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Handbook of Reinforcement Learning and Control

Handbook of Reinforcement Learning and Control
Author: Kyriakos G. Vamvoudakis
Publisher: Springer Nature
Total Pages: 833
Release: 2021-06-23
Genre: Technology & Engineering
ISBN: 3030609901

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This handbook presents state-of-the-art research in reinforcement learning, focusing on its applications in the control and game theory of dynamic systems and future directions for related research and technology. The contributions gathered in this book deal with challenges faced when using learning and adaptation methods to solve academic and industrial problems, such as optimization in dynamic environments with single and multiple agents, convergence and performance analysis, and online implementation. They explore means by which these difficulties can be solved, and cover a wide range of related topics including: deep learning; artificial intelligence; applications of game theory; mixed modality learning; and multi-agent reinforcement learning. Practicing engineers and scholars in the field of machine learning, game theory, and autonomous control will find the Handbook of Reinforcement Learning and Control to be thought-provoking, instructive and informative.


Handbook of Reinforcement Learning and Control

Handbook of Reinforcement Learning and Control
Author: Kyriakos G. Vamvoudakis
Publisher:
Total Pages: 0
Release: 2021
Genre:
ISBN: 9783030609917

Download Handbook of Reinforcement Learning and Control Book in PDF, ePub and Kindle

This handbook presents state-of-the-art research in reinforcement learning, focusing on its applications in the control and game theory of dynamic systems and future directions for related research and technology. The contributions gathered in this book deal with challenges faced when using learning and adaptation methods to solve academic and industrial problems, such as optimization in dynamic environments with single and multiple agents, convergence and performance analysis, and online implementation. They explore means by which these difficulties can be solved, and cover a wide range of related topics including: deep learning; artificial intelligence; applications of game theory; mixed modality learning; and multi-agent reinforcement learning. Practicing engineers and scholars in the field of machine learning, game theory, and autonomous control will find the Handbook of Reinforcement Learning and Control to be thought-provoking, instructive and informative. .


Reinforcement Learning, second edition

Reinforcement Learning, second edition
Author: Richard S. Sutton
Publisher: MIT Press
Total Pages: 549
Release: 2018-11-13
Genre: Computers
ISBN: 0262352702

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The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.


Reinforcement Learning

Reinforcement Learning
Author: Jinna Li
Publisher: Springer Nature
Total Pages: 318
Release: 2023-07-24
Genre: Technology & Engineering
ISBN: 3031283945

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This book offers a thorough introduction to the basics and scientific and technological innovations involved in the modern study of reinforcement-learning-based feedback control. The authors address a wide variety of systems including work on nonlinear, networked, multi-agent and multi-player systems. A concise description of classical reinforcement learning (RL), the basics of optimal control with dynamic programming and network control architectures, and a brief introduction to typical algorithms build the foundation for the remainder of the book. Extensive research on data-driven robust control for nonlinear systems with unknown dynamics and multi-player systems follows. Data-driven optimal control of networked single- and multi-player systems leads readers into the development of novel RL algorithms with increased learning efficiency. The book concludes with a treatment of how these RL algorithms can achieve optimal synchronization policies for multi-agent systems with unknown model parameters and how game RL can solve problems of optimal operation in various process industries. Illustrative numerical examples and complex process control applications emphasize the realistic usefulness of the algorithms discussed. The combination of practical algorithms, theoretical analysis and comprehensive examples presented in Reinforcement Learning will interest researchers and practitioners studying or using optimal and adaptive control, machine learning, artificial intelligence, and operations research, whether advancing the theory or applying it in mineral-process, chemical-process, power-supply or other industries.


Handbook of Learning and Approximate Dynamic Programming

Handbook of Learning and Approximate Dynamic Programming
Author: Jennie Si
Publisher: John Wiley & Sons
Total Pages: 670
Release: 2004-08-02
Genre: Technology & Engineering
ISBN: 9780471660545

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A complete resource to Approximate Dynamic Programming (ADP), including on-line simulation code Provides a tutorial that readers can use to start implementing the learning algorithms provided in the book Includes ideas, directions, and recent results on current research issues and addresses applications where ADP has been successfully implemented The contributors are leading researchers in the field


Learning to Play

Learning to Play
Author: Aske Plaat
Publisher: Springer Nature
Total Pages: 330
Release: 2020-12-23
Genre: Computers
ISBN: 3030592383

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In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.


