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Hooked on Games

Hooked on Games
Author: Andrew P. Doan
Publisher: Fep International
Total Pages: 0
Release: 2012
Genre: Psychology
ISBN: 9781935576020

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About the Book The multi-billion dollar video game industry is in the business of creating fun and enticing games that can be addictive. As addicted gamers feast on digital indulgences, real life is neglected and their reality crumbles around them. Headlines related to video games: ¿New Mexico mom gets 25 years for starving daughter.¿ ¿ Fox News ¿China used prisoners in lucrative Internet gaming work.¿ ¿ Guardian News ¿Online gamer killed for selling virtual weapon.¿ ¿ Sydney Morning Herald ¿South Korean dies after games sessions.¿ ¿ BBC News Hooked on Games is written by Brooke Strickland and Andrew Doan, MD, PhD, a physician with a research background in neuroscience, who battled his own addictions with video games. Dr. Doan was an addicted gamer, who at his peak, invested over 20,000 hours of playing games over a period of nine years. Dr. Doan¿s reckless compulsion to play games transformed him into a monster that almost destroyed his family, marriage, and career. He shares his expertise to educate others on the dangers of video game addiction and to provide hope for video game addicts and their families. Dr. Doan shares steps for gaming addicts to achieve recovery and steps for families and loved ones to intervene. Without attention to this quickest growing addiction, our society will suffer from the creation of Generation Vidiot, millions of people devoid of innovation and skills to live in the physical world. ¿As is true with many addictions, overuse of video games steals our valuable and limited time and minds.¿ ¿ Christie Morse, MD (Pediatric Ophthalmologist) ¿Shocking insights into the minds of hardcore gamers.¿ ¿ Daniel Hunt (Former Competitive Gamer)


Unplugged

Unplugged
Author: Ryan G. Van Cleave
Publisher: Health Communications, Inc.
Total Pages: 338
Release: 2010-06
Genre: Biography & Autobiography
ISBN: 0757313620

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WARNING: THIS VIDEO GAME MAY IMPAIR YOUR JUDGMENT. IT MAY CAUSE SLEEP DEPRIVATION, ALIENATION OF FRIENDS AND FAMILY, WEIGHT LOSS OR GAIN, NEGLECT OF YOUR BASIC NEEDS AS WELL AS THE NEEDS OF LOVED ONES AND/OR DEPENDENTS, AND DECREASED PERFORMANCE ON THE JOB. THE DISTINCTION BETWEEN FANTASY AND REALITY MAY BECOME BLURRED. PLAY AT YOUR OWN RISK. NOT RESPONSIBLE FOR SUICIDE ATTEMPTS. No such warning was included on the latest and greatest release from the Warcraft series of massive multiplayer online role-playing games—World of Warcraft (WoW). So when Ryan Van Cleave—a college professor, husband, father, and one of the 11.5 million Warcraft subscribers worldwide—found himself teetering on the edge of the Arlington Memorial Bridge, he had no one to blame but himself. He had neglected his wife and children and had jeopardized his livelihood, all for the rush of living a life of high adventure in a virtual world. A fabulously written and gripping tale, Unplugged takes you on a journey through the author's semireclusive life with video games at the center of his experiences. Even when he was sexually molested by a young school teacher at age eleven, it was the promise of a new video game that had lured him to her house. As Ryan's life progresses, we witness the evolution of video games—from simple two-button consoles to today's multikey technology, brilliantly designed to keep the user actively participating. For Ryan, the virtual world was a siren-song he couldn't ignore, no matter the cost. As is the case with most recovering addicts, Ryan eventually hit rock bottom and shares with you his ongoing battle to control his impulses to play, providing prescriptive advice and resources for those caught in the grip of this very real addiction.


