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Ether Volume 2: Copper Golems

Ether Volume 2: Copper Golems
Author: Matt Kindt
Publisher: Dark Horse Comics
Total Pages: 146
Release: 2019-02-19
Genre: Comics & Graphic Novels
ISBN: 1506705081

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From New York Times bestselling Mind MGMT creator MATT KINDT and Black Hammer's DAVID RUBÍN comes this fantasy adventure about a science-minded hero intent on keeping the balance between Earth and a magic world! Portals between Earth and the Ether begin to crack open unleashing devastating magical fury on our planet and only adventurer Boone Dias can seal the breaches. In order to put an end to this chaos, Boone recruits a powerful team of mystical beings including a grumpy, spell-writing fairy; a bickering, lavender gorilla; and a bull-headed, motorcycling, spell-hacker. These heroes set off on a journey taking the reader through the center of volcanoes, deserts full of living mummies and sphinxes, and a bizarre fairy forest in an effort to save both worlds from complete destruction! Collecting issues #1-5 of Ether series II and featuring a sketchbook section with bonus art from PAUL POPE, MIKE ALLRED, BILL SIENKIEWICZ, MARCOS MARTÍN and JEN BARTEL!


Ether Volume 2: Copper Golems

Ether Volume 2: Copper Golems
Author: Matt Kindt
Publisher: Dark Horse Comics
Total Pages: 148
Release: 2019-02-19
Genre: Comics & Graphic Novels
ISBN: 1506705073

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From New York Times bestselling Mind MGMT creator MATT KINDT and Black Hammer's DAVID RUBÍN comes this fantasy adventure about a science-minded hero intent on keeping the balance between Earth and a magic world! Portals between Earth and the Ether begin to crack open unleashing devastating magical fury on our planet and only adventurer Boone Dias can seal the breaches. In order to put an end to this chaos, Boone recruits a powerful team of mystical beings including a grumpy, spell-writing fairy; a bickering, lavender gorilla; and a bull-headed, motorcycling, spell-hacker. These heroes set off on a journey taking the reader through the center of volcanoes, deserts full of living mummies and sphinxes, and a bizarre fairy forest in an effort to save both worlds from complete destruction! Collecting issues #1-5 of Ether series II and featuring a sketchbook section with bonus art from PAUL POPE, MIKE ALLRED, BILL SIENKIEWICZ, MARCOS MARTÍN and JEN BARTEL!


Ether: Copper Golems #2

Ether: Copper Golems #2
Author: Matt Kindt
Publisher: Dark Horse Comics (Single Issues)
Total Pages: 26
Release: 2018-06-20
Genre: Comics & Graphic Novels
ISBN:

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Matt Kindt! David Rubin! From New York Times bestselling Mind MGMT creator Matt Kindt and _Black Hammer'_s David Rubin comes this fantasy adventure about a science-minded hero intent on keeping the balance between Earth and a magic world!


Ether Library Edition

Ether Library Edition
Author: Matt Kindt
Publisher: Dark Horse Comics
Total Pages: 452
Release: 2021-05-18
Genre: Comics & Graphic Novels
ISBN: 1506711529

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Interdimensional explorer Boone Dias, a brilliant scientist from Earth, enters the magical world of Ether and stumbles onto a great responsibility that takes him through the center of volcanoes, deserts full of living mummies and sphinxes, and a bizarre fairy forest - all leading toward a final climactic battle for the fate of both worlds. Collecting every issue of Ether in deluxe, oversized hardcover edition, along with every cover and all published bonus content.


Ether Library Edition

Ether Library Edition
Author: Matt Kindt
Publisher: Dark Horse Comics
Total Pages: 448
Release: 2021-05-18
Genre: Comics & Graphic Novels
ISBN: 1506711545

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From New York Times bestselling Mind MGMT creator MATT KINDT and Black Hammer's DAVID RUBÍN comes an interdimensional, genre-bending, sci-fi, fantasy, mystery adventure! Interdimensional explorer Boone Dias, a brilliant scientist from Earth, enters the magical world of Ether and stumbles onto a great responsibility that takes him through the center of volcanoes, deserts full of living mummies and sphinxes, and a bizarre fairy forest--all leading toward a final climactic battle for the fate of both worlds. Collecting every issue of Ether in one digital book, along with every cover and all published bonus content. Collects Ether I #1-#5, Ether II #1-#5, and Ether III #1-#5.


Ether Omnibus

Ether Omnibus
Author: Matt Kindt
Publisher: Dark Horse Comics
Total Pages: 443
Release: 2022-04-26
Genre: Comics & Graphic Novels
ISBN: 150672793X

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From New York Times bestselling Mind MGMT creator Matt Kindt and Black Hammer’s David Rubín comes an interdimensional, genre-bending, sci-fi, fantasy, mystery adventure! Interdimensional explorer Boone Dias, a brilliant scientist from Earth, enters the magical world of Ether and stumbles onto a great responsibility that takes him through the center of volcanoes, deserts full of living mummies and sphinxes, and a bizarre fairy forest—all leading toward a final climactic battle for the fate of both worlds. Collecting every issue of Ether in an affordable omnibus edition, along with every cover and all published bonus content! Collects Ether I #1–#5, Ether II #1–#5, & Ether III #1–#5.


