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Getting Started with Scratch for pcDuino

Getting Started with Scratch for pcDuino
Author: Agus Kurniawan
Publisher: PE Press
Total Pages: 193
Release: 2015-01-01
Genre: Computers
ISBN:

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Scratch is a programming language to build interactive stories, games, and animations. This book helps you how to get started with Scratch for pcDuino. It covers a basic programming for Scratch includes accessing pcDuino GPIO. The following is highlight topics in this book: * Preparing Development Environment * Basic Configuration for pcDuino * Hello Scratch * Motion * Control * Looks, Sound and Pen * Sensing * pcDuino GPIO and Scratch


Scratch Coding for Kids

Scratch Coding for Kids
Author: Christian Morrison
Publisher:
Total Pages: 158
Release: 2020-09-21
Genre:
ISBN:

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What about a computer programming language that is specifically created for kids to fast-track their career in coding and have fun at the same time? Does your kid enjoy spending time in front of the computer? HERE IS HOW YOU MAKE COMPUTER PROGRAMMING FUN AND ENGAGING! I think that you are already excited, so please keep reading... There are so many parents out there who just don't know which career path their children will choose. And how could you know when your little one is just 8, 10 or 13 years old? You just have to wait and let them figure out on their own... Actually, You Don't, because there are so many tools out there you can use to sparkle your kid's talents and needs early on! And one of the best options I know of is computer programming - one of the highest in-demand skills every kid should learn, especially the ones who love to spend hours in front of PC or Mac screen. And trust me, it doesn't have to be boring! Inside this book, you'll discover a guide of arguably the best programming languages for children- Scratch Programming Language- a coding language specifically designed for kids who want to get their foot in the programming world! Here is just a fraction of what's inside: The easiest way to get started with Scratch - Scratch Programming for Beginners Master fundamentals - you can't skip this important chapter! Everything kids need to know before starting their first successful project How to create a plan for your future programming project? Is Scratch just a game coding platform? Find out about other areas your kid could use it for! What game should you choose - day and night game options More Advanced Concepts about coding with Scratch How to make Scratch even more fun and engaging for your kid every time he or she sits down in front of the computer? Much much more... And the best part is: Your kid can start learning this language with absolutely Zero Programming or Coding experience! This book will take him by the hand and lead through every single step! So don't wait, scroll up, click on "Buy Now" and Begin This Fascinating Learning Journey!


Scratch Coding for Kids

Scratch Coding for Kids
Author: Christian Morrison
Publisher:
Total Pages: 158
Release: 2020-08-15
Genre:
ISBN:

Download Scratch Coding for Kids Book in PDF, ePub and Kindle

Would you like your children to have a safe and high in demand profession for many years ahead Does your kid enjoy spending time in front of the computer? What about a computer programming language that is specifically created for kids to fast-track their career in coding and have fun at the same time? HERE IS HOW YOU MAKE COMPUTER PROGRAMMING FUN AND ENGAGING! I think that you are already excited, so please keep reading... There are so many parents out there who just don't know which career path their children will choose. And how could you know when your little one is just 8, 10 or 13 years old? You just have to wait and let them figure out on their own... Actually, You Don't, because there are so many tools out there you can use to sparkle your kid's talents and needs early on! And one of the best options I know of is computer programming - one of the highest in-demand skills every kid should learn, especially the ones who love to spend hours in front of PC or Mac screen. And trust me, it doesn't have to be boring! Inside this book, you'll discover a guide of arguably the best programming languages for children- Scratch Programming Language- a coding language specifically designed for kids who want to get their foot in the programming world! Here is just a fraction of what's inside: The easiest way to get started with Scratch - Scratch Programming for Beginners Master fundamentals - you can't skip this important chapter! Everything kids need to know before starting their first successful project How to create a plan for your future programming project? Is Scratch just a game coding platform? Find out about other areas your kid could use it for! What game should you choose - day and night game options More Advanced Concepts about coding with Scratch How to make Scratch even more fun and engaging for your kid every time he or she sits down in front of the computer? Much much more... And the best part is: Your kid can start learning this language with absolutely Zero Programming or Coding experience! This book will take him by the hand and lead through every single step! So don't wait, scroll up, click on "Buy Now" and Begin This Fascinating Learning Journey!


