Gaining Design Insight Through Interaction Prototyping Tools
Author | : Björn Hartmann |
Publisher | : |
Total Pages | : 436 |
Release | : 2009 |
Genre | : |
ISBN | : |
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Author | : Björn Hartmann |
Publisher | : |
Total Pages | : 436 |
Release | : 2009 |
Genre | : |
ISBN | : |
Author | : Frank Melendez |
Publisher | : Routledge |
Total Pages | : 338 |
Release | : 2020-09-29 |
Genre | : Architecture |
ISBN | : 1000064417 |
Data, Matter, Design presents a comprehensive overview of current design processes that rely on the input of data and use of computational design strategies, and their relationship to an array of outputs. Technological changes, through the use of computational tools and processes, have radically altered and influenced our relationship to cities and the methods by which we design architecture, urban, and landscape systems. This book presents a wide range of curated projects and contributed texts by leading architects, urbanists, and designers that transform data as an abstraction, into spatial, experiential, and performative configurations within urban ecologies, emerging materials, robotic agents, adaptive fields, and virtual constructs. Richly illustrated with over 200 images, Data, Matter, Design is an essential read for students, academics, and professionals to evaluate and discuss how data in design methodologies and theoretical discourses have evolved in the last two decades and why processes of data collection, measurement, quantification, simulation, algorithmic control, and their integration into methods of reading and producing spatial conditions, are becoming vital in academic and industry practices.
Author | : Ivan Mistrik |
Publisher | : Morgan Kaufmann |
Total Pages | : 421 |
Release | : 2014-07-30 |
Genre | : Computers |
ISBN | : 0124171680 |
System Quality and Software Architecture collects state-of-the-art knowledge on how to intertwine software quality requirements with software architecture and how quality attributes are exhibited by the architecture of the system. Contributions from leading researchers and industry evangelists detail the techniques required to achieve quality management in software architecting, and the best way to apply these techniques effectively in various application domains (especially in cloud, mobile and ultra-large-scale/internet-scale architecture) Taken together, these approaches show how to assess the value of total quality management in a software development process, with an emphasis on architecture. The book explains how to improve system quality with focus on attributes such as usability, maintainability, flexibility, reliability, reusability, agility, interoperability, performance, and more. It discusses the importance of clear requirements, describes patterns and tradeoffs that can influence quality, and metrics for quality assessment and overall system analysis. The last section of the book leverages practical experience and evidence to look ahead at the challenges faced by organizations in capturing and realizing quality requirements, and explores the basis of future work in this area. Explains how design decisions and method selection influence overall system quality, and lessons learned from theories and frameworks on architectural quality Shows how to align enterprise, system, and software architecture for total quality Includes case studies, experiments, empirical validation, and systematic comparisons with other approaches already in practice.
Author | : Evripides Zantides |
Publisher | : Cambridge Scholars Publishing |
Total Pages | : 293 |
Release | : 2018-04-18 |
Genre | : Design |
ISBN | : 1527509761 |
The chapters in this book consist of selected papers that were presented at the 2nd International Conference and Poster Exhibition on Semiotics and Visual Communication at the Cyprus University of Technology in October 2015. They investigate the theme of the Conference, Culture of Seduction [the seduction of culture] and look at Seduction as in “deception”, not sexual enticement, but as a mechanism of attraction and appeal which has often been the case in many communication strategies and approaches used by mass and popular culture. Seduction has historic and increasing agency in visual communication—the urgency to entice viewers is ever more powerful in difficult economic times, in an increasingly hyper-real world – and designers are led to become exceedingly complicit in its strategies. The contributions here cover a range of approaches from theoretical aspects of seduction in verbal and nonverbal communication, public spaces, design and meaning, seductive strategies, and advertising design, as well as fashion representations and packaging design.
Author | : Masaaki Kurosu |
Publisher | : Springer Nature |
Total Pages | : 438 |
Release | : |
Genre | : |
ISBN | : 3031604059 |
Author | : Tareq Ahram |
Publisher | : Springer Nature |
Total Pages | : 710 |
Release | : 2020-04-02 |
Genre | : Technology & Engineering |
ISBN | : 3030442675 |
This book reports on research and developments in human-technology interaction. A special emphasis is given to human-computer interaction, and its implementation for a wide range of purposes such as healthcare, aerospace, telecommunication, and education, among others. The human aspects are analyzed in detail. Timely studies on human-centered design, wearable technologies, social and affective computing, augmented, virtual and mixed reality simulation, human rehabilitation and biomechanics represent the core of the book. Emerging technology applications in business, security, and infrastructure are also critically examined, thus offering a timely, scientifically-grounded, but also professionally-oriented snapshot of the current state of the field. The book is based on contributions presented at the 2nd International Conference on Human Interaction and Emerging Technologies: Future Applications, IHIET-AI 2020, held on April 23-25, in Lausanne, Switzerland. It offers a timely survey and a practice-oriented reference guide to researchers and professionals dealing with design and/or management of the new generation of service systems.
