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Graph Neural Networks in Action

Graph Neural Networks in Action
Author: Keita Broadwater
Publisher: Manning
Total Pages: 0
Release: 2023-03-28
Genre: Computers
ISBN: 9781617299056

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A hands-on guide to powerful graph-based deep learning models! Learn how to build cutting-edge graph neural networks for recommendation engines, molecular modeling, and more. Graph Neural Networks in Action teaches you to create powerful deep learning models for working with graph data. You’ll learn how to both design and train your models, and how to develop them into practical applications you can deploy to production. In Graph Neural Networks in Action you’ll create deep learning models that are perfect for working with interconnected graph data. Start with a comprehensive introduction to graph data’s unique properties. Then, dive straight into building real-world models, including GNNs that can generate node embeddings from a social network, recommend eCommerce products, and draw insights from social sites. This comprehensive guide contains coverage of the essential GNN libraries, including PyTorch Geometric, DeepGraph Library, and Alibaba’s GraphScope for training at scale. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.


Introduction to Graph Neural Networks

Introduction to Graph Neural Networks
Author: Zhiyuan Liu
Publisher: Morgan & Claypool Publishers
Total Pages: 129
Release: 2020-03-20
Genre: Computers
ISBN: 1681737663

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This book provides a comprehensive introduction to the basic concepts, models, and applications of graph neural networks. It starts with the introduction of the vanilla GNN model. Then several variants of the vanilla model are introduced such as graph convolutional networks, graph recurrent networks, graph attention networks, graph residual networks, and several general frameworks. Graphs are useful data structures in complex real-life applications such as modeling physical systems, learning molecular fingerprints, controlling traffic networks, and recommending friends in social networks. However, these tasks require dealing with non-Euclidean graph data that contains rich relational information between elements and cannot be well handled by traditional deep learning models (e.g., convolutional neural networks (CNNs) or recurrent neural networks (RNNs). Nodes in graphs usually contain useful feature information that cannot be well addressed in most unsupervised representation learning methods (e.g., network embedding methods). Graph neural networks (GNNs) are proposed to combine the feature information and the graph structure to learn better representations on graphs via feature propagation and aggregation. Due to its convincing performance and high interpretability, GNN has recently become a widely applied graph analysis tool. Variants for different graph types and advanced training methods are also included. As for the applications of GNNs, the book categorizes them into structural, non-structural, and other scenarios, and then it introduces several typical models on solving these tasks. Finally, the closing chapters provide GNN open resources and the outlook of several future directions.


Graph Neural Networks: Foundations, Frontiers, and Applications

Graph Neural Networks: Foundations, Frontiers, and Applications
Author: Lingfei Wu
Publisher: Springer Nature
Total Pages: 701
Release: 2022-01-03
Genre: Computers
ISBN: 9811660549

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Deep Learning models are at the core of artificial intelligence research today. It is well known that deep learning techniques are disruptive for Euclidean data, such as images or sequence data, and not immediately applicable to graph-structured data such as text. This gap has driven a wave of research for deep learning on graphs, including graph representation learning, graph generation, and graph classification. The new neural network architectures on graph-structured data (graph neural networks, GNNs in short) have performed remarkably on these tasks, demonstrated by applications in social networks, bioinformatics, and medical informatics. Despite these successes, GNNs still face many challenges ranging from the foundational methodologies to the theoretical understandings of the power of the graph representation learning. This book provides a comprehensive introduction of GNNs. It first discusses the goals of graph representation learning and then reviews the history, current developments, and future directions of GNNs. The second part presents and reviews fundamental methods and theories concerning GNNs while the third part describes various frontiers that are built on the GNNs. The book concludes with an overview of recent developments in a number of applications using GNNs. This book is suitable for a wide audience including undergraduate and graduate students, postdoctoral researchers, professors and lecturers, as well as industrial and government practitioners who are new to this area or who already have some basic background but want to learn more about advanced and promising techniques and applications.


Graph Representation Learning

Graph Representation Learning
Author: William L. William L. Hamilton
Publisher: Springer Nature
Total Pages: 141
Release: 2022-06-01
Genre: Computers
ISBN: 3031015886

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Graph-structured data is ubiquitous throughout the natural and social sciences, from telecommunication networks to quantum chemistry. Building relational inductive biases into deep learning architectures is crucial for creating systems that can learn, reason, and generalize from this kind of data. Recent years have seen a surge in research on graph representation learning, including techniques for deep graph embeddings, generalizations of convolutional neural networks to graph-structured data, and neural message-passing approaches inspired by belief propagation. These advances in graph representation learning have led to new state-of-the-art results in numerous domains, including chemical synthesis, 3D vision, recommender systems, question answering, and social network analysis. This book provides a synthesis and overview of graph representation learning. It begins with a discussion of the goals of graph representation learning as well as key methodological foundations in graph theory and network analysis. Following this, the book introduces and reviews methods for learning node embeddings, including random-walk-based methods and applications to knowledge graphs. It then provides a technical synthesis and introduction to the highly successful graph neural network (GNN) formalism, which has become a dominant and fast-growing paradigm for deep learning with graph data. The book concludes with a synthesis of recent advancements in deep generative models for graphs—a nascent but quickly growing subset of graph representation learning.


