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Finite-State Techniques

Finite-State Techniques
Author: Stoyan Mihov
Publisher: Cambridge University Press
Total Pages: 315
Release: 2019-08
Genre: Computers
ISBN: 1108485413

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Covers the whole spectrum of finite-state methods, from theory to practical applications.


Finite-State Techniques

Finite-State Techniques
Author: Stoyan Mihov
Publisher: Cambridge University Press
Total Pages: 316
Release: 2019-08-01
Genre: Computers
ISBN: 1108621139

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Finite-state methods are the most efficient mechanisms for analysing textual and symbolic data, providing elegant solutions for an immense number of practical problems in computational linguistics and computer science. This book for graduate students and researchers gives a complete coverage of the field, starting from a conceptual introduction and building to advanced topics and applications. The central finite-state technologies are introduced with mathematical rigour, ranging from simple finite-state automata to transducers and bimachines as 'input-output' devices. Special attention is given to the rich possibilities of simplifying, transforming and combining finite-state devices. All algorithms presented are accompanied by full correctness proofs and executable source code in a new programming language, C(M), which focuses on transparency of steps and simplicity of code. Thus, by enabling readers to obtain a deep formal understanding of the subject and to put finite-state methods to real use, this book closes the gap between theory and practice.


Finite-state Language Processing

Finite-state Language Processing
Author: Emmanuel Roche
Publisher: MIT Press
Total Pages: 494
Release: 1997
Genre: Computers
ISBN: 9780262181822

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Finite-state devices, such as finite-state automata, graphs, and finite-state transducers, have been present since the emergence of computer science and are extensively used in areas as various as program compilation, hardware modeling, and database management. Although finite-state devices have been known for some time in computational linguistics, more powerful formalisms such as context-free grammars or unification grammars have typically been preferred. Recent mathematical and algorithmic results in the field of finite-state technology have had a great impact on the representation of electronic dictionaries and on natural language processing, resulting in a new technology for language emerging out of both industrial and academic research. This book presents a discussion of fundamental finite-state algorithms, and constitutes an approach from the perspective of natural language processing.


Synthesis of Finite State Machines

Synthesis of Finite State Machines
Author: Tiziano Villa
Publisher: Springer Science & Business Media
Total Pages: 382
Release: 2012-12-06
Genre: Technology & Engineering
ISBN: 1461561558

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Synthesis of Finite State Machines: Logic Optimization is the second in a set of two monographs devoted to the synthesis of Finite State Machines (FSMs). The first volume, Synthesis of Finite State Machines: Functional Optimization, addresses functional optimization, whereas this one addresses logic optimization. The result of functional optimization is a symbolic description of an FSM which represents a sequential function chosen from a collection of permissible candidates. Logic optimization is the body of techniques for converting a symbolic description of an FSM into a hardware implementation. The mapping of a given symbolic representation into a two-valued logic implementation is called state encoding (or state assignment) and it impacts heavily area, speed, testability and power consumption of the realized circuit. The first part of the book introduces the relevant background, presents results previously scattered in the literature on the computational complexity of encoding problems, and surveys in depth old and new approaches to encoding in logic synthesis. The second part of the book presents two main results about symbolic minimization; a new procedure to find minimal two-level symbolic covers, under face, dominance and disjunctive constraints, and a unified frame to check encodability of encoding constraints and find codes of minimum length that satisfy them. The third part of the book introduces generalized prime implicants (GPIs), which are the counterpart, in symbolic minimization of two-level logic, to prime implicants in two-valued two-level minimization. GPIs enable the design of an exact procedure for two-level symbolic minimization, based on a covering step which is complicated by the need to guarantee encodability of the final cover. A new efficient algorithm to verify encodability of a selected cover is presented. If a cover is not encodable, it is shown how to augment it minimally until an encodable superset of GPIs is determined. To handle encodability the authors have extended the frame to satisfy encoding constraints presented in the second part. The covering problems generated in the minimization of GPIs tend to be very large. Recently large covering problems have been attacked successfully by representing the covering table with binary decision diagrams (BDD). In the fourth part of the book the authors introduce such techniques and extend them to the case of the implicit minimization of GPIs, where the encodability and augmentation steps are also performed implicitly. Synthesis of Finite State Machines: Logic Optimization will be of interest to researchers and professional engineers who work in the area of computer-aided design of integrated circuits.


