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From Shortest Paths to Reinforcement Learning

From Shortest Paths to Reinforcement Learning
Author: Paolo Brandimarte
Publisher:
Total Pages: 0
Release: 2021
Genre:
ISBN: 9783030618681

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Dynamic programming (DP) has a relevant history as a powerful and flexible optimization principle, but has a bad reputation as a computationally impractical tool. This book fills a gap between the statement of DP principles and their actual software implementation. Using MATLAB throughout, this tutorial gently gets the reader acquainted with DP and its potential applications, offering the possibility of actual experimentation and hands-on experience. The book assumes basic familiarity with probability and optimization, and is suitable to both practitioners and graduate students in engineering, applied mathematics, management, finance and economics.


From Shortest Paths to Reinforcement Learning

From Shortest Paths to Reinforcement Learning
Author: Paolo Brandimarte
Publisher: Springer Nature
Total Pages: 216
Release: 2021-01-11
Genre: Business & Economics
ISBN: 3030618676

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Dynamic programming (DP) has a relevant history as a powerful and flexible optimization principle, but has a bad reputation as a computationally impractical tool. This book fills a gap between the statement of DP principles and their actual software implementation. Using MATLAB throughout, this tutorial gently gets the reader acquainted with DP and its potential applications, offering the possibility of actual experimentation and hands-on experience. The book assumes basic familiarity with probability and optimization, and is suitable to both practitioners and graduate students in engineering, applied mathematics, management, finance and economics.


Reinforcement Learning and Stochastic Optimization

Reinforcement Learning and Stochastic Optimization
Author: Warren B. Powell
Publisher: John Wiley & Sons
Total Pages: 1090
Release: 2022-03-15
Genre: Mathematics
ISBN: 1119815037

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REINFORCEMENT LEARNING AND STOCHASTIC OPTIMIZATION Clearing the jungle of stochastic optimization Sequential decision problems, which consist of “decision, information, decision, information,” are ubiquitous, spanning virtually every human activity ranging from business applications, health (personal and public health, and medical decision making), energy, the sciences, all fields of engineering, finance, and e-commerce. The diversity of applications attracted the attention of at least 15 distinct fields of research, using eight distinct notational systems which produced a vast array of analytical tools. A byproduct is that powerful tools developed in one community may be unknown to other communities. Reinforcement Learning and Stochastic Optimization offers a single canonical framework that can model any sequential decision problem using five core components: state variables, decision variables, exogenous information variables, transition function, and objective function. This book highlights twelve types of uncertainty that might enter any model and pulls together the diverse set of methods for making decisions, known as policies, into four fundamental classes that span every method suggested in the academic literature or used in practice. Reinforcement Learning and Stochastic Optimization is the first book to provide a balanced treatment of the different methods for modeling and solving sequential decision problems, following the style used by most books on machine learning, optimization, and simulation. The presentation is designed for readers with a course in probability and statistics, and an interest in modeling and applications. Linear programming is occasionally used for specific problem classes. The book is designed for readers who are new to the field, as well as those with some background in optimization under uncertainty. Throughout this book, readers will find references to over 100 different applications, spanning pure learning problems, dynamic resource allocation problems, general state-dependent problems, and hybrid learning/resource allocation problems such as those that arose in the COVID pandemic. There are 370 exercises, organized into seven groups, ranging from review questions, modeling, computation, problem solving, theory, programming exercises and a “diary problem” that a reader chooses at the beginning of the book, and which is used as a basis for questions throughout the rest of the book.


Reinforcement Learning, second edition

Reinforcement Learning, second edition
Author: Richard S. Sutton
Publisher: MIT Press
Total Pages: 549
Release: 2018-11-13
Genre: Computers
ISBN: 0262352702

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The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.


