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HTML5 for Web Designers

HTML5 for Web Designers
Author: Jeremy Keith
Publisher:
Total Pages: 106
Release: 2010
Genre: Application software
ISBN:

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HTML5 is the longest HTML specification ever written. It is also the most powerful, and in some ways, the most confusing. What do accessible, content-focused standards-based web designers and front-end developers need to know? And how can we harness the power of HTML5 in today’s browsers?


Introducing HTML5

Introducing HTML5
Author: Bruce Lawson
Publisher: Pearson Education
Total Pages: 452
Release: 2010-07-11
Genre: Computers
ISBN: 0321717961

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Suddenly, everyone’s talking about HTML5, and ready or not, you need to get acquainted with this powerful new development in web and application design. Some of its new features are already being implemented by existing browsers, and much more is around the corner. Written by developers who have been using the new language for the past year in their work, this book shows you how to start adapting the language now to realize its benefits on today’s browsers. Rather than being just an academic investigation, it concentrates on the practical—the problems HTML5 can solve for you right away. By following the book’s hands-on HTML5 code examples you’ll learn: new semantics and structures to help your site become richer and more accessible how to apply the most important JavaScript APIs that are already implemented the uses of native multimedia for video and audio techniques for drawing lines, fills, gradients, images and text with canvas how to build more intelligent web forms implementation of new storage options and web databases how geolocation works with HTML5 in both web and mobile applications All the code from this book (and more) is available at www.introducinghtml5.com. ******** There appear to be intermittent problems with the first printing of Introducing HTML5. If you have one of these copies, please email us at [email protected] with a copy of your receipt (from any reseller), and we'll either provide access to the eBook or send you another copy of the print book -- whichever you prefer. If you’d like the eBook we can add that to your Peachpit.com account. You can set up a free account at www.peachpit.com/join http://www.peachpit.com/join


HTML5 Unleashed

HTML5 Unleashed
Author: Simon Sarris
Publisher: Pearson Education
Total Pages: 432
Release: 2014
Genre: Computers
ISBN: 0672336278

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HTML5 Unleashed is the authoritative guide that covers the key web components driving the future of the Web. Students will learn to harness the power of HTML5 to create web apps and solutions that deliver state-of-the-art media content and interactivity with new Audio, Video, and Canvas elements. Comprehensive and up-to-date, HTML5 Unleashed is organized as an accessible guide of tutorials and practical references. Because HTML5 covers a far-reaching set of standards, each chapter in HTML5 Unleashed is written to stand on its own. Whether you choose to skip around or teach it cover to cover, full-color syntax and figures in HTML5 Unleashed ensure that students do not need to be next to a computer to learn the most important concepts of the modern Web.


Html5 & Css3 for Beginners

Html5 & Css3 for Beginners
Author: Icode Academy
Publisher: Createspace Independent Publishing Platform
Total Pages: 138
Release: 2017-07-05
Genre:
ISBN: 9781548587949

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In CSS3, author Peter Shaw provides an overview of the latest features available for custom cascading style sheets. You'll learn to style several components of an HTML document, including color, size, layout, font, position, and more. Basic content generation, gradients, and calculations are also covered. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.


HTML5 Multimedia

HTML5 Multimedia
Author: Ian Devlin
Publisher: Peachpit Press
Total Pages: 288
Release: 2012
Genre: Computers
ISBN: 0321793935

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A guide to building native HTML5 multimedia into a website, from the simplest addition to more advanced features.


HTML5

HTML5
Author: Matthew MacDonald
Publisher: "O'Reilly Media, Inc."
Total Pages: 450
Release: 2011-08-19
Genre: Computers
ISBN: 1449302394

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Bestselling author MacDonald shows readers how to best use HTML5's new features to create an effective Web experience for visitors.


What Is HTML5?

What Is HTML5?
Author: Brett McLaughlin
Publisher: "O'Reilly Media, Inc."
Total Pages: 31
Release: 2011-07-13
Genre: Computers
ISBN: 144931449X

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HTML5: Everyone’s using it, nobody knows what it is. I realize that sounds more like a line out of an existential movie — maybe Waiting for Godot or a screenplay by Sartre — than a statement about HTML5. But it’s really the truth: most of the people using HTML5 are treating it as HTML4+, or even worse, HTML4 (and some stuff they don’t use). The result? A real delay in the paradigm shift that HTML5 is almost certain to bring. It’s certainly not time to look away, because by the time you look back, you may have missed something really important: a subtle but important transition centered around HTML5.


Professional HTML5 Mobile Game Development

Professional HTML5 Mobile Game Development
Author: Pascal Rettig
Publisher: John Wiley & Sons
Total Pages: 554
Release: 2012-08-29
Genre: Computers
ISBN: 1118421442

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Create mobile game apps for the lucrative gaming market If you're an experienced developer seeking to break into the sizzling mobile game market, this is the book for you. Covering all mobile and touchscreen devices, including iPhones, iPads, Android, and WP7.5, this book takes you through the steps of building both single- and multi-player mobile games. Topics include standard patterns for building games in HTML5, what methods to choose for building (CSS3, SVG, or Canvas), popular game engines and frameworks, and much more. Best of all, code for six basic games is provided, so you can modify, further develop, and make it your own. Shows intermediate developers how to develop games in HTML5 and build games for iPhone, iPad, Android, and WP7.5 mobile and touchscreen devices Explains single-player and multi-player mobile game development Provides code for six basic games in a GitHub repository, so readers can collaborate and develop the code themselves Explores specific APIs to make games even more compelling, including geolocation, audio, and device orientation Reviews three popular open-source HTML5 game engines--crafty.js, easel.js, and enchant.js Covers simple physics as well as using an existing physics library The world is going mobile, as is the game industry. Professional HTML5 Mobile Game Development helps savvy developers join in this exploding market.


Head First HTML5 Programming

Head First HTML5 Programming
Author: Eric Freeman
Publisher: "O'Reilly Media, Inc."
Total Pages: 611
Release: 2011-10-06
Genre: Computers
ISBN: 1449390544

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"Head First HTML5" introduces key features including improved text elements, audio and video tags, geolocation, and the Canvas drawing surface. Concrete examples and exercises are applied to reinforce these concepts.


Using the HTML5 Filesystem API

Using the HTML5 Filesystem API
Author: Eric Bidelman
Publisher: "O'Reilly Media, Inc."
Total Pages: 72
Release: 2011-07-22
Genre: Computers
ISBN: 1449316042

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Several client-side storage options are available to web applications, but one area that's been lacking until now is file I/O—the ability to organize binary data into a true hierarchy of folders. That has changed with the advent of HTML5. With this book, you'll learn how to provide your applications with a file system that enables them to create, read, and write files and folders in a sandboxed section of the user's local filesystem. Author Eric Bidelman, a Senior Developer Programs Engineer on the Google Chrome team, provides several techniques and complete code examples for working with the HTML5 Filesystem API. Learn common operations for working with files and directories Become familiar with HTML5's storage use cases and security considerations Understand the storage options available, including temporary, persistent, and unlimited Write text or append data to an existing user file Import files into your application by accessing a user's hard drive Get techniques for using a file with filesystem, blob, or data URLs Use the synchronous version of the HTML5 Filesystem API within a Web Worker context