlining open questions and stressing synergies among the disciplines related to perception. The panel discussions are forums for open debate. The wide spectrum of topics allows comparison and synergy and can stimulate new approaches.


Neural Networks for Perception

Neural Networks for Perception
Author: Harry Wechsler
Publisher: Academic Press
Total Pages: 543
Release: 2014-05-10
Genre: Computers
ISBN: 1483260259

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Neural Networks for Perception, Volume 1: Human and Machine Perception focuses on models for understanding human perception in terms of distributed computation and examples of PDP models for machine perception. This book addresses both theoretical and practical issues related to the feasibility of both explaining human perception and implementing machine perception in terms of neural network models. The book is organized into two parts. The first part focuses on human perception. Topics on network model of object recognition in human vision, the self-organization of functional architecture in the cerebral cortex, and the structure and interpretation of neuronal codes in the visual system are detailed under this part. Part two covers the relevance of neural networks for machine perception. Subjects considered under this section include the multi-dimensional linear lattice for Fourier and Gabor transforms, multiple- scale Gaussian filtering, and edge detection; aspects of invariant pattern and object recognition; and neural network for motion processing. Neuroscientists, computer scientists, engineers, and researchers in artificial intelligence will find the book useful.


Human and Machine Perception

Human and Machine Perception
Author: Virginio Cantoni
Publisher:
Total Pages: 344
Release: 1997-09-30
Genre:
ISBN: 9781461559665

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Human and Machine Perception 2

Human and Machine Perception 2
Author: Virginio Cantoni
Publisher: Springer Science & Business Media
Total Pages: 258
Release: 1999-09-30
Genre: Computers
ISBN: 9780306462917

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The following are the proceedings of the Third International Workshop on Human and Machine Perception held in Pavia, Italy, on September 14 -17, 1998. This edition has been under the auspices of two Institutions: the Cybernetic and Biophysics Group (GNCB) of the Italian National Research Council (CNR), the Centro Interdipartimentale di Scienze Cognitive, of Pavia University and the Centro Interdipartimentale Tecnologie della Conoscenza, of Palermo University. A wide spectrum of topics is covered in this series, ranging from computer perception to psychology and physiology of perception, for analysing and comparing biological and artificial approaches. The theme of this workshop was focused on "Emergence, Attention and Creativity". The workshop structure consisted of five modules each one composed of two invited lectures (dealing with solutions in nature and machines respectively) and a panel discussion. The lectures focused on presenting the state-of-the-art and outlining open questions. In particular, they sought to stress links, suggesting possible synergies between different cultural areas. The panel discussion was conceived as a forum for an open debate, briefly introduced by each panellist, and mainly aimed at deeper investigation for the different approaches and strictly related topics. The panellists were asked to prepare a few statements on hot-points, which were delivered in advance to the participants as a guide for a qualified discussion.


Shape Perception in Human and Computer Vision

Shape Perception in Human and Computer Vision
Author: Sven J. Dickinson
Publisher: Springer Science & Business Media
Total Pages: 505
Release: 2013-06-29
Genre: Computers
ISBN: 144715195X

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This comprehensive and authoritative text/reference presents a unique, multidisciplinary perspective on Shape Perception in Human and Computer Vision. Rather than focusing purely on the state of the art, the book provides viewpoints from world-class researchers reflecting broadly on the issues that have shaped the field. Drawing upon many years of experience, each contributor discusses the trends followed and the progress made, in addition to identifying the major challenges that still lie ahead. Topics and features: examines each topic from a range of viewpoints, rather than promoting a specific paradigm; discusses topics on contours, shape hierarchies, shape grammars, shape priors, and 3D shape inference; reviews issues relating to surfaces, invariants, parts, multiple views, learning, simplicity, shape constancy and shape illusions; addresses concepts from the historically separate disciplines of computer vision and human vision using the same “language” and methods.


Neural Networks for Perception

Neural Networks for Perception
Author: Harry Wechsler
Publisher: Academic Press
Total Pages: 384
Release: 2014-05-10
Genre: Computers
ISBN: 1483262790

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Neural Networks for Perception, Volume 2: Computation, Learning, and Architectures explores the computational and adaptation problems related to the use of neuronal systems, and the corresponding hardware architectures capable of implementing neural networks for perception and of coping with the complexity inherent in massively distributed computation. This book addresses both theoretical and practical issues related to the feasibility of both explaining human perception and implementing machine perception in terms of neural network models. The text is organized into two sections. The first section, computation and learning, discusses topics on learning visual behaviors, some of the elementary theory of the basic backpropagation neural network architecture, and computation and learning in the context of neural network capacity. The second section is on hardware architecture. The chapters included in this part of the book describe the architectures and possible applications of recent neurocomputing models. The Cohen-Grossberg model of associative memory, hybrid optical/digital architectures for neorocomputing, and electronic circuits for adaptive synapses are some of the subjects elucidated. Neuroscientists, computer scientists, engineers, and researchers in artificial intelligence will find the book useful.


Machine Perception

Machine Perception
Author: Fouad Sabry
Publisher: One Billion Knowledgeable
Total Pages: 115
Release: 2023-07-05
Genre: Computers
ISBN:

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What Is Machine Perception The ability of a computer system to interpret data in a manner that is analogous to the way in which people make sense of the world around them via the use of their senses is what we mean when we talk about machine perception. Attached hardware is the primary channel via which personal computers take in information about their surroundings and respond to that data. Input was previously restricted to a keyboard or a mouse; however, recent developments in technology, both in hardware and software, have made it possible for computers to take in sensory data in a manner that is analogous to how people do it. How You Will Benefit (I) Insights, and validations about the following topics: Chapter 1: Machine perception Chapter 2: Audio signal processing Chapter 3: Perception Chapter 4: Bio-inspired computing Chapter 5: Sensory nervous system Chapter 6: Stimulus modality Chapter 7: Sensory substitution Chapter 8: Computer audition Chapter 9: Haptic perception Chapter 10: Robotic sensing (II) Answering the public top questions about machine perception. (III) Real world examples for the usage of machine perception in many fields. (IV) 17 appendices to explain, briefly, 266 emerging technologies in each industry to have 360-degree full understanding of machine perception' technologies. Who This Book Is For Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of machine perception.


From Humans to Computers

From Humans to Computers
Author: Viktor Vasil?evich Aleksandrov
Publisher: World Scientific
Total Pages: 224
Release: 1991
Genre: Computers
ISBN: 9789810202989

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This book considers computer vision to be an integral part of the artificial intelligence system. The core of the book is an analysis of possible approaches to the creation of artificial vision systems, which simulate human visual perception. Much attention is paid to the latest achievements in visual psychology and physiology, the description of the functional and structural organization of the human perception mechanism, the peculiarities of artistic perception and the expression of reality. Computer vision models based on these data are investigated. They include the processes of external data analysis, internal environmental model synthesis, and the generating of behavioristic responses based on external and internal models comparison. Computer vision system evolution resulting from environmental effects is also considered. A unique feature of this book is the authors' use of black and white, and colour prints of traditional and contemporary Russian art to illustrate their principal theses. In doing so, they introduce the reader to a particularly Russian view of the world.