Handbook of Research on New Investigations in Artificial Life, AI, and Machine Learning

Handbook of Research on New Investigations in Artificial Life, AI, and Machine Learning
Author: Habib, Maki K.
Publisher: IGI Global
Total Pages: 589
Release: 2022-02-25
Genre: Computers
ISBN: 1799886875

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As technology spreads globally, researchers and scientists continue to develop and study the strategy behind creating artificial life. This research field is ever expanding, and it is essential to stay current in the contemporary trends in artificial life, artificial intelligence, and machine learning. This an important topic for researchers and scientists in the field as well as industry leaders who may adapt this technology. The Handbook of Research on New Investigations in Artificial Life, AI, and Machine Learning provides concepts, theories, systems, technologies, and procedures that exhibit properties, phenomena, or abilities of any living system or human. This major reference work includes the most up-to-date research on techniques and technologies supporting AI and machine learning. Covering topics such as behavior classification, quality control, and smart medical devices, it serves as an essential resource for graduate students, academicians, stakeholders, practitioners, and researchers and scientists studying artificial life, cognition, AI, biological inspiration, machine learning, and more.


Data-Driven Science and Engineering

Data-Driven Science and Engineering
Author: Steven L. Brunton
Publisher: Cambridge University Press
Total Pages: 615
Release: 2022-05-05
Genre: Computers
ISBN: 1009098489

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A textbook covering data-science and machine learning methods for modelling and control in engineering and science, with Python and MATLAB®.


Reinforcement Learning

Reinforcement Learning
Author: Phil Winder Ph.D.
Publisher: "O'Reilly Media, Inc."
Total Pages: 517
Release: 2020-11-06
Genre: Computers
ISBN: 1492072346

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Reinforcement learning (RL) will deliver one of the biggest breakthroughs in AI over the next decade, enabling algorithms to learn from their environment to achieve arbitrary goals. This exciting development avoids constraints found in traditional machine learning (ML) algorithms. This practical book shows data science and AI professionals how to learn by reinforcement and enable a machine to learn by itself. Author Phil Winder of Winder Research covers everything from basic building blocks to state-of-the-art practices. You'll explore the current state of RL, focus on industrial applications, learn numerous algorithms, and benefit from dedicated chapters on deploying RL solutions to production. This is no cookbook; doesn't shy away from math and expects familiarity with ML. Learn what RL is and how the algorithms help solve problems Become grounded in RL fundamentals including Markov decision processes, dynamic programming, and temporal difference learning Dive deep into a range of value and policy gradient methods Apply advanced RL solutions such as meta learning, hierarchical learning, multi-agent, and imitation learning Understand cutting-edge deep RL algorithms including Rainbow, PPO, TD3, SAC, and more Get practical examples through the accompanying website


Algorithms for Reinforcement Learning

Algorithms for Reinforcement Learning
Author: Csaba Grossi
Publisher: Springer Nature
Total Pages: 89
Release: 2022-05-31
Genre: Computers
ISBN: 3031015517

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Reinforcement learning is a learning paradigm concerned with learning to control a system so as to maximize a numerical performance measure that expresses a long-term objective. What distinguishes reinforcement learning from supervised learning is that only partial feedback is given to the learner about the learner's predictions. Further, the predictions may have long term effects through influencing the future state of the controlled system. Thus, time plays a special role. The goal in reinforcement learning is to develop efficient learning algorithms, as well as to understand the algorithms' merits and limitations. Reinforcement learning is of great interest because of the large number of practical applications that it can be used to address, ranging from problems in artificial intelligence to operations research or control engineering. In this book, we focus on those algorithms of reinforcement learning that build on the powerful theory of dynamic programming. We give a fairly comprehensive catalog of learning problems, describe the core ideas, note a large number of state of the art algorithms, followed by the discussion of their theoretical properties and limitations. Table of Contents: Markov Decision Processes / Value Prediction Problems / Control / For Further Exploration