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How to Do Everything with Macromedia Flash

How to Do Everything with Macromedia Flash
Author: Bonnie Blake
Publisher: McGraw Hill Professional
Total Pages: 516
Release: 2005-12-21
Genre: Computers
ISBN: 9780072262452

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Bring new life to your graphics and easily create and publish movies, sound files, presentations, interactive web content, and much more with help from this step-by-step guide. How to Do Everything with Flash 8 shows you how to get the most from this tremendously powerful multimedia design tool through easy-to-follow and well-organized bits of information. Fully updated to cover all the new and existing Flash features--including advanced interactivity with ActionScript--this valuable resource will help you discover why Flash is the world’s most popular web graphics application.


How to Do Everything with Macromedia Flash 5

How to Do Everything with Macromedia Flash 5
Author: Bonnie Blake
Publisher: McGraw-Hill Companies
Total Pages: 552
Release: 2001
Genre: Computers
ISBN:

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Annotation. Learn to create interactive, fast-loading Web site interfaces and elements with Flash. This easy-to-follow book explains how to develop compelling Flash movies, dynamic multimedia effects, and animation with this versatile program.


How to Do Everything with Macromedia Flash MX 2004

How to Do Everything with Macromedia Flash MX 2004
Author: Bonnie Blake
Publisher: McGraw-Hill/Osborne Media
Total Pages: 462
Release: 2004
Genre: Computers
ISBN:

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Whether creating Web content, business presentations or publishing multimedia interactive content, this results-oriented resource shows you how Macromedia Flash X will bring your presentations to life.


Foundation ActionScript for Macromedia Flash MX

Foundation ActionScript for Macromedia Flash MX
Author: Ben Renow-Clarke
Publisher: Apress
Total Pages: 497
Release: 2013-11-11
Genre: Computers
ISBN: 1430254106

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With the release of Flash MX, scripting in Flash moved from being a desirable asset to an essential skill in the world of web design. ActionScript is, quite simply, the center of power in Flash, and it's no surprise that most of the advances in Flash MX are script-centric. Flash is a design tool, and ActionScript can easily scare designers. This book is for anyone who has ever looked in awe at a cutting-edge Flash site, then taken a look at some code, and run in the other direction. Learning ActionScript with friends of ED will not turn you into a boring programmer, it will turn you into someone who finally has the power to achieve what they want with their web design. This book will take you from knowing nothing about ActionScript to a firm knowledge that will allow you to exercise a previously unimaginable amount of power over your flash movies. It does this with fully-0worked examples throughout, and a case study that will leave you with a cutting-edge Flash site by the end of the book. The book assumes no previous knowledge of code or ActionScript, but does assume that you know the basics of the Flash interface, and have maybe created some basic timeline-based movies with tweens and so on. (If you're totally new to Flash, then you might want to take a look at friends of ED's acclaimed Foundation Flash MX, or at the more visually-oriented Flash MX Express.) This is no simple re-write of the first edition of iFoundation ActionScript


Flash 8: The Missing Manual

Flash 8: The Missing Manual
Author: E. A. Vander Veer
Publisher: "O'Reilly Media, Inc."
Total Pages: 464
Release: 2006-03-22
Genre: Computers
ISBN: 0596552513

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Macromedia's Flash 8 is the world's premier program for adding animation to websites. And with the latest version, this popular program becomes more versatile, letting beginning webmasters and expert developers alike create sophisticated web content. But Flash isn't intuitive. And it doesn't come with a manual. Whether you want to learn the basics or unleash the program's true power, Flash 8: The Missing Manual is the ideal instructor. This hands-on guide to today's hottest web design tool is aimed at nondevelopers, and it teaches you how to translate your ideas into great web content. It begins with a solid primer on animation, which helps you get comfortable with the Flash interface. Once you have these basics under your belt, Flash 8: The Missing Manual moves on to advanced animations, including adding special effects and audio, video, and interactivity to your presentations. When you're really feeling steady, the book shows how to use a dollop of ActionScript to customize your content. It then teaches you how to publish your Flash creations for web surfers everywhere to enjoy. Along the way, the book shows you good design principles and helps you avoid elements that can distract or annoy an audience. Author Emily Vander Veer has more than a dozen books to her credit, including titles on web design and scripting--most written for non-technical readers. Her background makes her the perfect author for a straightforward book on a complex subject. She takes Flash 8: The Missing Manual from the basics to the advanced, yet avoids a hasty jump into tough topics that can leave readers confused. Not only will Flash 8: The Missing Manual help you turn a concept into unique, dynamic content, but it will continue to serve as a reference as you develop your website.


