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Fluxus Means Change

Fluxus Means Change
Author: Marcia Reed
Publisher: Getty Publications
Total Pages: 146
Release: 2020-12-01
Genre: Art
ISBN: 1606066625

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An exploration of the radical artists who transformed the ways art is conceived, exhibited, and collected, through the Dada, Surrealist, and Fluxus collections of Jean and Leonard Brown. Throughout the 1960s, Jean and Leonard Brown used their radical tastes, prescient instincts, and friendships with artists to assemble an extensive archive of Dada and surrealist publications and prints—including works by Marcel Duchamp, Man Ray, and Tristan Tzara. After Leonard’s death in 1970, Jean’s attention turned to Fluxus and other contemporary genres. Jean also established a site of alternative art production at her Shaker Seed House in Tyringham, Massachusetts, where she invited artists to engage with her collections. Fluxus works embraced the social and political critiques of earlier avant-garde artists and questioned the authority of the increasingly powerful contemporary art world of critics, collectors, curators, and gallerists. This examination of artists and their antiestablishment demands for change shows how their art was created, performed, exhibited, and collected in new ways that intentionally challenged traditional modes. By providing an expanded understanding of avant-garde and Fluxus artists through the lens of the Jean Brown Archive at the Getty Research Institute, this volume demonstrates the profound influence these artists had on contemporary art.


Fluxus Forms

Fluxus Forms
Author: Natilee Harren
Publisher:
Total Pages: 301
Release: 2020
Genre: Art
ISBN: 022635492X

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"A history of the understudied but highly inventive Fluxus collective founded in NYC in the late 1950s/early 1960s. Fluxus was an unruly, endlessly shifting gang of performers, conceptual writers, musicians, and installation artists who wanted to integrate life into art using found and ordinary objects and processes (like cooking and shaving). Fluxus first arose in the United States under the leadership of George Maciunas and quickly spread to Europe. Artists from Claus Oldenberg to Allan Kaprow to Dick Higgins to Allison Knowles to Joseph Beuys to Gerhard Richter to Nam June Paik to Yoko Ono to Robert Filliou all participated in Fluxus at some point. Unlike other books about Fluxus, this one explores not just the movement itself but also how it figures the transition from modernism to postmodernism, and the historical origins of experimental art practices of the present"--


Fluxus Codex

Fluxus Codex
Author: Jon Hendricks
Publisher: Harry N. Abrams
Total Pages: 616
Release: 1988-10-15
Genre: Art
ISBN: 9780810909205

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Fluxus was an art movement of the 1960s and 70s that set out to abolish the canonized art idioms of the day. Pioneers of Conceptual Art and Minimalism, the Fluxus artists were known for their environments, performance art and mass-producible objects. This book is a study of the Fluxus movement.


The Fluxus Reader

The Fluxus Reader
Author: Ken Friedman
Publisher:
Total Pages: 328
Release: 1998-11-18
Genre: Architecture
ISBN:

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Part I. Three histories : Developing a fluxable forum: Early performance & publishing / Owen Smith -- Fluxus, fluxion, flushoe: the 1970's / Simon Anderson -- Fluxus fortuna / Hannah Higgins -- Part II. Theories of Fluxus: Boredom and oblivion / Ina Blon -- Zen vaudeville: a medi(t)ation in the margins of Fluxus / David T. Doris -- Fluxus as a laboratory / Craig Saper -- Part III. Critical and historical perspectives: Fluxus history and trans-history: competing strategies for empowerment / Estera Milman -- Historical design and social purpose: a note on the relationship of Fluxus to modernism / Stephen C. Foster -- A spirit of large goals: fluxus, dada and postmodern cultural theory at two speeds -- Part IV. Three Fluxus voices : Transcript of the videotaped Interview with George Maciunas -- Selections from an interview with Billie Maciunas / Susan L. Jarosi -- Maybe Fluxus (a para-interrogative guide for the neoteric transmuter, tinder, tinker and totalist) / Larry Miller -- Part V. Two Fluxus theories : Fluxus : theory and reception / Dick Higgins -- Fluxus and company / Ken Friedman -- Part. VI-- Documents of Fluxus : Fluxus chronology : key moments and events -- A list of selected Fluxus art works and related primary source materials -- A list of selected Fluxus sources and related secondary sources.


