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Mathematical Foundations of Game Theory

Mathematical Foundations of Game Theory
Author: Rida Laraki
Publisher: Springer Nature
Total Pages: 240
Release: 2019-09-07
Genre: Mathematics
ISBN: 303026646X

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This book gives a concise presentation of the mathematical foundations of Game Theory, with an emphasis on strategic analysis linked to information and dynamics. It is largely self-contained, with all of the key tools and concepts defined in the text. Combining the basics of Game Theory, such as value existence theorems in zero-sum games and equilibrium existence theorems for non-zero-sum games, with a selection of important and more recent topics such as the equilibrium manifold and learning dynamics, the book quickly takes the reader close to the state of the art. Applications to economics, biology, and learning are included, and the exercises, which often contain noteworthy results, provide an important complement to the text. Based on lectures given in Paris over several years, this textbook will be useful for rigorous, up-to-date courses on the subject. Apart from an interest in strategic thinking and a taste for mathematical formalism, the only prerequisite for reading the book is a solid knowledge of mathematics at the undergraduate level, including basic analysis, linear algebra, and probability.


Foundations of Game Theory

Foundations of Game Theory
Author: Nicolai N. Vorob'ev
Publisher: Birkhäuser
Total Pages: 501
Release: 2012-12-06
Genre: Mathematics
ISBN: 3034885148

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The English edition differs only slightly from the Russian original. The main struc tural difference is that all the material on the theory of finite noncooperative games has been collected in Chapter 2, with renumbering of the material of the remain ing chapters. New sections have been added in this chapter: devoted to general questions of equilibrium theory in nondegenerate games, subsections 3.9-3.17, by N.N. Vorob'ev, Jr.; and § 4, by A.G. Chernyakov; and § 5, by N.N. Vorob'ev, Jr., on the computational complexity of the process of finding equilibrium points in finite games. It should also be mentioned that subsections 3.12-3.14 in Chapter 1 were written by E.B. Yanovskaya especially for the Russian edition. The author regrets that the present edition does not reflect the important game-theoretical achievements presented in the splendid monographs by E. van Damme (on the refinement of equilibrium principles for finite games), as well as those by J.e. Harsanyi and R. Selten, and by W. Giith and B. Kalkofen (on equilibrium selection). When the Russian edition was being written, these direc tions in game theory had not yet attained their final form, which appeared only in quite recent monographs; the present author has had to resist the temptation of attempting to produce an elementary exposition of the new theories for the English edition; readers of this edition will find only brief mention of the new material.


Game-Theoretic Foundations for Probability and Finance

Game-Theoretic Foundations for Probability and Finance
Author: Glenn Shafer
Publisher: John Wiley & Sons
Total Pages: 480
Release: 2019-03-21
Genre: Business & Economics
ISBN: 1118547934

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Game-theoretic probability and finance come of age Glenn Shafer and Vladimir Vovk’s Probability and Finance, published in 2001, showed that perfect-information games can be used to define mathematical probability. Based on fifteen years of further research, Game-Theoretic Foundations for Probability and Finance presents a mature view of the foundational role game theory can play. Its account of probability theory opens the way to new methods of prediction and testing and makes many statistical methods more transparent and widely usable. Its contributions to finance theory include purely game-theoretic accounts of Ito’s stochastic calculus, the capital asset pricing model, the equity premium, and portfolio theory. Game-Theoretic Foundations for Probability and Finance is a book of research. It is also a teaching resource. Each chapter is supplemented with carefully designed exercises and notes relating the new theory to its historical context. Praise from early readers “Ever since Kolmogorov's Grundbegriffe, the standard mathematical treatment of probability theory has been measure-theoretic. In this ground-breaking work, Shafer and Vovk give a game-theoretic foundation instead. While being just as rigorous, the game-theoretic approach allows for vast and useful generalizations of classical measure-theoretic results, while also giving rise to new, radical ideas for prediction, statistics and mathematical finance without stochastic assumptions. The authors set out their theory in great detail, resulting in what is definitely one of the most important books on the foundations of probability to have appeared in the last few decades.” – Peter Grünwald, CWI and University of Leiden “Shafer and Vovk have thoroughly re-written their 2001 book on the game-theoretic foundations for probability and for finance. They have included an account of the tremendous growth that has occurred since, in the game-theoretic and pathwise approaches to stochastic analysis and in their applications to continuous-time finance. This new book will undoubtedly spur a better understanding of the foundations of these very important fields, and we should all be grateful to its authors.” – Ioannis Karatzas, Columbia University


Essentials of Game Theory

Essentials of Game Theory
Author: Kevin Gebser
Publisher: Springer Nature
Total Pages: 88
Release: 2022-05-31
Genre: Computers
ISBN: 3031015452

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Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the main concepts used to analyze them.