Glued to Games

Glued to Games
Author: Scott Rigby
Publisher: Bloomsbury Publishing USA
Total Pages: 201
Release: 2011-02-18
Genre: Social Science
ISBN: 0313362254

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This book offers a practical yet powerful way to understand the psychological appeal and strong motivation to play video games. With video game sales in the billions and anxious concerns about their long-term effects growing louder, Glued to Games: How Video Games Draw Us In and Hold Us Spellbound brings something new to the discussion. It is the first truly balanced research-based analysis on the games and gamers, addressing both the positive and negative aspects of habitual playing by drawing on significant recent studies and established motivational theory. Filled with examples from popular games and the real experiences of gamers themselves, Glued to Games gets to the heart of gaming's powerful psychological and emotional allure—the benefits as well as the dangers. It gives everyone from researchers to parents to gamers themselves a clearer understanding the psychology of gaming, while offering prescriptions for healthier, more enjoyable games and gaming experiences.


Cyber Junkie

Cyber Junkie
Author: Kevin Roberts
Publisher: Simon and Schuster
Total Pages: 204
Release: 2010-08-24
Genre: Self-Help
ISBN: 1592859941

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Recovering video game addict Kevin Roberts offers a step-by-step guide to recovery for those struggling with compulsive video gaming and Internet surfing. Recovering video game addict Kevin Roberts offers a step-by-step guide to recovery for those struggling with compulsive video gaming and internet surfing. Video gaming and Internet surfing are the top sources of entertainment for tens of millions of North Americans today. As these technologies continue to grow and flourish, so does the number of people becoming obsessively absorbed in the imagination and fantasy that they present. More and more people are isolating themselves, turning their backs on reality, ignoring family and friends, and losing their sleep and even their jobs due to excessive use of video games and the Internet--and they continue to do so despite harmful consequences to their mental, physical, and spiritual health, a telltale sign of addiction.In this groundbreaking book, recovering video game addict Kevin Roberts uses extensive scientific and social research, complemented by his and others' personal stories, to give compulsive gamers and surfers--and their family and friends--a step-by-step guide for recovery. He outlines the ways that "cyber junkies" exhibit the classic signs of addiction and reveals how they can successfully recover by following a program similar to those used for other addictions. Readers learn to identify whether they have an addiction, find the right resources to get individualized help, and regain a rewarding life away from the screen by learning new thoughts and behaviors that free them from the cravings that rule their lives. Included is a guide for parents for working with their addicted children.


Video Games & Your Kids

Video Games & Your Kids
Author: Hilarie Cash
Publisher:
Total Pages: 216
Release: 2008
Genre: Family & Relationships
ISBN:

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Video Games & Your Kids is for parents who are worried that their children may be spending too much time playing video games. Based on research and the authors' clinical experience, the book explains what gaming addiction is, how much gaming is too much, and the affects gaming has on the body and brain. The authors give gaming advice on each stage of life; birth-2 years, ages 2-6, elementary school years, adolescence, and adult children still living at home. Where there is a problem, the authors provide parents with tools that will help the them successfully set appropriate limits for their children.


Hooked on the Game

Hooked on the Game
Author: C. M. Owens
Publisher: Createspace Independent Publishing Platform
Total Pages: 202
Release: 2014-10-11
Genre: College students
ISBN: 9781502800855

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Everyone has secrets that define them, a past that has shaped them, and a game they play - whether they know it or not. Despite the fact they live next door to each other, Kade and Raya have never made an effort to speak, until a wild party, four frat boys, and... a bulldozer. Sterling Shore was supposed to be a new start for eighteen-year-old Raya Capperton. Everything was working out perfectly until her two roommates were expelled for a prank, leaving Raya with the house she couldn't afford on her own. Fate intervenes before she has the chance to find a new home, but she struggles to decide if it's divine luck or the devil's cruel sense of humor. Twenty-one-year-old Kade Colton has his life planned out, and everything he does is an elaborate game to aid him with his future endeavors. Coming from money has made Kade's life easy, but he wants to build his own name - his own future. The thing he doesn't realize... when you only put forth superficial effort, you only acquire superficial friends. Raya is torn between being amused or disturbed by Kade and his philosophy, but the drive behind his determination isn't what Raya expected. Little by little, her hatred fades and is replaced by emotions she never would have believed she could have for the rich jerk she desperately doesn't want to care about. Too bad you can't force yourself not to care. The problem is... Kade's shiny name can't be tarnished, and Raya has a jaded tie she can't cut loose. Nothing about them can work, nothing about them makes sense, but nothing can seem to stop them from trying. *Not suitable for anyone under the age of eighteen **No cliffhanger **New Adult Contemporary Romance **Descriptive sex **Language


