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Games Criminals Play

Games Criminals Play
Author: Bud Allen
Publisher:
Total Pages: 248
Release: 1981
Genre: Social Science
ISBN:

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This book is designed to assist correctional employees learn the sort of manipulation prisoners use and how to control them.


Inmate Manipulation Decoded

Inmate Manipulation Decoded
Author: Anthony Gangi
Publisher: Amazon Digital Services LLC - KDP Print US
Total Pages: 132
Release: 2020-12-26
Genre: Social Science
ISBN: 9780578823225

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Inmate manipulation is a slow and subtle game. It's a game that leaves many correctional staff without a job and possibly in prison. Understanding how the game works is essential to surviving a career in corrections.This book will take you down a path that will highlight how an inmate chooses their target, how the game is employed, and most importantly, how staff can defend themselves. The game of inmate manipulation has evolved and the strategies are more complex than ever before. Correctional staff must be made aware that at any moment they can be chosen as a target. They must remember that the game is real and so are the consequences.


Games Prisoners Play

Games Prisoners Play
Author: Marek M. Kaminski
Publisher: Princeton University Press
Total Pages: 215
Release: 2018-06-05
Genre: Social Science
ISBN: 0691187142

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On March 11, 1985, a van was pulled over in Warsaw for a routine traffic check that turned out to be anything but routine. Inside was Marek Kaminski, a Warsaw University student who also ran an underground press for Solidarity. The police discovered illegal books in the vehicle, and in a matter of hours five secret police escorted Kaminski to jail. A sociology and mathematics major one day, Kaminski was the next a political prisoner trying to adjust to a bizarre and dangerous new world. This remarkable book represents his attempts to understand that world. As a coping strategy until he won his freedom half a year later by faking serious illness, Kaminski took clandestine notes on prison subculture. Much later, he discovered the key to unlocking that culture--game theory. Prison first appeared an irrational world of unpredictable violence and arbitrary codes of conduct. But as Kaminski shows in riveting detail, prisoners, to survive and prosper, have to master strategic decision-making. A clever move can shorten a sentence; a bad decision can lead to rape, beating, or social isolation. Much of the confusion in interpreting prison behavior, he argues, arises from a failure to understand that inmates are driven not by pathological emotion but by predictable and rational calculations. Kaminski presents unsparing accounts of initiation rituals, secret codes, caste structures, prison sex, self-injuries, and of the humor that makes this brutal world more bearable. This is a work of unusual power, originality, and eloquence, with implications for understanding human behavior far beyond the walls of one Polish prison.


Common Sense Do Not Play The Game With An Inmate

Common Sense Do Not Play The Game With An Inmate
Author: C. C. Fann
Publisher: Jabs Publication
Total Pages: 0
Release: 2007-07
Genre: Correctional personnel
ISBN: 9781604615210

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"Common Sense Do Not Play the Game With An Inmate deals with personal interactions between staff and the inmates that play the game with an inmate. Inmates /offenders/juveniles whether they are male and female have nothing but time. With this time they can choose to rehabilitate themselves so they can go home or they can participate in inmate games. Some may do both. This book contains information for new as well as veterans employees, it will better equip staff to deal with inmates games. The Prison Rape Elimination Act of 2003 states staff can not have sex with an inmate. Across our nation staff are participating in activities such as sex-drugs-weapons and getting caught. They have fallen to inmate games." -- Back cover.


The Practice of Correctional Psychology

The Practice of Correctional Psychology
Author: Marguerite Ternes
Publisher: Springer
Total Pages: 308
Release: 2018-11-24
Genre: Psychology
ISBN: 303000452X

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This highly accessible volume tours the competencies and challenges relating to contemporary mental health service delivery in correctional settings. Balancing the general and specific knowledge needed for conducting effective therapy in jails and prisons, leading experts present eclectic theoretical models, current statistics, diagnostic information, and frontline wisdom. Evidence-based practices are detailed for mental health assessment, treatment, and management of inmates, including specialized populations (women, youth) and offenders with specific pathologies (sexual offenders, psychopaths). And readers are reminded that correctional psychology is in an evolutionary state, adapting to the diverse needs of populations and practitioners in the context of reducing further offending. Included in the coverage: · Assessing and treating offenders with mental illness. · Substance use disorders in correctional populations. · Assessing and treating offenders with intellectual disabilities. · Assessing and treating those who have committed sexual offenses. · Self-harm/suicidality in corrections. · Correctional staff: The issue of job stress. The Practice of Correctional Psychology will be of major interest to psychologists, social workers, and master’s level clinicians and students who work in correctional institutions and settings with offenders on parole or probation, as well as other professionals within the correctional system who work directly with offenders, such as probation officers, parole officers, program officers, and corrections officers.


We Only Played Home Games

We Only Played Home Games
Author: Leonard Brumm
Publisher: Brumm Enterprises, LLC
Total Pages: 252
Release: 2001
Genre: Sports & Recreation
ISBN:

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Game Over!

Game Over!
Author: Bill Elliott
Publisher: American Counseling Association
Total Pages: 232
Release: 2002
Genre: Psychology
ISBN:

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Anyone working in corrections has been trained to handle the basics of offender management. This training often fails to teach how to deal with offenders' mind games. The authors offer the basics of offender con games and ways to beat them at their own game. Chapters include: Winning the Game; The Psychology of Inmate Deception; Inmate Manipulation Based on a Sense of Entitlement; Inmate Manipulation Based on the Power Orientation; The Woman Offender: Gender Based Games; Games Women Offenders Play Based on Blaming or Mollification; Staff Moves in Managing Inmate Deception and Manipulation; Maintaining Player Readiness: Ten Commandments for Prison Staff; and Putting It All Together.