Author | : Kuang-Hua Chang |
Publisher | : SDC Publications |
Total Pages | : 225 |
Release | : |
Genre | : Computers |
ISBN | : 163057645X |
• Learn to make your design process more cost effective, reliable, and efficient • Teaches you how to prevent redesign due to design defects • Covers the basic concepts to advance from novice to intermediate SOLIDWORKS Motion user • Concepts are introduced using simple, yet realistic results • Simulation results are verified with those obtained from theoretical results Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2024 is written to help you become familiar with SOLIDWORKS Motion, an add-on module of the SOLIDWORKS software family. This book covers the basic concepts and frequently used commands required to advance readers from a novice to intermediate level in using SOLIDWORKS Motion. SOLIDWORKS Motion allows you to use solid models created in SOLIDWORKS to simulate and visualize mechanism motion and performance. Using SOLIDWORKS Motion early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase. Therefore, using SOLIDWORKS Motion contributes to a more cost effective, reliable, and efficient product design process. Basic concepts discussed in this book include model generation, such as creating assembly mates for proper motion; carrying out simulation and animation; and visualizing simulation results, such as graphs and spreadsheet data. These concepts are introduced using simple, yet realistic examples. Verifying the results obtained from the computer simulation is extremely important. One of the unique features of this book is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with the simulation results obtained using SOLIDWORKS Motion. Verifying the simulation results will increase your confidence in using the software and prevent you from being fooled by erroneous simulations.
Author | : Kuang-Hua Chang |
Publisher | : SDC Publications |
Total Pages | : 222 |
Release | : |
Genre | : Computers |
ISBN | : 1630573264 |
Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2020 is written to help you become familiar with SOLIDWORKS Motion, an add-on module of the SOLIDWORKS software family. This book covers the basic concepts and frequently used commands required to advance readers from a novice to intermediate level in using SOLIDWORKS Motion. SOLIDWORKS Motion allows you to use solid models created in SOLIDWORKS to simulate and visualize mechanism motion and performance. Using SOLIDWORKS Motion early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase. Therefore, using SOLIDWORKS Motion contributes to a more cost effective, reliable, and efficient product design process. Basic concepts discussed in this book include model generation, such as creating assembly mates for proper motion; carrying out simulation and animation; and visualizing simulation results, such as graphs and spreadsheet data. These concepts are introduced using simple, yet realistic examples. Verifying the results obtained from the computer simulation is extremely important. One of the unique features of this book is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with the simulation results obtained using SOLIDWORKS Motion. Verifying the simulation results will increase your confidence in using the software and prevent you from being fooled by erroneous simulations. This book covers the following functionality of SOLIDWORKS Motion 2020 • Model generation • Creating assembly mates • Performing simulations • Creating animations • Visualizing simulation results
Author | : Kuang-Hua Chang |
Publisher | : SDC Publications |
Total Pages | : 224 |
Release | : 2019-05-31 |
Genre | : Computers |
ISBN | : 1630572411 |
Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2019 is written to help you become familiar with SOLIDWORKS Motion, an add-on module of the SOLIDWORKS software family. This book covers the basic concepts and frequently used commands required to advance readers from a novice to intermediate level in using SOLIDWORKS Motion. SOLIDWORKS Motion allows you to use solid models created in SOLIDWORKS to simulate and visualize mechanism motion and performance. Using SOLIDWORKS Motion early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase. Therefore, using SOLIDWORKS Motion contributes to a more cost effective, reliable, and efficient product design process. Basic concepts discussed in this book include model generation, such as creating assembly mates for proper motion; carrying out simulation and animation; and visualizing simulation results, such as graphs and spreadsheet data. These concepts are introduced using simple, yet realistic examples. Verifying the results obtained from the computer simulation is extremely important. One of the unique features of this book is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with the simulation results obtained using SOLIDWORKS Motion. Verifying the simulation results will increase your confidence in using the software and prevent you from being fooled by erroneous simulations.
Author | : Kuang-Hua Chang |
Publisher | : SDC Publications |
Total Pages | : 220 |
Release | : 2021-07-15 |
Genre | : Computers |
ISBN | : 1630573884 |
Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2021 is written to help you become familiar with SOLIDWORKS Motion, an add-on module of the SOLIDWORKS software family. This book covers the basic concepts and frequently used commands required to advance readers from a novice to intermediate level in using SOLIDWORKS Motion. SOLIDWORKS Motion allows you to use solid models created in SOLIDWORKS to simulate and visualize mechanism motion and performance. Using SOLIDWORKS Motion early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase. Therefore, using SOLIDWORKS Motion contributes to a more cost effective, reliable, and efficient product design process. Basic concepts discussed in this book include model generation, such as creating assembly mates for proper motion; carrying out simulation and animation; and visualizing simulation results, such as graphs and spreadsheet data. These concepts are introduced using simple, yet realistic examples. Verifying the results obtained from the computer simulation is extremely important. One of the unique features of this book is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with the simulation results obtained using SOLIDWORKS Motion. Verifying the simulation results will increase your confidence in using the software and prevent you from being fooled by erroneous simulations. This book covers the following functionality of SOLIDWORKS Motion 2021 Model generation Creating assembly mates Performing simulations Creating animations Visualizing simulation results