Getting Gamers

Getting Gamers
Author: Jamie Madigan
Publisher: Rowman & Littlefield Publishers
Total Pages: 0
Release: 2019-01-15
Genre: Video games
ISBN: 9781538121337

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A psychologist and life-long fan of video games helps you understand what psychology has to say about why video games and mobile game apps are designed the way they are, why players behave as they do, and the psychological tricks used to market and sell them.


Trapped in a Video Game: The Complete Series

Trapped in a Video Game: The Complete Series
Author: Dustin Brady
Publisher: Andrews McMeel Publishing
Total Pages: 720
Release: 2020-04-01
Genre: Juvenile Fiction
ISBN: 1524862932

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Five books in one! With nonstop action, huge plot twists, and tons of humor, this series will quickly have your 7- to 12-year-old video game fan begging for just one more chapter. Getting sucked into a video game is not as much fun as you'd think. Sure, there are jetpacks, hover tanks, and infinite lives, but what happens when the game starts to turn on you? In this best-selling series, 12-year-old Jesse Rigsby finds out just how dangerous video games-and the people making those games - can be. Book One: Trapped in a Video Game Jesse hates video games - and for good reason. You see, a video game character is trying to kill him. After getting sucked into the new game Full Blast with his best friend, Eric, Jesse quickly discovers that he's being followed by a mysterious figure. If he doesn't figure out what's going on fast, he'll be trapped for good! Book Two: The Invisible Invasion Jesse's rescue mission has led him into the world of Go Wild, a Pokemon Go-style mobile game full of hidden danger and invisible monsters. Can Jesse stay alive long enough to sneak into the shady video game company and uncover what they're hiding? Book Three: Robots Revolt The robot villains from Super Bot World 3 have been released into the real world, and it's up to Jesse to get them back. This is Jesse's most dangerous mission yet, because this time, the video game is real. And in the real world, there are no extra lives. Book Four: Return to Doom Island In this retro adventure, Jesse will need to outsmart a superintelligent android, outlast a tireless drone, and outswim an eight-bit shark. If he can somehow pull all that off, Jesse will discover that he hasn't even gotten to the scary part yet. Book Five: The Final Boss Jesse and Eric have 10 minutes to save the world. In those 10 minutes, they're supposed to dive into a massive video game universe, track down an all-powerful madman, and stop his evil plan before it's too late. Sound impossible? It's super impossible. The clock is ticking.


Video Game Addiction

Video Game Addiction
Author: Lawrence Salerno
Publisher:
Total Pages: 50
Release: 2015-10-14
Genre:
ISBN: 9781535571883

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Video games can be quite entertaining for children as well as the whole family, given the right circumstances. Studies have shown that kids who play certain kind of games appropriate to their age at moderate levels suffer from little to no harm at all. However, when a child becomes more engrossed in video games than other interests, it's easy to become concerned as a parent, especially if the obsession lasts longer than what might be considered just a 'passing phase.' As you probably already know, video game addiction is a real problem, with real consequences. This book was written to help you identify whether your child is suffering from an actual addiction, or whether he or she is simply passionate about playing video games. You will be provided with practical insight into properly addressing your child's current level of exposure to video games, thereby preventing or remedying a possible addiction. Much like other types of addictions, approaching the situation appropriately is crucial because taking the wrong approach could prove to be just as problematic as the addiction itself. The good news is, no matter how far along the addiction is, there are numerous ways to intervene and get your child back on the right path. So what are you waiting for? Grab this book now, and let's get started!


Genius

Genius
Author: Leopoldo Gout
Publisher: Macmillan
Total Pages: 305
Release: 2016-05-03
Genre: JUVENILE FICTION
ISBN: 1250045819

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Three teen geniuses from around the world must win a Game witht he highest of stakes in this action-packed novel.