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Guided Math Stretch: Graphs--Pizza Pie

Guided Math Stretch: Graphs--Pizza Pie
Author: Lanney Sammons
Publisher: Teacher Created Materials
Total Pages: 6
Release: 2014-06-01
Genre:
ISBN: 1480780227

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Engage your mathematics students at the beginning of class with this whole-class warm-up activity. This product features a step-by-step lesson, assessment information, and a snapshot of what the warm-up looks like in the classroom.


Author:
Publisher: Default- TCM
Total Pages: 195
Release:
Genre:
ISBN:

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Daily Math Stretches: Building Conceptual Understanding Levels 6-8

Daily Math Stretches: Building Conceptual Understanding Levels 6-8
Author: Laney Sammons
Publisher: Teacher Created Materials
Total Pages: 196
Release: 2011-03-18
Genre: Education
ISBN: 9781425807870

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Offers step-by-step lessons, assessment information, and a snapshot of what the math warm-up activities will look like in a classroom.


Let's Play Math

Let's Play Math
Author: Denise Gaskins
Publisher: Tabletop Academy Press
Total Pages: 288
Release: 2012-09-04
Genre: Education
ISBN: 1892083248

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Math in Society

Math in Society
Author: David Lippman
Publisher:
Total Pages: 0
Release: 2012-09-07
Genre: Electronic books
ISBN: 9781479276530

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Math in Society is a survey of contemporary mathematical topics, appropriate for a college-level topics course for liberal arts major, or as a general quantitative reasoning course.This book is an open textbook; it can be read free online at http://www.opentextbookstore.com/mathinsociety/. Editable versions of the chapters are available as well.


The Math Dude's Quick and Dirty Guide to Algebra

The Math Dude's Quick and Dirty Guide to Algebra
Author: Jason Marshall
Publisher: St. Martin's Griffin
Total Pages: 498
Release: 2011-07-05
Genre: Mathematics
ISBN: 1429983361

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Need some serious help solving equations? Totally frustrated by polynomials, parabolas and that dreaded little x? THE MATH DUDE IS HERE TO HELP! Jason Marshall, popular podcast host known to his fans as The Math Dude, understands that algebra can cause agony. But he's determined to show you that you can solve those confusing, scream-inducing math problems--and it won't be as hard as you think! Jason kicks things off with a basic-training boot camp to help you review the essential math you'll need to truly "get" algebra. The basics covered, you'll be ready to tackle the concepts that make up the core of algebra. You'll get step-by-step instructions and tutorials to help you finally understand the problems that stump you the most, including loads of tips on: - Working with fractions, decimals, exponents, radicals, functions, polynomials and more - Solving all kinds of equations, from basic linear problems to the quadratic formula and beyond - Using graphs and understanding why they make solving complex algebra problems easier Learning algebra doesn't have to be a form of torture, and with The Math Dude's Quick and Dirty Guide to Algebra, it won't be. Packed with tons of fun features including "secret agent math-libs," and "math brain games," and full of quick and dirty tips that get right to the point, this book will have even the biggest math-o-phobes basking in a-ha moments and truly understanding algebra in a way that will stick for years (and tests) to come. Whether you're a student who needs help passing algebra class, a parent who wants to help their child meet that goal, or somebody who wants to brush up on their algebra skills for a new job or maybe even just for fun, look no further. Sit back, relax, and let this guide take you on a trip through the world of algebra.


Precalculus

Precalculus
Author: David Lippman
Publisher:
Total Pages: 0
Release: 2022-07-14
Genre:
ISBN: 9781955576000

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This is an open textbook covering a two-quarter pre-calculus sequence including trigonometry. The first portion of the book is an investigation of functions, exploring the graphical behavior of, interpretation of, and solutions to problems involving linear, polynomial, rational, exponential, and logarithmic functions. The second portion of the book introduces trigonometry, introduced through an integrated circle/triangle approach. Identities are introduced in the first chapter, and revisited throughout. Likewise, solving is introduced in the second chapter and revisited more extensively in the third chapter. An emphasis is placed on modeling and interpretation, as well as the important characteristics needed in calculus.


Discrete Mathematics for Computer Science

Discrete Mathematics for Computer Science
Author: Gary Haggard
Publisher: Cengage Learning
Total Pages: 0
Release: 2006
Genre: Computers
ISBN: 9780534495015

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Master the fundamentals of discrete mathematics with DISCRETE MATHEMATICS FOR COMPUTER SCIENCE with Student Solutions Manual CD-ROM! An increasing number of computer scientists from diverse areas are using discrete mathematical structures to explain concepts and problems and this mathematics text shows you how to express precise ideas in clear mathematical language. Through a wealth of exercises and examples, you will learn how mastering discrete mathematics will help you develop important reasoning skills that will continue to be useful throughout your career.


Math for Programmers

Math for Programmers
Author: Paul Orland
Publisher: Manning Publications
Total Pages: 686
Release: 2021-01-12
Genre: Computers
ISBN: 1617295353

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In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. Summary To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks