Ecgbl2015 9th European Conference On Games Based Learning PDF Download
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Author | : Robin Munkvold and Line Kolås |
Publisher | : Academic Conferences and publishing limited |
Total Pages | : 826 |
Release | : 2015-09-18 |
Genre | : Computers |
ISBN | : 1910810584 |
Download ECGBL2015-9th European Conference on Games Based Learning Book in PDF, ePub and Kindle
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Publisher | : |
Total Pages | : |
Release | : 2015 |
Genre | : |
ISBN | : 9781910810590 |
Download Proceedings of the 9th European Conference on Games Based Learning Book in PDF, ePub and Kindle
Author | : Lars Elbæk |
Publisher | : Academic Conferences and publishing limited |
Total Pages | : |
Release | : 2019-10-03 |
Genre | : Education |
ISBN | : 1912764377 |
Download ECGBL 2019 13th European Conference on Game-Based Learning Book in PDF, ePub and Kindle
Author | : |
Publisher | : Academic Conferences and publishing limited |
Total Pages | : |
Release | : |
Genre | : |
ISBN | : 1911218093 |
Download 10th European Conference on Games Based Learning Book in PDF, ePub and Kindle
Author | : |
Publisher | : Academic Conferences and publishing limited |
Total Pages | : |
Release | : 2017-10-05 |
Genre | : |
ISBN | : 1911218573 |
Download ECGBL 2017 11th European Conference on Game-Based Learning Book in PDF, ePub and Kindle
Author | : Dr Melanie Ciussi |
Publisher | : Academic Conferences and publishing limited |
Total Pages | : |
Release | : 2018-10-04 |
Genre | : Games & Activities |
ISBN | : 1912764008 |
Download ECGBL 2018 12th European Conference on Game-Based Learning Book in PDF, ePub and Kindle
Author | : Carsten Busch |
Publisher | : Academic Conferences and Publishing International |
Total Pages | : 456 |
Release | : 2014-11-11 |
Genre | : |
ISBN | : 1910309559 |
Download ECGBL2014-8th European Conference on Games Based Learning Book in PDF, ePub and Kindle
Author | : Patrick Felicia |
Publisher | : Academic Conferences Limited |
Total Pages | : 678 |
Release | : 2012 |
Genre | : Computer simulation |
ISBN | : 1908272694 |
Download ECGBL2013-Proceedings of the 6th European Conference on Games Based Learning Book in PDF, ePub and Kindle
Author | : Rosa Bottino |
Publisher | : Springer |
Total Pages | : 456 |
Release | : 2016-11-21 |
Genre | : Computers |
ISBN | : 3319501828 |
Download Games and Learning Alliance Book in PDF, ePub and Kindle
This book constitutes the refereed proceedings of the 5th International Conference on Games and Learning Alliance, GALA 2016, held in Utrecht, The Netherlands, in December 2016. The 27 revised regular papers presented together with 14 poster papers were carefully reviewed and selected from 55 submissions. The papers cover topics such as games and sustainability; games for math and programming; games and health; games and soft skills; games and management; games and learning; game development and assessment; and mobile games.
Author | : Management Association, Information Resources |
Publisher | : IGI Global |
Total Pages | : 1971 |
Release | : 2021-11-26 |
Genre | : Education |
ISBN | : 1668437112 |
Download Research Anthology on Developments in Gamification and Game-Based Learning Book in PDF, ePub and Kindle
Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.