Gpu Pro 360 Guide To Gpgpu PDF Download
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Author | : Wolfgang Engel |
Publisher | : CRC Press |
Total Pages | : 381 |
Release | : 2018-10-31 |
Genre | : Computers |
ISBN | : 1351052098 |
Download GPU PRO 360 Guide to GPGPU Book in PDF, ePub and Kindle
Wolfgang Engel’s GPU Pro 360 Guide to GPGPU gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers general purpose GPU. This volume is complete with 19 articles by leading programmers that focus on the techniques that go beyond the normal pixel and triangle scope of GPUs and take advantage of the parallelism of modern graphics processors to accomplish such tasks. GPU Pro 360 Guide to GPGPU is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges
Author | : Wolfgang Engel |
Publisher | : CRC Press |
Total Pages | : 256 |
Release | : 2018-09-24 |
Genre | : Computers |
ISBN | : 1351137980 |
Download GPU Pro 360 Guide to Mobile Devices Book in PDF, ePub and Kindle
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering rendering techniques in computer graphics. It covers ready-to-use ideas and procedures that can help solve many computer graphics programming challenges. The articles by leading programmerscontained in this volume reflects the methods and techniques used to sample real-world phenomenon or to model special effects using these methods and techniques in their work.
Author | : Wolfgang Engel |
Publisher | : CRC Press |
Total Pages | : 566 |
Release | : 2018-04-27 |
Genre | : Computers |
ISBN | : 1351261517 |
Download GPU Pro 360 Guide to Rendering Book in PDF, ePub and Kindle
Wolfgang Engel’s GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers real-time rendering. This volume is complete with 32 articles by leading programmers that focus on the ability of graphics processing units to process and generate rendering in exciting ways. GPU Pro 360 Guide to Rendering is comprised of ready-to-use ideas and efficient procedures that can help solve many rendering programming challenges that may arise. Key Features: Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in the rapidly evolving field of real-time rendering Takes a practical approach that helps graphics programmers solve their daily challenges
Author | : Wolfgang Engel |
Publisher | : CRC Press |
Total Pages | : 485 |
Release | : 2018-12-07 |
Genre | : Computers |
ISBN | : 1351172468 |
Download GPU Pro 360 Guide to 3D Engine Design Book in PDF, ePub and Kindle
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering mobile GPUs and the architecture of tile-based GPUs. It covers ready-to-use ideas and procedures that can help solve many computer graphics programming challenges. The articles by leading programmerscontained in this volume focus on newand interesting ways to solve existing rendering problems.
Author | : Wolfgang F. Engel |
Publisher | : |
Total Pages | : 565 |
Release | : 2018 |
Genre | : Computer graphics |
ISBN | : 9781351261494 |
Download GPU Pro 360 Guide to Rendering Book in PDF, ePub and Kindle
"Wolfgang Engel's GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers rendering. This volume is complete with 32 articles by leading programmers that focus on the ability of graphics processing units to process and generate rendering in exciting ways. GPU Pro 360 Guide to Rendering is comprised of ready-to-use ideas and efficient procedures that can help solve many rendering programming challenges that may arise"--
Author | : Wolfgang Engel |
Publisher | : CRC Press |
Total Pages | : 217 |
Release | : 2018-12-03 |
Genre | : Computers |
ISBN | : 1351052217 |
Download GPU Pro 360 Guide to Image Space Book in PDF, ePub and Kindle
Wolfgang Engel’s GPU Pro 360 Guide to Image Space gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers various algorithms that operate primarily in image space. This volume is complete with 15 articles by leading programmers speaks to the power and convenience of working in screen space. GPU Pro 360 Guide to Image Space is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges
Author | : Wolfgang Engel |
Publisher | : CRC Press |
Total Pages | : 230 |
Release | : 2018-11-20 |
Genre | : Computers |
ISBN | : 1351208349 |
Download GPU Pro 360 Guide to Shadows Book in PDF, ePub and Kindle
Wolfgang Engel’s GPU Pro 360 Guide to Shadows gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers various algorithms that are used to generate shadow data. This volume is complete with 15 articles by leading programmers that focus on achieving good visual results in rendering shadows. GPU Pro 360 Guide to Shadows is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges
Author | : Wolfgang Engel |
Publisher | : CRC Press |
Total Pages | : 490 |
Release | : 2018-12-20 |
Genre | : Computers |
ISBN | : 1351201212 |
Download GPU Pro 360 Guide to Lighting Book in PDF, ePub and Kindle
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering 3D engine design in computer graphics. It covers ready-to-use ideas and procedures that can help solve many computer graphics programming challenges. The articles by leading programmerscontained in this volume focus on engine-level optimization techniques useful for modern games.
Author | : Wolfgang Engel |
Publisher | : CRC Press |
Total Pages | : 325 |
Release | : 2018-04-17 |
Genre | : Computers |
ISBN | : 1351339524 |
Download GPU Pro 360 Guide to Geometry Manipulation Book in PDF, ePub and Kindle
Wolfgang Engel’s GPU Pro 360 Guide to Geometry Manipulation gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers geometry manipulation in computer graphics. This volume is complete with 19 articles by leading programmers that focus on the ability of graphics processing units to process and generate geometry in exciting ways. GPU Pro 360 Guide to Geometry Manipulation is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in the rapidly evolving field of real-time rendering Takes a practical approach that helps graphics programmers solve their daily challenges
Author | : Wolfgang Engel |
Publisher | : CRC Press |
Total Pages | : 409 |
Release | : 2012-02-21 |
Genre | : Computers |
ISBN | : 1439887829 |
Download GPU PRO 3 Book in PDF, ePub and Kindle
GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike. Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once again brought together a high-quality collection of cutting-edge techniques for advanced GPU programming. With contributions by more than 50 experts, GPU Pro3: Advanced Rendering Techniques covers battle-tested tips and tricks for creating interesting geometry, realistic shading, real-time global illumination, and high-quality shadows, for optimizing 3D engines, and for taking advantage of the advanced power of the GPGPU. Sample programs and source code are available for download on the book's CRC Press web page.