Game Programming Patterns

Game Programming Patterns
Author: Robert Nystrom
Publisher: Genever Benning
Total Pages: 353
Release: 2014-11-03
Genre: Computers
ISBN: 0990582914

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The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.


Finite State Morphology

Finite State Morphology
Author: Kenneth R. Beesley
Publisher: Center for the Study of Language and Information Publica Tion
Total Pages: 536
Release: 2003
Genre: Computational linguistics
ISBN:

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The finite-state paradigm of computer science has provided a basis for natural-language applications that are efficient, elegant, and robust. This volume is a practical guide to finite-state theory and the affiliated programming languages lexc and xfst. Readers will learn how to write tokenizers, spelling checkers, and especially morphological analyzer/generators for words in English, French, Finnish, Hungarian, and other languages. Included are graded introductions, examples, and exercises suitable for individual study as well as formal courses. These take advantage of widely-tested lexc and xfst applications that are just becoming available for noncommercial use via the Internet.


Finite State Machine Datapath Design, Optimization, and Implementation

Finite State Machine Datapath Design, Optimization, and Implementation
Author: Justin Davis
Publisher: Morgan & Claypool Publishers
Total Pages: 124
Release: 2008
Genre: Electronic digital computers
ISBN: 1598295292

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Finite State Machine Datapath Design, Optimization, and Implementation explores the design space of combined FSM/Datapath implementations. The lecture starts by examining performance issues in digital systems such as clock skew and its effect on setup and hold time constraints, and the use of pipelining for increasing system clock frequency. This is followed by definitions for latency and throughput, with associated resource tradeoffs explored in detail through the use of dataflow graphs and scheduling tables applied to examples taken from digital signal processing applications. Also, design issues relating to functionality, interfacing, and performance for different types of memories commonly found in ASICs and FPGAs such as FIFOs, single-ports, and dual-ports are examined. Selected design examples are presented in implementation-neutral Verilog code and block diagrams, with associated design files available as downloads for both Altera Quartus and Xilinx Virtex FPGA platforms. A working knowledge of Verilog, logic synthesis, and basic digital design techniques is required. This lecture is suitable as a companion to the synthesis lecture titled Introduction to Logic Synthesis using Verilog HDL.


Finite-state Methods and Natural Language Processing

Finite-state Methods and Natural Language Processing
Author: Thomas Hanneforth
Publisher: Universitätsverlag Potsdam
Total Pages: 242
Release: 2008
Genre: Natural language processing (Computer science)
ISBN: 3940793574

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Finite State Machines in Hardware

Finite State Machines in Hardware
Author: Volnei A. Pedroni
Publisher: MIT Press
Total Pages: 353
Release: 2013-12-20
Genre: Technology & Engineering
ISBN: 0262019663

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A comprehensive guide to the theory and design of hardware-implemented finite state machines, with design examples developed in both VHDL and SystemVerilog languages. Modern, complex digital systems invariably include hardware-implemented finite state machines. The correct design of such parts is crucial for attaining proper system performance. This book offers detailed, comprehensive coverage of the theory and design for any category of hardware-implemented finite state machines. It describes crucial design problems that lead to incorrect or far from optimal implementation and provides examples of finite state machines developed in both VHDL and SystemVerilog (the successor of Verilog) hardware description languages. Important features include: extensive review of design practices for sequential digital circuits; a new division of all state machines into three hardware-based categories, encompassing all possible situations, with numerous practical examples provided in all three categories; the presentation of complete designs, with detailed VHDL and SystemVerilog codes, comments, and simulation results, all tested in FPGA devices; and exercise examples, all of which can be synthesized, simulated, and physically implemented in FPGA boards. Additional material is available on the book's Website. Designing a state machine in hardware is more complex than designing it in software. Although interest in hardware for finite state machines has grown dramatically in recent years, there is no comprehensive treatment of the subject. This book offers the most detailed coverage of finite state machines available. It will be essential for industrial designers of digital systems and for students of electrical engineering and computer science.


Recent Advances in Formal Languages and Applications

Recent Advances in Formal Languages and Applications
Author: Zoltán Ésik
Publisher: Springer Science & Business Media
Total Pages: 376
Release: 2006-07-07
Genre: Computers
ISBN: 3540334602

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The contributors present the main results and techniques of their specialties in an easily accessible way accompanied with many references: historical, hints for complete proofs or solutions to exercises and directions for further research. This volume contains applications which have not appeared in any collection of this type. The book is a general source of information in computation theory, at the undergraduate and research level.