Concepts and Techniques of Graph Neural Networks

Concepts and Techniques of Graph Neural Networks
Author: Kumar, Vinod
Publisher: IGI Global
Total Pages: 267
Release: 2023-05-22
Genre: Computers
ISBN: 1668469057

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Recent advancements in graph neural networks have expanded their capacities and expressive power. Furthermore, practical applications have begun to emerge in a variety of fields including recommendation systems, fake news detection, traffic prediction, molecular structure in chemistry, antibacterial discovery physics simulations, and more. As a result, a boom of research at the juncture of graph theory and deep learning has revolutionized many areas of research. However, while graph neural networks have drawn a lot of attention, they still face many challenges when it comes to applying them to other domains, from a conceptual understanding of methodologies to scalability and interpretability in a real system. Concepts and Techniques of Graph Neural Networks provides a stepwise discussion, an exhaustive literature review, detailed analysis and discussion, rigorous experimentation results, and application-oriented approaches that are demonstrated with respect to applications of graph neural networks. The book also develops the understanding of concepts and techniques of graph neural networks and establishes the familiarity of different real applications in various domains for graph neural networks. Covering key topics such as graph data, social networks, deep learning, and graph clustering, this premier reference source is ideal for industry professionals, researchers, scholars, academicians, practitioners, instructors, and students.


Deep Learning on Graphs

Deep Learning on Graphs
Author: Yao Ma
Publisher: Cambridge University Press
Total Pages: 339
Release: 2021-09-23
Genre: Computers
ISBN: 1108831745

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A comprehensive text on foundations and techniques of graph neural networks with applications in NLP, data mining, vision and healthcare.


Deep Learning and the Game of Go

Deep Learning and the Game of Go
Author: Kevin Ferguson
Publisher: Simon and Schuster
Total Pages: 611
Release: 2019-01-06
Genre: Computers
ISBN: 1638354014

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Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning


MultiMedia Modeling

MultiMedia Modeling
Author: Yong Man Ro
Publisher: Springer Nature
Total Pages: 860
Release: 2019-12-27
Genre: Computers
ISBN: 3030377318

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The two-volume set LNCS 11961 and 11962 constitutes the thoroughly refereed proceedings of the 25th International Conference on MultiMedia Modeling, MMM 2020, held in Daejeon, South Korea, in January 2020. Of the 171 submitted full research papers, 40 papers were selected for oral presentation and 46 for poster presentation; 28 special session papers were selected for oral presentation and 8 for poster presentation; in addition, 9 demonstration papers and 6 papers for the Video Browser Showdown 2020 were accepted. The papers of LNCS 11961 are organized in the following topical sections: audio and signal processing; coding and HVS; color processing and art; detection and classification; face; image processing; learning and knowledge representation; video processing; poster papers; the papers of LNCS 11962 are organized in the following topical sections: poster papers; AI-powered 3D vision; multimedia analytics: perspectives, tools and applications; multimedia datasets for repeatable experimentation; multi-modal affective computing of large-scale multimedia data; multimedia and multimodal analytics in the medical domain and pervasive environments; intelligent multimedia security; demo papers; and VBS papers.


Deep Learning on Graphs

Deep Learning on Graphs
Author: Yao Ma
Publisher: Cambridge University Press
Total Pages: 340
Release: 2021-09-23
Genre: Computers
ISBN: 110893482X

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Deep learning on graphs has become one of the hottest topics in machine learning. The book consists of four parts to best accommodate our readers with diverse backgrounds and purposes of reading. Part 1 introduces basic concepts of graphs and deep learning; Part 2 discusses the most established methods from the basic to advanced settings; Part 3 presents the most typical applications including natural language processing, computer vision, data mining, biochemistry and healthcare; and Part 4 describes advances of methods and applications that tend to be important and promising for future research. The book is self-contained, making it accessible to a broader range of readers including (1) senior undergraduate and graduate students; (2) practitioners and project managers who want to adopt graph neural networks into their products and platforms; and (3) researchers without a computer science background who want to use graph neural networks to advance their disciplines.


Deep Reinforcement Learning in Action

Deep Reinforcement Learning in Action
Author: Alexander Zai
Publisher: Manning Publications
Total Pages: 381
Release: 2020-04-28
Genre: Computers
ISBN: 1617295434

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Summary Humans learn best from feedback—we are encouraged to take actions that lead to positive results while deterred by decisions with negative consequences. This reinforcement process can be applied to computer programs allowing them to solve more complex problems that classical programming cannot. Deep Reinforcement Learning in Action teaches you the fundamental concepts and terminology of deep reinforcement learning, along with the practical skills and techniques you’ll need to implement it into your own projects. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Deep reinforcement learning AI systems rapidly adapt to new environments, a vast improvement over standard neural networks. A DRL agent learns like people do, taking in raw data such as sensor input and refining its responses and predictions through trial and error. About the book Deep Reinforcement Learning in Action teaches you how to program AI agents that adapt and improve based on direct feedback from their environment. In this example-rich tutorial, you’ll master foundational and advanced DRL techniques by taking on interesting challenges like navigating a maze and playing video games. Along the way, you’ll work with core algorithms, including deep Q-networks and policy gradients, along with industry-standard tools like PyTorch and OpenAI Gym. What's inside Building and training DRL networks The most popular DRL algorithms for learning and problem solving Evolutionary algorithms for curiosity and multi-agent learning All examples available as Jupyter Notebooks About the reader For readers with intermediate skills in Python and deep learning. About the author Alexander Zai is a machine learning engineer at Amazon AI. Brandon Brown is a machine learning and data analysis blogger. Table of Contents PART 1 - FOUNDATIONS 1. What is reinforcement learning? 2. Modeling reinforcement learning problems: Markov decision processes 3. Predicting the best states and actions: Deep Q-networks 4. Learning to pick the best policy: Policy gradient methods 5. Tackling more complex problems with actor-critic methods PART 2 - ABOVE AND BEYOND 6. Alternative optimization methods: Evolutionary algorithms 7. Distributional DQN: Getting the full story 8.Curiosity-driven exploration 9. Multi-agent reinforcement learning 10. Interpretable reinforcement learning: Attention and relational models 11. In conclusion: A review and roadmap