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Fractal Noise

Fractal Noise
Author: Christopher Paolini
Publisher: Tor Books
Total Pages: 266
Release: 2023-05-16
Genre: Fiction
ISBN: 125087016X

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A new blockbuster science fiction adventure from world-wide phenomenon and #1 New York Times bestseller Christopher Paolini, set in the world of New York Times and USA Today bestseller To Sleep in a Sea of Stars. Instant New York Times bestseller July 25th, 2234: The crew of the Adamura discovers the anomaly. On the seemingly uninhabited planet Talos VII: a circular pit, 50 kilometers wide. Its curve not of nature, but design. Now, a small team must land and journey on foot across the surface to learn who built the hole and why. But they all carry the burdens of lives carved out on disparate colonies in the cruel cold of space. For some the mission is the dream of the lifetime, for others a risk not worth taking, and for one it is a desperate attempt to find meaning in an uncaring universe. Each step they take toward the mysterious abyss is more punishing than the last. And the ghosts of their past follow. The Fractalverse Series To Sleep in a Sea of Stars Fractal Noise At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


Sneak Peek for Fractal Noise

Sneak Peek for Fractal Noise
Author: Christopher Paolini
Publisher: Tor Books
Total Pages: 69
Release: 2023-03-07
Genre: Fiction
ISBN: 1250323053

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A new blockbuster science fiction adventure from world-wide phenomenon and #1 New York Times bestseller Christopher Paolini, set in the world of New York Times and USA Today bestseller To Sleep in a Sea of Stars. Download a FREE sneak peek today! July 25th, 2234: The crew of the Adamura discovers the Anomaly. On the seemingly uninhabited planet Talos VII:a circular pit, 50 kilometers wide. Its curve not of nature, but design. Now, a small team must land and journey on foot across the surface to learn who built the hole and why. But they all carry the burdens of lives carved out on disparate colonies in the cruel cold of space. For some the mission is the dream of the lifetime, for others a risk not worth taking, and for one it is a desperate attempt to find meaning in an uncaring universe. Each step they take toward the mysterious abyss is more punishing than the last. And the ghosts of their past follow. The Fractalverse Series To Sleep in a Sea of Stars Fractal Noise At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


To Sleep in a Sea of Stars

To Sleep in a Sea of Stars
Author: Christopher Paolini
Publisher: Tor Books
Total Pages: 848
Release: 2020-09-15
Genre: Fiction
ISBN: 1250762901

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Now a New York Times and USA Today bestseller! Winner of Best Science Fiction in the 2020 Goodreads Choice Awards! To Sleep in a Sea of Stars is a brand new epic novel from #1 New York Times bestselling author of Eragon, Christopher Paolini. Kira Navárez dreamed of life on new worlds. Now she's awakened a nightmare. During a routine survey mission on an uncolonized planet, Kira finds an alien relic. At first she's delighted, but elation turns to terror when the ancient dust around her begins to move. As war erupts among the stars, Kira is launched into a galaxy-spanning odyssey of discovery and transformation. First contact isn't at all what she imagined, and events push her to the very limits of what it means to be human. While Kira faces her own horrors, Earth and its colonies stand upon the brink of annihilation. Now, Kira might be humanity's greatest and final hope . . . The Fractalverse Series To Sleep in a Sea of Stars Fractal Noise At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


Chaos, Fractals, and Noise

Chaos, Fractals, and Noise
Author: Andrzej Lasota
Publisher: Springer Science & Business Media
Total Pages: 481
Release: 2013-11-27
Genre: Mathematics
ISBN: 146124286X

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The first edition of this book was originally published in 1985 under the ti tle "Probabilistic Properties of Deterministic Systems. " In the intervening years, interest in so-called "chaotic" systems has continued unabated but with a more thoughtful and sober eye toward applications, as befits a ma turing field. This interest in the serious usage of the concepts and techniques of nonlinear dynamics by applied scientists has probably been spurred more by the availability of inexpensive computers than by any other factor. Thus, computer experiments have been prominent, suggesting the wealth of phe nomena that may be resident in nonlinear systems. In particular, they allow one to observe the interdependence between the deterministic and probabilistic properties of these systems such as the existence of invariant measures and densities, statistical stability and periodicity, the influence of stochastic perturbations, the formation of attractors, and many others. The aim of the book, and especially of this second edition, is to present recent theoretical methods which allow one to study these effects. We have taken the opportunity in this second edition to not only correct the errors of the first edition, but also to add substantially new material in five sections and a new chapter.


Chaos, Noise and Fractals

Chaos, Noise and Fractals
Author: E. Roy Pike
Publisher: CRC Press
Total Pages: 282
Release: 1987-01-01
Genre: Science
ISBN: 9780852743645

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The study of nonlinear dynamical systems has been gathering momentum since the late 1950s. It now constitutes one of the major research areas of modern theoretical physics. The twin themes of fractals and chaos, which are linked by attracting sets in chaotic systems that are fractal in structure, are currently generating a great deal of excitement. The degree of structure robustness in the presence of stochastic and quantum noise is thus a topic of interest. Chaos, Noise and Fractals discusses the role of fractals in quantum mechanics, the influence of phase noise in chaos and driven optical systems, and the arithmetic of chaos. The book represents a balanced overview of the field and is a worthy addition to the reading lists of researchers and students interested in any of the varied, and sometimes bizarre, aspects of this intriguing subject.