Game Theory

Game Theory
Author: Aviad Heifetz
Publisher: Cambridge University Press
Total Pages: 461
Release: 2012-05-31
Genre: Business & Economics
ISBN: 0521176042

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A guide to the fundamentals of game theory for undergraduates and MBA students.


Foundations of Non-cooperative Game Theory

Foundations of Non-cooperative Game Theory
Author: Klaus Ritzberger
Publisher: Oxford University Press on Demand
Total Pages: 353
Release: 2002
Genre: Business & Economics
ISBN: 9780199247851

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This textbook offers a comprehensive overview of the main developments in game theory since the 1950s. It provides a wide variety of examples and exercises, mostly drawn from applications in economics, to illustrate key concepts and ideas in the field. The book should prove an invaluable reference tool for teachers, students, and researchers of microeconomics and game theory.


Two-Person Game Theory

Two-Person Game Theory
Author: Anatol Rapoport
Publisher: Courier Corporation
Total Pages: 240
Release: 2013-01-01
Genre: Mathematics
ISBN: 0486281094

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Clear, accessible treatment of mathematical models for resolving conflicts in politics, economics, war, business, and social relationships. Topics include strategy, game tree and game matrix, and much more. Minimal math background required. 1970 edition.


Game Theory

Game Theory
Author: Steve Tadelis
Publisher: Princeton University Press
Total Pages: 416
Release: 2013-01-06
Genre: Business & Economics
ISBN: 0691129088

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The definitive introduction to game theory This comprehensive textbook introduces readers to the principal ideas and applications of game theory, in a style that combines rigor with accessibility. Steven Tadelis begins with a concise description of rational decision making, and goes on to discuss strategic and extensive form games with complete information, Bayesian games, and extensive form games with imperfect information. He covers a host of topics, including multistage and repeated games, bargaining theory, auctions, rent-seeking games, mechanism design, signaling games, reputation building, and information transmission games. Unlike other books on game theory, this one begins with the idea of rationality and explores its implications for multiperson decision problems through concepts like dominated strategies and rationalizability. Only then does it present the subject of Nash equilibrium and its derivatives. Game Theory is the ideal textbook for advanced undergraduate and beginning graduate students. Throughout, concepts and methods are explained using real-world examples backed by precise analytic material. The book features many important applications to economics and political science, as well as numerous exercises that focus on how to formalize informal situations and then analyze them. Introduces the core ideas and applications of game theory Covers static and dynamic games, with complete and incomplete information Features a variety of examples, applications, and exercises Topics include repeated games, bargaining, auctions, signaling, reputation, and information transmission Ideal for advanced undergraduate and beginning graduate students Complete solutions available to teachers and selected solutions available to students


Game Theoretical Foundations of Evolutionary Stability

Game Theoretical Foundations of Evolutionary Stability
Author: Immanuel M. Bomze
Publisher: Springer Science & Business Media
Total Pages: 152
Release: 2013-12-19
Genre: Business & Economics
ISBN: 364245660X

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These Lecture Notes arose from discussions we had over a working paper written by the first author in fall 1987. We decided then to write a short paper about the basic structure of evolutionary stability and found ourselves ending up with a book manuscript. Parts of the material contained herein were presented in a seminar at the Department of Mathematics at the University of Vienna, as well as at a workshop on evolutionary game theory in Bielefeld. The final version of the manuscript has certainly benefitted from critical comments and suggestions by the participants of both the seminar and the workshop. Thanks are also due to S. Bomze-de Barba, R. Burger, G. Danninger, J. Hofbauer, R. Selten, K. Sigmund, G. Stiastny and F. Weising. The co-operation of W. Muller from Springer Verlag, Heidelberg, is gratefully acknowledged. Vienna, November 1988 Immanuel M. Bomze Benedikt M. Potscher III Contents 1. Introduction 1 2. Strategies and payoffs 5 2. 1. A general setting for evolutionary game theory 6 2. 2. Mixed strategies and population games 8 2. 3. Finite number of strategies . . . . . 13 2. 4. Infinitely many (pure) strategies 15 2. 5. Structured populations: asymmetric contests and multitype games 17 2. 6. Additional remarks . . . . . . . . . . . . . . . . . . . . . 21 3. Evolutionary stability 25 3. 1. Definition of evolutionary stability 25 3. 2. Evolutionary stability and solution concepts in classical game theory 30 3. 3. Conditions for evolutionary stability based on the normal cone 31 3. 4.


Classics in Game Theory

Classics in Game Theory
Author: Harold William Kuhn
Publisher: Princeton University Press
Total Pages: 382
Release: 1997-02-06
Genre: Business & Economics
ISBN: 9780691011929

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A subfield of mathematics and economics, the theory of games simulates situations in which individuals compete and cooperate with each other to hypothesize a conclusion. The contributions collected here are "classics" from the groundbreaking era of research launched in the late 1940s. These 18 essays constitute the core of game theory as it exists today. An invaluable tool for researchers and students of the sciences.