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Geometric Data Structures for Computer Graphics

Geometric Data Structures for Computer Graphics
Author: Elmar Langetepe
Publisher: A K Peters/CRC Press
Total Pages: 344
Release: 2006
Genre: Computers
ISBN:

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This book focuses on algorithms and geometric data structures that have proven to be versatile, efficient and fundamental. It endows practitioners in the computer graphics field with a working knowledge of a wide range of geometric data structures from computational geometry.


Data Structures, Computer Graphics, and Pattern Recognition

Data Structures, Computer Graphics, and Pattern Recognition
Author: A. Klinger
Publisher: Academic Press
Total Pages: 513
Release: 2014-05-10
Genre: Reference
ISBN: 1483267253

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Data Structures, Computer Graphics, and Pattern Recognition focuses on the computer graphics and pattern recognition applications of data structures methodology. This book presents design related principles and research aspects of the computer graphics, system design, data management, and pattern recognition tasks. The topics include the data structure design, concise structuring of geometric data for computer aided design, and data structures for pattern recognition algorithms. The survey of data structures for computer graphics systems, application of relational data structures in computer graphics, and observations on linguistics for scene analysis are also elaborated. This text likewise covers the design of satellite graphics systems, interactive image segmentation, surface representation for computer aided design, and error-correcting parsing for syntactic pattern recognition. This publication is valuable to practitioners in data structures, particularly those who are applying real computer systems to problems involving image, speech, and medical data.


Combinatorial Maps

Combinatorial Maps
Author: Guillaume Damiand
Publisher: CRC Press
Total Pages: 407
Release: 2014-09-19
Genre: Computers
ISBN: 1482206528

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A Versatile Framework for Handling Subdivided Geometric Objects Combinatorial Maps: Efficient Data Structures for Computer Graphics and Image Processing gathers important ideas related to combinatorial maps and explains how the maps are applied in geometric modeling and image processing. It focuses on two subclasses of combinatorial maps: n-Gmaps and n-maps. Suitable for researchers and graduate students in geometric modeling, computational and discrete geometry, computer graphics, and image processing and analysis, the book presents the data structures, operations, and algorithms that are useful in handling subdivided geometric objects. It shows how to study data structures for the explicit representation of subdivided geometric objects and describes operations for handling the structures. The book also illustrates results of the design of data structures and operations.


Computational Geometry and Computer Graphics in C++

Computational Geometry and Computer Graphics in C++
Author: Michael Jay Laszlo
Publisher:
Total Pages: 296
Release: 1996
Genre: Computers
ISBN:

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This book provides an accessible introduction to methods in computational geometry and computer graphics. It emphasizes the efficient object-oriented implemenation of geometric methods with useable C++ code for all methods discussed.


Computer Graphics

Computer Graphics
Author: Alexey Boreskov
Publisher: CRC Press
Total Pages: 576
Release: 2013-10-25
Genre: Computers
ISBN: 1482215578

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Complete Coverage of the Current Practice of Computer GraphicsComputer Graphics: From Pixels to Programmable Graphics Hardware explores all major areas of modern computer graphics, starting from basic mathematics and algorithms and concluding with OpenGL and real-time graphics. It gives students a firm foundation in today's high-performance graphic


New Geometric Data Structures for Collision Detection and Haptics

New Geometric Data Structures for Collision Detection and Haptics
Author: René Weller
Publisher: Springer Science & Business Media
Total Pages: 248
Release: 2013-07-12
Genre: Computers
ISBN: 3319010204

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Starting with novel algorithms for optimally updating bounding volume hierarchies of objects undergoing arbitrary deformations, the author presents a new data structure that allows, for the first time, the computation of the penetration volume. The penetration volume is related to the water displacement of the overlapping region, and thus corresponds to a physically motivated and continuous force. The practicability of the approaches used is shown by realizing new applications in the field of robotics and haptics, including a user study that evaluates the influence of the degrees of freedom in complex haptic interactions. New Geometric Data Structures for Collision Detection and Haptics closes by proposing an open source benchmarking suite that evaluates both the performance and the quality of the collision response in order to guarantee a fair comparison of different collision detection algorithms. Required in the fields of computer graphics, physically-based simulations, computer animations, robotics and haptics, collision detection is a fundamental problem that arises every time we interact with virtual objects. Some of the open challenges associated with collision detection include the handling of deformable objects, the stable computation of physically-plausible contact information, and the extremely high frequencies that are required for haptic rendering. New Geometric Data Structures for Collision Detection and Haptics presents new solutions to all of these challenges, and will prove to be a valuable resource for researchers and practitioners of collision detection in the haptics, robotics and computer graphics and animation domains.