Frontier Computing

Frontier Computing
Author: Neil Y. Yen
Publisher: Springer
Total Pages: 974
Release: 2017-09-28
Genre: Technology & Engineering
ISBN: 9811031878

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This volume contains the proceedings of the 5th International Conference on Frontier Computing (FC 2016), Tokyo, Japan, July 13-15, 2016. This international meeting provided a forum for researchers to share current understanding of recent advances and emergence in information technology, science, and engineering, with themes in the scope of Communication Networks, Business Intelligence and Knowledge Management, Web Intelligence, and any related fields that further the development of information technology. The articles presented cover a wide spectrum of topics: database and data mining, networking and communications, web and internet of things, embedded system, soft computing, social network analysis, security and privacy, optics communication, and ubiquitous/pervasive computing. Many papers report results of great academic potential and value, and in addition, indicate promising directions of research in the focused realm of this conference series. Readers, including students, academic researchers, and professionals, will benefit from the results presented in this book. It also provides an overview of current research and can be used as a guidebook for those new to the field.


Learn Electronics with Raspberry Pi

Learn Electronics with Raspberry Pi
Author: Stewart Watkiss
Publisher: Apress
Total Pages: 306
Release: 2016-06-15
Genre: Computers
ISBN: 1484218981

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Make a variety of cool projects using the Pi with programming languages like Scratch and Python, with no experience necessary. You'll learn how the Pi works, how to work with Raspbian Linux on the Pi, and how to design and create electronic circuits. Raspberry Pi is everywhere, it’s inexpensive, and it's a wonderful tool for teaching about electronics and programming. This book shows you how to create projects like an arcade game, disco lights, and infrared transmitter, and an LCD display. You'll also learn how to control Minecraft's Steve with a joystick and how to build a Minecraft house with a Pi, and even how to control a LEGO train with a Pi. You'll even learn how to create your own robot, including how to solder and even design a printed circuit board! Learning electronics can be tremendous fun — your first flashing LED circuit is a reason to celebrate! But where do you go from there, and how can you move into more challenging projects without spending a lot of money on proprietary kits? Learn Electronics with Raspberry Pi shows you how to and a lot more. What You'll Learn Design and build electronic circuits Make fun projects like an arcade game, a robot, and a Minecraft controller Program the Pi with Scratch and Python Who This Book Is For Makers, students, and teachers who want to learn about electronics and programming with the fun and low-cost Raspberry Pi.


Internet of Things: An Easy Hands-on Guide

Internet of Things: An Easy Hands-on Guide
Author: Dr. Veeranan Jeyalakshmi
Publisher: I K International Pvt Ltd
Total Pages: 270
Release: 2023-09-11
Genre: Technology & Engineering
ISBN: 9390620481

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Internet of Things refers to the connection of real-world things around us with the internet. The reason behind this IoT technology is to provide ubiquitous computing that is monitoring and control of anything, anytime at anywhere. To build successful IoT applications we are in need of certain layer-wise communication knowledge about the technology. Starting from the OSI physical layer till application layer the book describes each layer with its necessary applications. The topics covered in this book are based on the curricula of engineering and science students who are in development as well as in research stage. Several real-time case studies are the added feature of this book for better understanding.


Arduino Software Internals

Arduino Software Internals
Author: Norman Dunbar
Publisher: Apress
Total Pages: 627
Release: 2020-04-25
Genre: Computers
ISBN: 1484257901

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It’s not enough to just build your Arduino projects; it’s time to actually learn how things work! This book will take you through not only how to use the Arduino software and hardware, but more importantly show you how it all works and how the software relates to the hardware. Arduino Software Internals takes a detailed dive into the Arduino environment. We’ll cover the Arduino language, hardware features, and how makers can finally ease themselves away from the hand holding of the Arduino environment and move towards coding in plain AVR C++ and talk to the microcontroller in its native language. What You’ll Learn:How the Arduino Language interfaces with the hardware, as well as how it actually works in C++;How the compilation system works, and how kit can be altered to suit personal requirements;A small amount of AVR Assembly Language;Exactly how to set up and use the various hardware features of the AVR without needing to try and decode the data sheets – which are often bug ridden and unclear;Alternatives to the Arduino IDE which might give them a better workflow;How to build their own Arduino clone from scratch. Who This Book Is For: No expertise is required for this book! All you need is an interest in learning about what you’re making with Arduinos and how they work. This book is also useful for those looking to understand the AVR microcontroller used in the Arduino boards. In other words, all Makers are welcome!


