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Exploring Character Design

Exploring Character Design
Author: Kevin Hedgpeth
Publisher: Design Exploration
Total Pages: 377
Release: 2006
Genre: Art
ISBN: 9781401862961

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Seasoned character creators Kevin Hedgpeth and Stephen Missal, drawing on the concepts examined in their previous book, Exploring Drawing for Animation, present a definitive guide to designing and developing characters for visual media. Exploring Character Design covers the entire character-creation process, from concept to final product—including research, conceptualization, synthesis, and refinement. Laying out a step-by-step analysis of character construction in accordance with standard industry methodology, Hedgpeth and Missal lead the reader on a fascinating journey into character design theory and practice to show how strong characters are actually built.


Force: Character Design from Life Drawing

Force: Character Design from Life Drawing
Author: Mike Mattesi
Publisher: CRC Press
Total Pages: 257
Release: 2012-11-12
Genre: Art
ISBN: 1136139907

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A unique perspective on a fundamental skill - Character Design is necessary for animators, game designers, comic book artists and illustrators.


Creative Character Design

Creative Character Design
Author: Bryan Tillman
Publisher: Taylor & Francis
Total Pages: 240
Release: 2012-12-12
Genre: Art
ISBN: 1136129812

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Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. The content on the book is based on Bryan's popular 2009 Comic-Con course on 'Character Design'. Learn what makes a character unique and powerful by using shapes, shadows, and form - this title includes 'character model sheets' so you can put it all together yourself, as well as case studies from established artists. It bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters. Based on a standing-room only presentation at Comic-Con 2009 in San Diego, it features the artwork of a collection of professional artists as examples to the techniques shown in the book.


The Silver Way

The Silver Way
Author: Stephen Silver
Publisher:
Total Pages: 248
Release: 2017-04
Genre: Cartoon characters
ISBN: 9781624650345

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"Whether you're a professional artist interested in improving your drawing skills, or an aspiring designer fresh out of college looking to add to your portfolio, The Silver Way will help you build your confidence and strengthen your work in order to successfully design characters for any project, in any style. Chock-full of fun drawing techniques and easy-to-follow tutorials, The Silver Way is the kind of educational art book you'll revisit again and again for guidance, encouragement, and inspiration."--


Virtual Character Design for Games and Interactive Media

Virtual Character Design for Games and Interactive Media
Author: Robin James Stuart Sloan
Publisher: CRC Press
Total Pages: 248
Release: 2015-05-07
Genre: Computers
ISBN: 1466598204

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While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connection with gamers. As virtual characters become more


Character Design from the Ground Up

Character Design from the Ground Up
Author: Kevin Crossley
Publisher: CRC Press
Total Pages: 208
Release: 2019-10-02
Genre: Characters and characteristics in art
ISBN: 9781138428126

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"Make your sketches come to life. From films to games, books to comics, all stories need refined, beautiful characters. This book demystifies the in-demand discipline of character design, starting with the basics of material and equipment, moving on to sketching and 3D mock-ups with full turnarounds and lineups, and culminating in a series of in-depth case studies."--


Cartooning: Character Design

Cartooning: Character Design
Author: Sherm Cohen
Publisher: Walter Foster
Total Pages: 36
Release: 2006-04
Genre: Art
ISBN: 156010967X

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"Designing different 'types,' conveying emotion, adding props and costumes, developing a personal style


Creative Character Design 2e

Creative Character Design 2e
Author: Bryan Tillman
Publisher: CRC Press
Total Pages: 224
Release: 2019-01-24
Genre: Art
ISBN: 1351261673

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What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book demystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best possible game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Reinterprets the classic 12 animation principles for video games, and establishes the fundamentals of creating great video game animation, and how to achieve them. \ A step-by-step explanation of every stage of a game production from the animator’s perspective, offering readers a complete understanding of the expectations of a video game animator. Interviews with notable game animators featuring behind-the-scenes insight and advice. Accompanying animation rig, tutorials and other resources at www.gameanim.com/book.


キャラクターデザイン・トゥデイ

キャラクターデザイン・トゥデイ
Author: 宮崎亜美
Publisher: Pie Books
Total Pages: 0
Release: 2007-10-08
Genre: Language Arts & Disciplines
ISBN: 9784894446342

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A character serves as one of the most powerful communication tools which convey a clear message from a company to its target audience, and differentiates its product from the competitors'. This book features 200 successful characters with each profile, concept as well as the graphic examples. A featured article about the process of creating a character from scratch is also included with useful examples. This book is a good inspirational tool not only for designers but for those who are interested in character businesses.


Character Design Collection: Heroines

Character Design Collection: Heroines
Author: 3dtotal Publishing
Publisher: Character Design Collection
Total Pages: 224
Release: 2021-05-04
Genre:
ISBN: 9781912843268

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New series Character Design Collection features 50 expert artists using professional techniques and approaches to create a library of inspiring sketches.