World War Z

World War Z
Author: Max Brooks
Publisher: Broadway Books
Total Pages: 434
Release: 2013
Genre: Fiction
ISBN: 0770437400

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An account of the decade-long conflict between humankind and hordes of the predatory undead is told from the perspective of dozens of survivors who describe in their own words the epic human battle for survival, in a novel that is the basis for the June 2013 film starring Brad Pitt. Reissue. Movie Tie-In.


Dungeon

Dungeon
Author: Christophe Blain
Publisher: Nantier Beall Minoustchine Publishing
Total Pages: 0
Release: 2009
Genre: Comic books, strips, etc
ISBN: 9781561635641

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Hyacinthe, Dungeon Keeper-to-be, continues to render cloaked justice nightly as The Night Shirt - when he stumbles upon the one he pines for, Alexandra, an assassin, about to be raped. After a valiant and heroic rescue, his wettest dreams come true - with dire consequences. Cloak and dagger adventure with romantic bravura!


Adventures by Jack Kirby

Adventures by Jack Kirby
Author: Jack Kirby
Publisher:
Total Pages: 196
Release: 2004-12
Genre: Comics & Graphic Novels
ISBN: 9781401202590

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"Originally published in single magazine form in Superman's pal, Jimmy Olsen 142-148."


The Cybernetics Moment

The Cybernetics Moment
Author: Ronald R. Kline
Publisher: JHU Press
Total Pages: 351
Release: 2015-07-15
Genre: Computers
ISBN: 1421416719

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Choice Outstanding Academic Title Cybernetics—the science of communication and control as it applies to machines and to humans—originates from efforts during World War II to build automatic antiaircraft systems. Following the war, this science extended beyond military needs to examine all systems that rely on information and feedback, from the level of the cell to that of society. In The Cybernetics Moment, Ronald R. Kline, a senior historian of technology, examines the intellectual and cultural history of cybernetics and information theory, whose language of “information,” “feedback,” and “control” transformed the idiom of the sciences, hastened the development of information technologies, and laid the conceptual foundation for what we now call the Information Age. Kline argues that, for about twenty years after 1950, the growth of cybernetics and information theory and ever-more-powerful computers produced a utopian information narrative—an enthusiasm for information science that influenced natural scientists, social scientists, engineers, humanists, policymakers, public intellectuals, and journalists, all of whom struggled to come to grips with new relationships between humans and intelligent machines. Kline traces the relationship between the invention of computers and communication systems and the rise, decline, and transformation of cybernetics by analyzing the lives and work of such notables as Norbert Wiener, Claude Shannon, Warren McCulloch, Margaret Mead, Gregory Bateson, and Herbert Simon. Ultimately, he reveals the crucial role played by the cybernetics moment—when cybernetics and information theory were seen as universal sciences—in setting the stage for our current preoccupation with information technologies. "Nowhere in the burgeoning secondary literature on cybernetics in the last two decades is there a concise history of cybernetics, the science of communication and control that helped usher in the current information age in America. Nowhere, that is, until now . . . Readers have in The Cybernetics Moment the first authoritative history of American cybernetics."—Information & Culture "[A]n extremely interesting and stimulating history of the concepts of cybernetics . . . This is a book for everyone to read, relish, and think about."—Choice "As a whole, the book presents a comprehensive in-depth retrospective analysis of the contribution of the American scientific school to the making, formation, and development of cybernetics and information theory. An unquestionable advantage of the book is the skillful use of numerous bibliographic sources by the author that reflect the scientific, engineering, and social significance of the questions being considered, competition of ideas and developments, and also interrelations between scientists."—Cybernetics and System Analysis "Dr. Kline is perhaps uniquely situated to take on so large and complicated [a] topic as cybernetics . . . Readers unfamiliar with Wiener and his work are well advised to start with this well-written and thorough book. Those who are already familiar will still find much that is new and informative in the thorough research and reasoned interpretations."—IEEE History Center "The most comprehensive intellectual history of cybernetics in Cold War America."—Journal of American History "The book will be most valuable as historical background for the large number of disciplines that were involved in the cybernetics moment: computer science, communications engineering, information theory, and the social sciences of sociology and anthropology."—IEEE Technology and Society Magazine "Ronald Kline’s chronicle of cybernetics certainly does what an excellent history of science should do. It takes you there—to the golden age of a new, exciting field. You will almost smell that cigar."—Second-Order Cybernetics "Kline’s The Cybernetics Moment tracks the rise and fall of the cybernetics movement in more detail than any historical account to date."—Los Angeles Review of Books