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Dungeons & Dragons: The Mad Mage's Academy

Dungeons & Dragons: The Mad Mage's Academy
Author: Matt Forbeck
Publisher: Candlewick Entertainment
Total Pages: 129
Release: 2019-09-03
Genre: Juvenile Fiction
ISBN: 1536209252

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Welcome to the Forgotten Realms Endless Quest books, where you don’t just read a fantastic tale. You become the hero — and choose your own fate. You have been tasked with stealing the spell book of Halaster Blackcloak, the mad mage who controls the halls of Undermountain. The book is secreted away inside the halls of a magic academy, so you must navigate your way in by posing as a new student. But you need to move quickly in order to locate the spell book, steal it, and get away without being caught by the mad mage himself. Be on your guard, rogue.


The Mad Mage's Academy

The Mad Mage's Academy
Author: Matt Forbeck
Publisher: D&D Endless Quest
Total Pages: 128
Release: 2019-09
Genre: Children's stories
ISBN: 9781787415096

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The Mad Mage's Academy

The Mad Mage's Academy
Author: Matt Forbeck
Publisher:
Total Pages: 128
Release: 2019-09-03
Genre:
ISBN: 9781536458695

Download The Mad Mage's Academy Book in PDF, ePub and Kindle

You have been tasked with stealing the spell book of Halaster Blackcloak, the mad mage who controls the halls of Undermountain. The book is secreted away inside the halls of a magic academy, so you must navigate your way in by posing as a new student


Dungeons & Dragons: The Mad Mage's Academy

Dungeons & Dragons: The Mad Mage's Academy
Author: Matt Forbeck
Publisher: Candlewick Entertainment
Total Pages: 129
Release: 2019-09-03
Genre: Juvenile Fiction
ISBN: 1536209244

Download Dungeons & Dragons: The Mad Mage's Academy Book in PDF, ePub and Kindle

Welcome to the Forgotten Realms Endless Quest books, where you don’t just read a fantastic tale. You become the hero — and choose your own fate. You have been tasked with stealing the spell book of Halaster Blackcloak, the mad mage who controls the halls of Undermountain. The book is secreted away inside the halls of a magic academy, so you must navigate your way in by posing as a new student. But you need to move quickly in order to locate the spell book, steal it, and get away without being caught by the mad mage himself. Be on your guard, rogue.


Dungeons & Dragons: Escape the Underdark

Dungeons & Dragons: Escape the Underdark
Author: Matt Forbeck
Publisher: National Geographic Books
Total Pages: 0
Release: 2018-08-07
Genre: Juvenile Fiction
ISBN: 1536200654

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Welcome to the Forgotten Realms Endless Quest books, where you don’t just read a fantastic tale. You become the hero — and choose your own fate. You awaken in an underground cell, stripped of your armor and your sword. Your fellow prisoners inform you that you’re trapped in the Underdark, soon to be taken to the great drow city of Menzoberranzan and sold off as a slave. But word is that demons are stirring in the underworld’s depth. Perhaps you can use that to break free, fighter.


Dungeons & Dragons: Into the Jungle

Dungeons & Dragons: Into the Jungle
Author: Matt Forbeck
Publisher: National Geographic Books
Total Pages: 0
Release: 2018-08-10
Genre: Juvenile Fiction
ISBN: 1536202460

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Welcome to the Forgotten Realms Endless Quest books, where you don’t just read a fantastic tale. You become the hero — and choose your own fate. The Harpers have lost one of their own, a legendary adventurer named Artus Cimber, keeper of the artifact known as the Ring of Winter. They’ve hired you to travel to the jungle-clad land of Chult to find him. If only you can manage to find Cimber before the frost giants do — or the zombies that infest the land get you first. You’re in the jungle now, cleric.


Dungeons & Dragons: Dungeon Academy: No Humans Allowed!

Dungeons & Dragons: Dungeon Academy: No Humans Allowed!
Author: Madeleine Roux
Publisher: HarperCollins
Total Pages: 207
Release: 2021-11-02
Genre: Juvenile Fiction
ISBN: 0063039133

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From New York Times bestselling author Madeleine Roux and acclaimed artist Tim Probert comes an all-new original Dungeons & Dragons middle grade series! Welcome to Dungeon Academy, where monsters and creatures train for the dark world that awaits just beyond the dungeon walls! But Zellidora “Zelli” Stormclash is a bit—different. She’s the one thing monsters and creatures of the Forgotten Realms fear the most: Zelli is a human! Knowing she’ll never be accepted, Zelli’s parents disguise her as a minotaur in hopes she’ll blend with the academy’s monstrous surroundings. Zelli does her work, keeps to herself, and becomes “invisible” to everyone. While in History of Horrible Humans class, Zelli learns of the great human adventurer, Allidora Steelstrike, who oddly resembles her. Could Zelli also be a Steelstrike? Seeking answers to her true lineage, Zelli embarks on a dangerous adventure. But she won’t be alone. A vegan owlbear, a cowardly kobold, and a shapeshifting mimic will join Zelli on her quest for truth in a world that holds no place for them. And who knows? Perhaps these monstrous misfits may discover some truths of their own . . . Get ready for humor, heart, magic, and adventure as middle graders and beyond learn to embrace who they are, accept others' differences, and discover that making mistakes is OK—as long as you learn from them.


Warriors & Weapons (Dungeons & Dragons)

Warriors & Weapons (Dungeons & Dragons)
Author: Jim Zub
Publisher: Ten Speed Press
Total Pages: 114
Release: 2019-07-16
Genre: Juvenile Nonfiction
ISBN: 198485643X

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This introductory guide to DUNGEONS & DRAGONS is an illustrated primer to many of the characters you can play in D&D, along with their essential weapons and adventuring tools. In this illustrated guide, you're transported to the legendary and magical worlds of Dungeons & Dragons, where you are presented with one-of-a-kind entries for different types of warriors, as well as the weaponry these fighters need for D&D adventuring. This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young, aspiring adventurers need for learning how to build their own characters, including sample profiles, a flowchart to help you decide what type of warrior to be, and brainstorming challenges to start you thinking like an adventurer whether on your own or in the midst of an exciting quest with friends and fellow players.


Dungeons & Dragons Waterdeep: Dungeon of the Mad Mage (Adventure Book, D&D Roleplaying Game)

Dungeons & Dragons Waterdeep: Dungeon of the Mad Mage (Adventure Book, D&D Roleplaying Game)
Author: Dungeons & Dragons
Publisher: National Geographic Books
Total Pages: 0
Release: 2018-11-20
Genre: Games & Activities
ISBN: 0786966262

Download Dungeons & Dragons Waterdeep: Dungeon of the Mad Mage (Adventure Book, D&D Roleplaying Game) Book in PDF, ePub and Kindle

Explore the mega-dungeon of Undermountain in this adventure for the world’s greatest roleplaying game. In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinthine dungeon shunned by all but the most daring adventurers. Known as Undermountain, this dungeon is the domain of the mad wizard Halaster Blackcloak. Long has the Mad Mage dwelt in these forlorn depths, seeding his lair with monsters, traps, and mysteries—to what end is a constant source of speculation and concern. • The follow up to Waterdeep: Dragon Heist, Dungeon of the Mad Mage takes adventurers deep into one of D&D's biggest dungeons. Each of Undermountain's twenty-three levels is an adventure setting unto itself, and the book includes a map for each one. • Waterdeep, known as the City of Splendors, is one of D&D’s most iconic locations. Also the setting for the board game Lords of Waterdeeep, it’s the jewel of the Sword Coast—a sprawling melting pot held together by firm laws and swift justice. • Dungeon of the Mad Mage is the second of two Dungeons & Dragons books set in Waterdeep. It picks up where the first, Dragon Heist, leaves off, taking characters of 5th level or higher all the way to 20th level. • In D&D, you and your friends coauthor you own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.


Wizards & Spells (Dungeons & Dragons)

Wizards & Spells (Dungeons & Dragons)
Author: Jim Zub
Publisher: Ten Speed Press
Total Pages: 114
Release: 2020-03-10
Genre: Juvenile Nonfiction
ISBN: 1984856472

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An immersive illustrated primer to the enchanted beings, magic users, and spells of Dungeons & Dragons, the leading fantasy role-playing game. This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the wizards, sorcerers, and other magic-makers for which the game is known. Featuring easy-to-follow and entertaining explanations of how spells are created and used in the game, along with original illustrations of the game's essential magical characters, this book shines a spotlight on the mystical side of D&D. The perfect jumping-on point for young fans of fantasy looking to give D&D a try, Wizards and Spells also features prompts to encourage creative problem-solving skills in the dangerous situations that may be encountered in a Dungeons & Dragons adventure.