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How I Play, how I Teach

How I Play, how I Teach
Author: Paul Tortelier
Publisher:
Total Pages: 136
Release: 1976
Genre: Cello
ISBN:

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Teach Me How to Play

Teach Me How to Play
Author: Andre' Renee' Harris
Publisher: Independently Published
Total Pages: 42
Release: 2022-05-09
Genre:
ISBN:

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Niyah is nervous about going to work with her father, he's the secretary of state. All the leaders of the world brought their children to work as well. Niyah asked her mom, "How will I talk and play with the other kids if we speak a different language, teach me how to play." Her mom explains there will be people there to help interpret the different languages. The most important part is to always start with love and respect. Follow along with Niyah as she makes new friends. This book helps with diversity and conflict resolution.


Teach Your Child to Read in 100 Easy Lessons

Teach Your Child to Read in 100 Easy Lessons
Author: Phyllis Haddox
Publisher: Simon and Schuster
Total Pages: 416
Release: 1986-06-15
Genre: Education
ISBN: 0671631985

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A step-by-step program that shows parents, simply and clearly, how to teach their child to read in just 20 minutes a day.


The First 20 Hours

The First 20 Hours
Author: Josh Kaufman
Publisher: Penguin
Total Pages: 290
Release: 2013-06-13
Genre: Self-Help
ISBN: 1101623047

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Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.


Learning to Play, Playing to Learn

Learning to Play, Playing to Learn
Author: Spencer Gorin
Publisher:
Total Pages: 0
Release: 2023-09
Genre:
ISBN: 9781589853249

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The innovative and creative games in Learning to Play, Playing to Learn foster social skills to help young people deal with conflict without resorting to violence. It guides parents and educators in helping children identify their own set of values and feelings while playing with others. It also discusses several ways to modify popular games to encourage fairness and trust in children and encourages the use of healthy play techniques to increase self-esteem, cooperation, personal responsibility, and emotional and physical health.


Teach Yourself to Play the Folk Harp

Teach Yourself to Play the Folk Harp
Author: Sylvia Woods
Publisher: Hal Leonard Publishing Corporation
Total Pages: 0
Release: 1987-05
Genre: Music
ISBN: 9780936661421

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This book teaches the student step by step how to play the harp. Each of the 12 lessons includes instructions, exercises, and folk and classical pieces using the new skills and techniques taught in the lesson. --from publisher description.


Teach Me to Play with You

Teach Me to Play with You
Author:
Publisher:
Total Pages:
Release: 2010-07-01
Genre: Education
ISBN: 9780988600713

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New Ways in Teaching with Games

New Ways in Teaching with Games
Author: Ulugbek Nurmukhamedov
Publisher:
Total Pages: 254
Release: 2020-02-21
Genre:
ISBN: 9781945351747

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For young learners to adults, New Ways in Teaching with Games offers over 90 fresh activities ? each with video instruction ? that involve play and games that will enrich your EFL and ESL classrooms. This innovative volumeIntroduces traditional, online, and commercial games and explainshow they can be used to practice language; Illustrates games that can reinforce language across the four skill areas, and encourage both culturally and pragmaticallyappropriate language productions; and Enriches language classrooms with a variety of innovative, leaner-friendly games that are seamlessly tied to language practice. Using gamification for your ESL classroom turns repetitive exercises into meaningful and fun activities! The activities are broken down by topic including: Traditional Pencil and Paper Games; Dice Games; Board Games; Card Games; Technology-Mediated Games: Online, Apps, and More; Miscellaneous Games. Video instructions included for each activity!


What Video Games Have to Teach Us About Learning and Literacy. Second Edition

What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Author: James Paul Gee
Publisher: Macmillan
Total Pages: 233
Release: 2014-12-02
Genre: Education
ISBN: 1466886420

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Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.


From Play to Practice

From Play to Practice
Author: Marcia L. Nell
Publisher: National Association of Education of Young Children
Total Pages: 123
Release: 2013
Genre: Education
ISBN: 9781928896937

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Describes play workshop experiences that give educators a deeper understanding of play-based learning and illustrate the power of play.