Macromedia Flash MX Game Design Demystified

Macromedia Flash MX Game Design Demystified
Author: Jobe Makar
Publisher: Macromedia Press
Total Pages: 652
Release: 2003
Genre: Computers
ISBN: 9780201770216

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So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms.


Flash CS4 For Dummies

Flash CS4 For Dummies
Author: Ellen Finkelstein
Publisher: John Wiley & Sons
Total Pages: 422
Release: 2008-10-10
Genre: Computers
ISBN: 0470425393

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With Adobe Flash CS4 For Dummies as your guide, you can unleash your creativity and contribute to the “Flash”-iest showcase of dynamic content: the Web! You’ll beecome acquainted with Flash CS4 and learn when to use this popular Web development tool. Plus, you’ll discover what you can create, from animation to games to presentations. This full color edition gives you the opportunity to get acquainted with Flash CS4, discover all the possibilities, and become familiar with the new tools. You’ll be able to create dynamic content, adapt the program’s features to suit your development needs, publish your Flash files to the Web, and showcase your creativity and newly acquired skills. You’ll discover how to create graphics, text, and layers, make animations, add sound and video, and optimize your files for download. Find out how to: Draw and edit images, create effects, and use layers Building layers, manipulate objects, and add buttons Animate figures and add interactive features Understand the basics of colors, frame rates, and graphics Incorporate video and sound files Publish your files to the Web Complete with lists of ten frequently asked questions about Flash, ten best resources for Flash, and samples of work from ten fabulous Flash designers, Adobe Flash CS4For Dummies is your one-stop guide designing dynamic and interactive content.


Macromedia Flash 8 For Dummies

Macromedia Flash 8 For Dummies
Author: Ellen Finkelstein
Publisher: John Wiley & Sons
Total Pages: 410
Release: 2005-10-24
Genre: Computers
ISBN: 9780471788898

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Flash is the most popular Web animation tool in the world, widely used by Web designers, game developers, and others who want to add vibrant content to a Web site This book shows Flash newcomers how to get up and running quickly, demonstrating how to create and edit objects, add interactive elements, work with sound, animate objects, and deliver the finished product onlineExplains how to incorporate streaming video elements and create presentations for mobile devices Now thoroughly updated to cover new program features and enhancements.


How To Do Everything With Flash 8 A Beginner'S Gui

How To Do Everything With Flash 8 A Beginner'S Gui
Author: Bonnie Blake
Publisher: Dreamtech Press
Total Pages: 508
Release: 2006-01-12
Genre:
ISBN: 9788177224511

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Bring new life to your graphics and easily create and publish movies, sound files, presentations, interactive web content, and much more with help from this step-by-step guide. How to Do Everything with Flash 8 shows you how to get the most from this tremendously powerful multimedia design tool through easy-to-follow and well-organized bits of information. Fully updated to cover all the new and existing Flash features--including advanced interactivity with ActionScript--this valuable resource will help you discover why Flash is the world s most popular web graphics application.


Flash CS6: The Missing Manual

Flash CS6: The Missing Manual
Author: Chris Grover
Publisher: "O'Reilly Media, Inc."
Total Pages: 851
Release: 2012-06-19
Genre: Computers
ISBN: 1449330487

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You can build everything from simple animations to full-fledged iPhone, iPad, and Android apps with Flash CS6, but learning this complex program can be difficult—unless you have this fully updated, bestselling guide. Learn how to create gorgeous Flash effects even if you have no programming experience. With Flash CS6: The Missing Manual, you’ll move from the basics to power-user tools with ease. The important stuff you need to know: Learn animation basics. Turn simple ideas into stunning animations—in the very first chapter. Master Flash’s tools. Learn the animation and effects tools with clear explanations and hands-on examples. Use 3D effects. Rotate objects and make them move in three dimensions. Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions. Build apps that work anywhere. Create apps just for iOS or Android devices—or one app that works on mobile devices and desktops. Add multimedia. Incorporate your own audio and video files into Flash. Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples.