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Optimal Modified Continuous Galerkin CFD

Optimal Modified Continuous Galerkin CFD
Author: A. J. Baker
Publisher: John Wiley & Sons
Total Pages: 574
Release: 2014-05-05
Genre: Technology & Engineering
ISBN: 1119940494

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Covers the theory and applications of using weak form theory in incompressible fluid-thermal sciences Giving you a solid foundation on the Galerkin finite-element method (FEM), this book promotes the use of optimal modified continuous Galerkin weak form theory to generate discrete approximate solutions to incompressible-thermal Navier-Stokes equations. The book covers the topic comprehensively by introducing formulations, theory and implementation of FEM and various flow formulations. The author first introduces concepts, terminology and methodology related to the topic before covering topics including aerodynamics; the Navier-Stokes Equations; vector field theory implementations and large eddy simulation formulations. Introduces and addresses many different flow models (Navier-Stokes, full-potential, potential, compressible/incompressible) from a unified perspective Focuses on Galerkin methods for CFD beneficial for engineering graduate students and engineering professionals Accompanied by a website with sample applications of the algorithms and example problems and solutions This approach is useful for graduate students in various engineering fields and as well as professional engineers.


Radiosity on Evolving Networks

Radiosity on Evolving Networks
Author: Christian Bohn
Publisher: IOS Press
Total Pages: 140
Release: 2000
Genre: Computers
ISBN: 9781586031381

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Radiosity and Realistic Image Synthesis

Radiosity and Realistic Image Synthesis
Author: Michael F. Cohen
Publisher: Elsevier
Total Pages: 415
Release: 2012-12-02
Genre: Computers
ISBN: 0080515673

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The goal of image synthesis is to create, using the computer, a visual experience that is identical to what a viewer would experience when viewing a real environment. Radiosity and Realistic Image Synthesis offers the first comprehensive look at the radiosity method for image synthesis and the tools required to approach this elusive goal. Basic concepts and mathematical fundamentals underlying image synthesis and radiosity algorithms are covered thoroughly. (A basic knowledge of undergraduate calculus is assumed). The algorithms that have been developed to implement the radiosity method ranging from environment subdivision to final display are discussed. Successes and difficulties in implementing and using these algorithms are highlighted. Extensions to the basic radiosity method to include glossy surfaces, fog or smoke, and realistic light sources are also described. There are 16 pages of full colour images and over 100 illustrations to explain the development and show the results of the radiosity method. Results of applications of this new technology from a variety of fields are also included. Michael Cohen has worked in the area of realistic image synthesis since 1983 and was instrumental in the development of the radiosity method. He is currently an assistant professor of computer science at Princeton University. John Wallace is a software engineer at 3D/EYE, Inc., where he is the project leader for the development of Hewlett-Packard's ATRCore radiosity and ray tracing library. A chapter on the basic concepts of image synthesis is contributed by Patrick Hanrahan. He has worked on the topic of image synthesis at Pixar, where he was instrumental in the development of the Renderman software. He has also led research on the hierarchical methods at Princeton University, where he is an associate professor of computer science. All three authors have written numerous articles on radiosity that have appeared in the SIGGAPH proceedings and elsewhere. They have also taught the SIGGRAPH course on radiosity for 5 years. * The first comprehensive book written about radiosity - Features applications from the fields of computer graphics, architecture, industrial design, and related computer aided design technologies - Offers over 100 illustrations and 16 pages of full-color images demonstrating the results of radiosity methods - Contains a chapter authored by Pat Hanrahan on the basic concepts of image synthesis and a foreword by Donald Greenberg


Rendering Techniques ’95

Rendering Techniques ’95
Author: Partick M. Hanrahan
Publisher: Springer Science & Business Media
Total Pages: 383
Release: 2012-12-06
Genre: Computers
ISBN: 370919430X

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Following five successful workshops in the previous five years, the Rendering Workshop is now well established as a major international forum and one of the most reputable events in the field of realistic image synthesis. Including the best 31 papers which were carefully evaluated out of 68 submissions the book gives an overview on hierarchical radiosity, Monte Carlo radiosity, wavelet radiosity, nondiffuse radiosity, and radiosity performance improvements. Some papers deal with ray tracing, reconstruction techniques, volume rendering, illumination, user interface aspects, and importance sampling. Also included are two invited papers by James Arvo and Alain Fournier. As is the style of the Rendering Workshop, the contributions are mainly of algorithmic nature, often demonstrated by prototype implementations. From these implementations result numerous color images which are included as appendix. The Rendering Workshop proceedings are certainly an obligatory piece of literature for all scientists working in the rendering field, but they are also very valuable for the practitioner involved in the implementation of state of the art rendering system certainly influencing the scientific progress in this field.


Galerkin Radiosity

Galerkin Radiosity
Author: Harold R. Zatz
Publisher:
Total Pages: 226
Release: 1992
Genre: Reflection (Optics)
ISBN:

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Parallel and Distributed Computer Graphics

Parallel and Distributed Computer Graphics
Author: Xavier Pueyo
Publisher: Nova Publishers
Total Pages: 188
Release: 2001
Genre: Computer graphics
ISBN: 9781590331767

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Parallel & Distributed Computer Graphics


Mathematical Visualization

Mathematical Visualization
Author: H.-C. Hege
Publisher: Springer Science & Business Media
Total Pages: 398
Release: 2013-03-09
Genre: Mathematics
ISBN: 3662035677

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Mathematical Visualization is a young new discipline. It offers efficient visualization tools to the classical subjects of mathematics, and applies mathematical techniques to problems in computer graphics and scientific visualization. Originally, it started in the interdisciplinary area of differential geometry, numerical mathematics, and computer graphics. In recent years, the methods developed have found important applications. The current volume is the quintessence of an international workshop in September 1997 in Berlin, focusing on recent developments in this emerging area. Experts present selected research work on new algorithms for visualization problems, describe the application and experiments in geometry, and develop new numerical or computer graphical techniques.


Advanced Global Illumination

Advanced Global Illumination
Author: Philip Dutre
Publisher: CRC Press
Total Pages: 203
Release: 2018-10-24
Genre: Computers
ISBN: 1315359871

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This book provides a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented. Topics include: physics of light transport, Monte Carlo methods, general strategies for solving the rendering equation, stochastic path-tracing algorithms such as ray tracing and light tracing, stochastic radiosity including photon density estimation and hierarchical Monte Carlo radiosity, hybrid algorithms, metropolis light transport, irradiance caching, photon mapping and instant radiosity, beyond the rendering equation, image display and human perception. If you want to design and implement a global illumination rendering system or need to use and modify an existing system for your specific purpose, this book will give you the tools and the understanding to do so.