Frontier Computing

Frontier Computing
Author: Neil Y. Yen
Publisher: Springer
Total Pages: 0
Release: 2017-09-29
Genre: Technology & Engineering
ISBN: 9789811031861

Download Frontier Computing Book in PDF, ePub and Kindle

This volume contains the proceedings of the 5th International Conference on Frontier Computing (FC 2016), Tokyo, Japan, July 13-15, 2016. This international meeting provided a forum for researchers to share current understanding of recent advances and emergence in information technology, science, and engineering, with themes in the scope of Communication Networks, Business Intelligence and Knowledge Management, Web Intelligence, and any related fields that further the development of information technology. The articles presented cover a wide spectrum of topics: database and data mining, networking and communications, web and internet of things, embedded system, soft computing, social network analysis, security and privacy, optics communication, and ubiquitous/pervasive computing. Many papers report results of great academic potential and value, and in addition, indicate promising directions of research in the focused realm of this conference series. Readers, including students, academic researchers, and professionals, will benefit from the results presented in this book. It also provides an overview of current research and can be used as a guidebook for those new to the field.


Build Your Own Car Dashboard with a Raspberry Pi

Build Your Own Car Dashboard with a Raspberry Pi
Author: Joseph Coburn
Publisher: Apress
Total Pages: 0
Release: 2020-07-21
Genre: Computers
ISBN: 9781484260791

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Create your own car engine control unit (ECU) with a simple Raspberry PI while building the necessary skills to produce future more advanced projects. Once you've worked through the projects in this book, you'll have a smart car and the coding knowledge needed to develop advanced hardware and software projects. Start by understanding how the Pi works, and move on to how to build hardware projects, use the GPIO pins, and install the system. Then add to that a solid understanding of software development principles and best practices, along with a good grasp of Python (v3.6+) and Python/software best practices. More than just how to code in Python, you'll learn what it takes to write production grade software, defensive code, testing, deployments, version control, and more. Internalize industry best practices while going further with valuable software development techniques such as defensive programming. The concepts introduced are essential to ensuring that software can function under unexpected circumstances. Can you imagine what would happen if your mobile phone could not cope with a call from an unknown number, or you had to set you microwave in increments of 6 seconds? While testing avoids edge cases such as these, defensive programming is one of the building blocks of software development. What You'll Learn Hone test driven development in Python skills Debug software and hardware project installations Work with the GPIO ports of the Pi to feed your software real-world hardware information Who This Book Is For People who like working on cars and want to learn Raspberry Pi and software development but don’t know where to start.


Modern Assembly Language Programming with the ARM Processor

Modern Assembly Language Programming with the ARM Processor
Author: Larry D Pyeatt
Publisher: Elsevier
Total Pages: 554
Release: 2024-05-22
Genre: Computers
ISBN: 0443141150

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Modern Assembly Language Programming with the ARM Processor, Second Edition is a tutorial-based book on assembly language programming using the ARM processor. It presents the concepts of assembly language programming in different ways, slowly building from simple examples towards complex programming on bare-metal embedded systems. The ARM processor was chosen as it has fewer instructions and irregular addressing rules to learn than most other architectures, allowing more time to spend on teaching assembly language programming concepts and good programming practice. Careful consideration is given to topics that students struggle to grasp, such as registers vs. memory and the relationship between pointers and addresses, recursion, and non-integral binary mathematics. A whole chapter is dedicated to structured programming principles. Concepts are illustrated and reinforced with many tested and debugged assembly and C source listings. The book also covers advanced topics such as fixed- and floating-point mathematics, optimization, and the ARM VFP and NEONTM extensions. Includes concepts that are illustrated and reinforced with a large number of tested and debugged assembly and C source listing Intended for use on very low-cost platforms, such as the Raspberry Pi or pcDuino, but with the support of a full Linux operating system and development tools Includes discussions of advanced topics, such as fixed and floating point mathematics, optimization, and the ARM VFP and NEON extensions Explores ethical issues involving safety-critical applications Features updated content, including a new chapter on the Thumb instruction set