Art That Changed the World

Art That Changed the World
Author: DK
Publisher: Penguin
Total Pages: 402
Release: 2013-10-01
Genre: Art
ISBN: 1465421203

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Experience the uplifting power of art on this breathtaking visual tour of 2,500 paintings and sculptures created by more than 700 artists from Michelangelo to Damien Hirst. This beautiful book brings you the very best of world art from cave paintings to Neoexpressionism. Enjoy iconic must-see works, such as Leonardo da Vinci's Last Supper and Monet's Waterlilies and discover less familiar artists and genres from all parts of the globe. Art That Changed the World covers the full sweep of world art, including the Ming era in China, and Japanese, Hindu, and Indigenous Australian art. It analyses recurring themes such as love and religion, explaining key genres from Romanesque to Conceptual art. Art That Changed the World explores each artist's key works and vision, showing details of their technique, such as Leonardo's use of light and shade. It tells the story of avant-garde works like Manet's Le Dejeuner sur l'herbe (Lunch on the Grass), which scandalized society, and traces how one genre informed another - showing how the Impressionists were inspired by Gustave Courbet, for example, and how Van Gogh was influenced by Japanese prints. Lavishly illustrated throughout, look no further for your essential guide to the pantheon of world art.


In the Spirit of Fluxus

In the Spirit of Fluxus
Author: Elizabeth Armstrong
Publisher:
Total Pages: 200
Release: 1993
Genre: Architecture
ISBN:

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Critical Play

Critical Play
Author: Mary Flanagan
Publisher: MIT Press
Total Pages: 363
Release: 2013-02-08
Genre: Computers
ISBN: 0262518651

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An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique. For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical Play, artist and game designer Mary Flanagan examines alternative games—games that challenge the accepted norms embedded within the gaming industry—and argues that games designed by artists and activists are reshaping everyday game culture. Flanagan provides a lively historical context for critical play through twentieth-century art movements, connecting subversive game design to subversive art: her examples of “playing house” include Dadaist puppet shows and The Sims. She looks at artists’ alternative computer-based games and explores games for change, considering the way activist concerns—including worldwide poverty and AIDS—can be incorporated into game design. Arguing that this kind of conscious practice—which now constitutes the avant-garde of the computer game medium—can inspire new working methods for designers, Flanagan offers a model for designing that will encourage the subversion of popular gaming tropes through new styles of game making, and proposes a theory of alternate game design that focuses on the reworking of contemporary popular game practices.


Grapefruit

Grapefruit
Author: Yoko Ono
Publisher: Simon and Schuster
Total Pages: 328
Release: 2000-10-10
Genre: Art
ISBN: 0743201108

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"With a new introduction by the author"--Jkt.


The 'do-it-yourself' artwork

The 'do-it-yourself' artwork
Author: Anna Dezeuze
Publisher: Manchester University Press
Total Pages: 328
Release: 2012-06-15
Genre: Art
ISBN: 9780719087479

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Viewers of contemporary art are often invited to involve themselves actively in artworks, by entering installations, touching objects, performing instructions, or clicking on interactive websites. Why have artists sought to engage spectators in these new forms of participation? In what ways does active participation affect the viewer's experience and the status of the artwork? Spanning a range of practices, including kinetic art, happenings, environments, performance, installations, relational and new media art from the 1950s to the present, this critical anthology sheds light on the history and specificity of artworks that only come to life when you – the viewer - are invited to "do it yourself." Rather than a specialist topic in the history of twentieth- and twenty-first century art, the "do-it-yourself" artwork raises broader issues concerning the role of the viewer in art, the status of the artwork, and the socio-political relations between art and its contexts.


My Cousin Momo

My Cousin Momo
Author: Zachariah OHora
Publisher: Penguin
Total Pages: 40
Release: 2015-06-02
Genre: Juvenile Fiction
ISBN: 1101993901

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Zachariah OHora's distinctive retro art and kid-friendly humor take the stage in this story about accepting and celebrating differences. Momo is coming to visit, and his cousins are SO excited! But even though Momo is a flying squirrel, he won't fly for his cousin’s friends. Plus, his games are weird. He can't even play hide and seek right! But when Momo's cousins give his strange ways a chance, they realize that doing things differently can be fun...almost as much fun as making a new friend. Fans of Peter Brown and Bob Shea will fall in love with Zachariah OHora’s bold artwork and hilarious characters.