Algorithms for Reinforcement Learning

Algorithms for Reinforcement Learning
Author: Csaba Szepesvari
Publisher: Morgan & Claypool Publishers
Total Pages: 103
Release: 2010-08-08
Genre: Technology & Engineering
ISBN: 1608454932

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Reinforcement learning is a learning paradigm concerned with learning to control a system so as to maximize a numerical performance measure that expresses a long-term objective. What distinguishes reinforcement learning from supervised learning is that only partial feedback is given to the learner about the learner's predictions. Further, the predictions may have long term effects through influencing the future state of the controlled system. Thus, time plays a special role. The goal in reinforcement learning is to develop efficient learning algorithms, as well as to understand the algorithms' merits and limitations. Reinforcement learning is of great interest because of the large number of practical applications that it can be used to address, ranging from problems in artificial intelligence to operations research or control engineering. In this book, we focus on those algorithms of reinforcement learning that build on the powerful theory of dynamic programming. We give a fairly comprehensive catalog of learning problems, describe the core ideas, note a large number of state of the art algorithms, followed by the discussion of their theoretical properties and limitations. Table of Contents: Markov Decision Processes / Value Prediction Problems / Control / For Further Exploration


A Course in Reinforcement Learning

A Course in Reinforcement Learning
Author: Dimitri Bertsekas
Publisher: Athena Scientific
Total Pages: 421
Release: 2023-06-21
Genre: Computers
ISBN: 1886529493

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These lecture notes were prepared for use in the 2023 ASU research-oriented course on Reinforcement Learning (RL) that I have offered in each of the last five years. Their purpose is to give an overview of the RL methodology, particularly as it relates to problems of optimal and suboptimal decision and control, as well as discrete optimization. There are two major methodological RL approaches: approximation in value space, where we approximate in some way the optimal value function, and approximation in policy space, whereby we construct a (generally suboptimal) policy by using optimization over a suitably restricted class of policies.The lecture notes focus primarily on approximation in value space, with limited coverage of approximation in policy space. However, they are structured so that they can be easily supplemented by an instructor who wishes to go into approximation in policy space in greater detail, using any of a number of available sources, including the author's 2019 RL book. While in these notes we deemphasize mathematical proofs, there is considerable related analysis, which supports our conclusions and can be found in the author's recent RL and DP books. These books also contain additional material on off-line training of neural networks, on the use of policy gradient methods for approximation in policy space, and on aggregation.


Statistical Reinforcement Learning

Statistical Reinforcement Learning
Author: Masashi Sugiyama
Publisher: CRC Press
Total Pages: 206
Release: 2015-03-16
Genre: Business & Economics
ISBN: 1439856907

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Reinforcement learning (RL) is a framework for decision making in unknown environments based on a large amount of data. Several practical RL applications for business intelligence, plant control, and gaming have been successfully explored in recent years. Providing an accessible introduction to the field, this book covers model-based and model-free approaches, policy iteration, and policy search methods. It presents illustrative examples and state-of-the-art results, including dimensionality reduction in RL and risk-sensitive RL. The book provides a bridge between RL and data mining and machine learning research.


Keras Reinforcement Learning Projects

Keras Reinforcement Learning Projects
Author: Giuseppe Ciaburro
Publisher: Packt Publishing Ltd
Total Pages: 280
Release: 2018-09-29
Genre: Computers
ISBN: 1789347971