SLAY

SLAY
Author: Brittney Morris
Publisher: Simon Pulse
Total Pages: 336
Release: 2019-09-24
Genre: Young Adult Fiction
ISBN: 1534445420

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“Gripping and timely.” —People “The YA debut we’re most excited for this year.” —Entertainment Weekly “A book that knocks you off your feet while dropping the kind of knowledge that’ll keep you down for the count. Prepare to BE slain.” —Nic Stone, New York Times bestselling author of Dear Martin and Odd One Out Ready Player One meets The Hate U Give in this dynamite debut novel that follows a fierce teen game developer as she battles a real-life troll intent on ruining the Black Panther–inspired video game she created and the safe community it represents for Black gamers. By day, seventeen-year-old Kiera Johnson is an honors student, a math tutor, and one of the only Black kids at Jefferson Academy. But at home, she joins hundreds of thousands of Black gamers who duel worldwide as Nubian personas in the secret multiplayer online role-playing card game, SLAY. No one knows Kiera is the game developer, not her friends, her family, not even her boyfriend, Malcolm, who believes video games are partially responsible for the “downfall of the Black man.” But when a teen in Kansas City is murdered over a dispute in the SLAY world, news of the game reaches mainstream media, and SLAY is labeled a racist, exclusionist, violent hub for thugs and criminals. Even worse, an anonymous troll infiltrates the game, threatening to sue Kiera for “anti-white discrimination.” Driven to save the only world in which she can be herself, Kiera must preserve her secret identity and harness what it means to be unapologetically Black in a world intimidated by Blackness. But can she protect her game without losing herself in the process?


Grand Theft Childhood

Grand Theft Childhood
Author: Lawrence Kutner
Publisher: Simon and Schuster
Total Pages: 275
Release: 2008-04-15
Genre: Family & Relationships
ISBN: 1416564691

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Listening to pundits and politicians, you'd think that the relationship between violent video games and aggressive behavior in children is clear. Children who play violent video games are more likely to be socially isolated and have poor interpersonal skills. Violent games can trigger real-world violence. The best way to protect our kids is to keep them away from games such as Grand Theft Auto that are rated M for Mature. Right? Wrong. In fact, many parents are worried about the wrong things! In 2004, Lawrence Kutner, PhD, and Cheryl K. Olson, ScD, cofounders and directors of the Harvard Medical School Center for Mental Health and Media, began a $1.5 million federally funded study on the effects of video games. In contrast to previous research, their study focused on real children and families in real situations. What they found surprised, encouraged and sometimes disturbed them: their findings conform to the views of neither the alarmists nor the video game industry boosters. In Grand Theft Childhood: The Surprising Truth about Violent Video Games and What Parents Can Do, Kutner and Olson untangle the web of politics, marketing, advocacy and flawed or misconstrued studies that until now have shaped parents' concerns. Instead of offering a one-size-fits-all prescription, Grand Theft Childhood gives the information you need to decide how you want to handle this sensitive issue in your own family. You'll learn when -- and what kinds of -- video games can be harmful, when they can serve as important social or learning tools and how to create and enforce game-playing rules in your household. You'll find out what's really in the games your children play and when to worry about your children playing with strangers on the Internet. You'll understand how games are rated, how to make best use of ratings and the potentially important information that ratings don't provide. Grand Theft Childhood takes video games out of the political and media arenas, and puts parents back in control. It should be required reading for all families who use game consoles or computers. Almost all children today play video or computer games. Half of twelve-year-olds regularly play violent, Mature-rated games. And parents are worried... "I don't know if it's an addiction, but my son is just glued to it. It's the same with my daughter with her computer...and I can't be watching both of them all the time, to see if they're talking to strangers or if someone is getting killed in the other room on the PlayStation. It's just nerve-racking!" "I'm concerned that this game playing is just the kid and the TV screen...how is this going to affect his social skills?" "I'm not concerned about the violence; I'm concerned about the way they portray the violence. It's not accidental; it's intentional. They're just out to kill people in some of these games." What should we as parents, teachers and public policy makers be concerned about? The real risks are subtle and aren't just about gore or sex. Video games don't affect all children in the same way; some children are at significantly greater risk. (You may be surprised to learn which ones!) Grand Theft Childhood gives parents practical, research-based advice on ways to limit many of those risks. It also shows how video games -- even violent games -- can benefit children and families in unexpected ways. In this groundbreaking and timely book, Drs. Lawrence Kutner and Cheryl Olson cut through the myths and hysteria, and reveal the surprising truth about kids and violent games.


Games People Play

Games People Play
Author: Eric Berne
Publisher:
Total Pages: 0
Release: 2016
Genre: Family & Relationships
ISBN: 9780241257470

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'If you're going to read one psychology book in your lifetime... it should be his one' - Neil Hunter, Amazon review Fed up of feeling controlled at work? Feel trapped in a toxic relationship but don't know how to escape? Always feel like you lose the argument even if you know deep down you're right? Widely recognised as the most original and influential psychology book of our time, Games People Play has helped millions of people better understand human basic social interactions and relationships. We play games all the time; relationship games; power games with our bosses and competitive games with our friends. In this book, Berne reveals the secret ploys and manoeuvres that rule our lives and how to combat them. Giving you the keys to unlock the psychology of others and yourself, this classic, entertaining and life-changing book will open up the door to honest communication and teach you how to get the most out of life.