Fractal Geometry in Architecture and Design

Fractal Geometry in Architecture and Design
Author: Carl Bovill
Publisher: Springer Science & Business Media
Total Pages: 200
Release: 2013-03-11
Genre: Mathematics
ISBN: 1461208432

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na broad sense Design Science is the grammar of a language of images Irather than of words. Modern communication techniques enable us to transmit and reconstitute images without needing to know a specific verbal sequence language such as the Morse code or Hungarian. International traffic signs use international image symbols which are not specific to any particular verbal language. An image language differs from a verbal one in that the latter uses a linear string of symbols, whereas the former is multi dimensional. Architectural renderings commonly show projections onto three mutual ly perpendicular planes, or consist of cross sections at different altitudes capa ble of being stacked and representing different floor plans. Such renderings make it difficult to imagine buildings comprising ramps and other features which disguise the separation between floors, and consequently limit the cre ative process of the architect. Analogously, we tend to analyze natural struc tures as if nature had used similar stacked renderings, rather than, for instance, a system of packed spheres, with the result that we fail to perceive the system of organization determining the form of such structures. Perception is a complex process. Our senses record; they are analogous to audio or video devices. We cannot, however, claim that such devices perceive.


Texturing and Modeling

Texturing and Modeling
Author: David S. Ebert
Publisher: Academic Press
Total Pages: 363
Release: 2014-05-19
Genre: Computers
ISBN: 1483297020

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Congratulations to Ken Perlin for his 1997 Technical Achievement Award from the Academy of Motion Picture Arts and Science Board of Governors, given in recognition of the development of "Turbulence", Perlin Noise, a technique discussed in this book which is used to produce natural appearing textures on computer-generated surfaces for motion picture visual effects. Dr. Perlin joins Darwyn Peachey (co-developer of RenderMan(R), also discussed in the book) in being honored with this prestigious award. * * Written at a usable level by the developers of the techniques* Serves as a source book for those writing rendering systems, shaders, and animations.* Discusses the design and implementation of noise functions.* Contains procedural modeling of gases, hypertextures, mountains, and landscapes.* Provides a toolbox of specific procedures and basic primitive functions for producing realistic images.* Procedures are presented in C code segments or in Renderman shading language. * 3.5" disk contains the code from within the book for easy implementation


Computational Design for Landscape Architects

Computational Design for Landscape Architects
Author: Brendan Harmon
Publisher: Taylor & Francis
Total Pages: 232
Release: 2024-05-31
Genre: Architecture
ISBN: 1040014380

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This book is a guide to computational design for landscape architects replete with extensive tutorials. It introduces algorithmic approaches for modeling and designing landscapes. The aim of this book is to use algorithms to understand and design landscape as a generative system, i.e. to harness the processes that shape landscape to generate new forms. An algorithmic approach to design is gently introduced through visual programming with Grasshopper, before more advanced methods are taught in Python, a high-level programming language. Topics covered include parametric design, randomness and noise, waves and attractors, lidar, drone photogrammetry, point cloud modeling, terrain modeling, earthworks, digital fabrication, and more. The chapters include sections on theory, methods, and either visual programming or scripting. Online resources for the book include code and datasets so that readers can easily follow along and try out the methods presented. This book is a much-needed guide, both theoretical and practical, on computational design for students, educators, and practitioners of landscape architecture.


Fundamentals of Chaos and Fractals for Cardiology

Fundamentals of Chaos and Fractals for Cardiology
Author: Gary Drzewiecki
Publisher: Springer Nature
Total Pages: 142
Release: 2022-01-01
Genre: Technology & Engineering
ISBN: 3030889688

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This textbook serves as an introduction to nonlinear dynamics and fractals for physiological modeling. Examples and demonstrations from current research in cardiopulmonary engineering and neuro-systems engineering are provided, as well as lab and computer exercises that encourage readers to apply the course material. This is an ideal textbook for graduate students in biomedical engineering departments, researchers who analyze physiological data, and researchers interested in physiological modeling.


Advanced Maya Texturing and Lighting

Advanced Maya Texturing and Lighting
Author: Lee Lanier
Publisher: John Wiley & Sons
Total Pages: 459
Release: 2015-04-03
Genre: Computers
ISBN: 1118983548

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Level up your skills with powerful texturing and lighting techniques Advanced Maya Texturing and Lighting, Third Edition leads you through the latest advanced techniques for adding realistic detail to your models. This new edition is up-to-date with the latest Maya texturing, lighting, and rendering features, including an exploration of the Node Editor, new Maya utility nodes and expanded coverage of mental ray shaders, and render settings. The proven tutorials are culled from real-world experience and refined to give you the ultimate in practical skills. You'll learn workflow tips and tricks, the construction of custom shading networks, and the application of time-saving tools that bring your project from concept to reality. The companion website features several gigabytes of Maya scene files, texture bitmaps, and QuickTime movies that support the exercises in the book, giving you everything you need to advance your animation skillset. This book helps you take your rendering skills to the next level with the advanced tools and techniques that take animation from good to great. Learn the theory behind expert lighting design Understand shadows, shading components, and texture mapping Work with node networks, raytracing, and global illumination Try new approaches to rendering using Maya Software and mental ray If you're ready to take a big step forward and fine-tune your style, Advanced Maya Texturing and Lighting, Third Edition is the practical, hands-on guide you need.