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A practical guide to mastering reinforcement learning algorithms using Keras Key FeaturesBuild projects across robotics, gaming, and finance fields, putting reinforcement learning (RL) into actionGet to grips with Keras and practice on real-world unstructured datasetsUncover advanced deep learning algorithms such as Monte Carlo, Markov Decision, and Q-learningBook Description Reinforcement learning has evolved a lot in the last couple of years and proven to be a successful technique in building smart and intelligent AI networks. Keras Reinforcement Learning Projects installs human-level performance into your applications using algorithms and techniques of reinforcement learning, coupled with Keras, a faster experimental library. The book begins with getting you up and running with the concepts of reinforcement learning using Keras. You’ll learn how to simulate a random walk using Markov chains and select the best portfolio using dynamic programming (DP) and Python. You’ll also explore projects such as forecasting stock prices using Monte Carlo methods, delivering vehicle routing application using Temporal Distance (TD) learning algorithms, and balancing a Rotating Mechanical System using Markov decision processes. Once you’ve understood the basics, you’ll move on to Modeling of a Segway, running a robot control system using deep reinforcement learning, and building a handwritten digit recognition model in Python using an image dataset. Finally, you’ll excel in playing the board game Go with the help of Q-Learning and reinforcement learning algorithms. By the end of this book, you’ll not only have developed hands-on training on concepts, algorithms, and techniques of reinforcement learning but also be all set to explore the world of AI. What you will learnPractice the Markov decision process in prediction and betting evaluationsImplement Monte Carlo methods to forecast environment behaviorsExplore TD learning algorithms to manage warehouse operationsConstruct a Deep Q-Network using Python and Keras to control robot movementsApply reinforcement concepts to build a handwritten digit recognition model using an image datasetAddress a game theory problem using Q-Learning and OpenAI GymWho this book is for Keras Reinforcement Learning Projects is for you if you are data scientist, machine learning developer, or AI engineer who wants to understand the fundamentals of reinforcement learning by developing practical projects. Sound knowledge of machine learning and basic familiarity with Keras is useful to get the most out of this book


The The Reinforcement Learning Workshop

The The Reinforcement Learning Workshop
Author: Alessandro Palmas
Publisher: Packt Publishing Ltd
Total Pages: 821
Release: 2020-08-18
Genre: Computers
ISBN: 1800209967

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Start with the basics of reinforcement learning and explore deep learning concepts such as deep Q-learning, deep recurrent Q-networks, and policy-based methods with this practical guide Key FeaturesUse TensorFlow to write reinforcement learning agents for performing challenging tasksLearn how to solve finite Markov decision problemsTrain models to understand popular video games like BreakoutBook Description Various intelligent applications such as video games, inventory management software, warehouse robots, and translation tools use reinforcement learning (RL) to make decisions and perform actions that maximize the probability of the desired outcome. This book will help you to get to grips with the techniques and the algorithms for implementing RL in your machine learning models. Starting with an introduction to RL, you’ll be guided through different RL environments and frameworks. You’ll learn how to implement your own custom environments and use OpenAI baselines to run RL algorithms. Once you’ve explored classic RL techniques such as Dynamic Programming, Monte Carlo, and TD Learning, you’ll understand when to apply the different deep learning methods in RL and advance to deep Q-learning. The book will even help you understand the different stages of machine-based problem-solving by using DARQN on a popular video game Breakout. Finally, you’ll find out when to use a policy-based method to tackle an RL problem. By the end of The Reinforcement Learning Workshop, you’ll be equipped with the knowledge and skills needed to solve challenging problems using reinforcement learning. What you will learnUse OpenAI Gym as a framework to implement RL environmentsFind out how to define and implement reward functionExplore Markov chain, Markov decision process, and the Bellman equationDistinguish between Dynamic Programming, Monte Carlo, and Temporal Difference LearningUnderstand the multi-armed bandit problem and explore various strategies to solve itBuild a deep Q model network for playing the video game BreakoutWho this book is for If you are a data scientist, machine learning enthusiast, or a Python developer who wants to learn basic to advanced deep reinforcement learning algorithms, this workshop is for you. A basic understanding of the Python language is necessary.


Advances in Reinforcement Learning

Advances in Reinforcement Learning
Author: Abdelhamid Mellouk
Publisher: BoD – Books on Demand
Total Pages: 486
Release: 2011-01-14
Genre: Computers
ISBN: 9533073691

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Reinforcement Learning (RL) is a very dynamic area in terms of theory and application. This book brings together many different aspects of the current research on several fields associated to RL which has been growing rapidly, producing a wide variety of learning algorithms for different applications. Based on 24 Chapters, it covers a very broad variety of topics in RL and their application in autonomous systems. A set of chapters in this book provide a general overview of RL while other chapters focus mostly on the applications of RL paradigms: Game Theory, Multi-Agent Theory, Robotic, Networking Technologies, Vehicular Navigation, Medicine and Industrial Logistic.