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Doing Research in Sound Design

Doing Research in Sound Design
Author: Michael Filimowicz
Publisher: CRC Press
Total Pages: 418
Release: 2021-11-23
Genre: Technology & Engineering
ISBN: 1000375196

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Doing Research in Sound Design gathers chapters on the wide range of research methodologies used in sound design. Editor Michael Filimowicz and a diverse group of contributors provide an overview of cross-disciplinary inquiry into sound design that transcends discursive and practical divides. The book covers Qualitative, Quantitative and Mixed Methods inquiry. For those new to sound design research, each chapter covers specific research methods that can be utilized directly in order to begin to integrate the methodology into their practice. More experienced researchers will find the scope of topics comprehensive and rich in ideas for new lines of inquiry. Students and teachers in sound design graduate programs, industry-based R&D experts and audio professionals will find the volume to be a useful guide in developing their skills of inquiry into sound design for any particular application area.


Designing Sound

Designing Sound
Author: Andy Farnell
Publisher: MIT Press
Total Pages: 689
Release: 2010-08-20
Genre: Computers
ISBN: 0262014416

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A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects


Foundations in Sound Design for Linear Media

Foundations in Sound Design for Linear Media
Author: Michael Filimowicz
Publisher: Routledge
Total Pages: 412
Release: 2019-06-19
Genre: Technology & Engineering
ISBN: 1351603825

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This volume provides a comprehensive introduction to foundational topics in sound design for linear media, such as listening and recording; audio postproduction; key musical concepts and forms such as harmony, conceptual sound design, electronica, soundscape, and electroacoustic composition; the audio commons; and sound’s ontology and phenomenology. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use with moving images as well as important forms of composed sound. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its linear forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, media and experience, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.


Sound for Moving Pictures

Sound for Moving Pictures
Author: Neil Hillman
Publisher: CRC Press
Total Pages: 171
Release: 2021-04-26
Genre: Music
ISBN: 100037629X

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Sound for Moving Pictures presents a new and original sound design theory called the Four Sound Areas framework, offering a conceptual template for constructing, deconstructing and communicating all types of motion picture soundtracks; and a way for academics and practitioners to better understand and utilize the deeper, emotive capabilities available to all filmmakers through the thoughtful use of sound design. The Four Sound Areas framework presents a novel approach to sound design that enables the reader to more fully appreciate audience emotions and audience engagement, and provides a flexible, practical model that will allow professionals to more easily create and communicate soundtracks with greater emotional significance and meaning. Of obvious benefit to sound specialists, as well as motion picture professionals such as film producers, directors and picture editors, Sound for Moving Pictures also provides valuable insight for others interested in the subject; such as those involved with teaching soundtrack analysis, or those researching the wider topics of film studies and screen writing.


Sound Design Theory and Practice

Sound Design Theory and Practice
Author: Leo Murray
Publisher: Routledge
Total Pages: 206
Release: 2019-05-22
Genre: Social Science
ISBN: 1317298233

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Sound Design Theory and Practice is a comprehensive and accessible guide to the concepts which underpin the creative decisions that inform the creation of sound design. A fundamental problem facing anyone wishing to practice, study, teach or research about sound is the lack of a theoretical language to describe the way sound is used and a comprehensive and rigorous overarching framework that describes all forms of sound. With the recent growth of interest in sound studies, there is an urgent need to provide scholarly resources that can be used to inform both the practice and analysis of sound. Using a range of examples from classic and contemporary cinema, television and games this book provides a thorough theoretical foundation for the artistic practice of sound design, which is too frequently seen as a ‘technical’ or secondary part of the production process. Engaging with practices in film, television and other digital media, Sound Design Theory and Practice provides a set of tools for systematic analysis of sound for both practitioners and scholars.


Foundations in Sound Design for Interactive Media

Foundations in Sound Design for Interactive Media
Author: Michael Filimowicz
Publisher: Routledge
Total Pages: 366
Release: 2019-06-21
Genre: Technology & Engineering
ISBN: 1351603868

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This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational media and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its interactive forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, design and media, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.


Game Sound

Game Sound
Author: Karen Collins
Publisher: MIT Press
Total Pages: 213
Release: 2008
Genre: Computers
ISBN: 026203378X

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A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. This book introduces readers to the various aspects of game audio, from its development in early games to theoretical discussions of immersion and realism.


Sound Design

Sound Design
Author: David Sonnenschein
Publisher:
Total Pages: 0
Release: 2013-04
Genre: Performing Arts
ISBN: 9781615932023

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"The clash of light sabers in the electrifying duels of Star Wars. The chilling bass line signifying the lurking menace of the shark in Jaws. The otherworldly yet familiar pleas to "phone home" in the enchanting E.T." "These are examples of the different ways sound can contribute to the overall dramatic impact of a film. To craft a distinctive atmosphere, sound design is as important as art direction and cinematography - and it can also be an effective tool to express the personalities of your characters."--Jacket.


Sound Works

Sound Works
Author: Holger Schulze
Publisher:
Total Pages: 0
Release: 2019
Genre: Sound in design
ISBN: 9781501330254

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What is sound design? What function does it have in the early 21st century and what role could it play in the near future? This book explores the current state of functional sound design, its recent history, its characteristic forms of labor and how it is deeply interwoven with everyday life practices. In four parts this book tries to give an answer to the question Why that Sound? with a historical overview on how the magic trick of sound design degraded from providing an incommensurable shock to obeying contemporary ideologies of efficiency; a large visual part with 80 figures documents and questions the current state of Sonic Labor between a sound designer's private workbench, manifold forms of design abuse, and continuous pitching detours; a cultural analysis of Living with Sounds explores how sonic signs are domesticated, how sonic patterns can be decolonized, and what cultural transmission they contribute to leads then to the final part of Sound Works: How is designing sound for the sonic consumers of today situated in a surveillance society between affective labor and silencing dispositives? In what ways can the protagonists of the contemporary sonic workforce transform the situation of sonic labor in the near future? For professional sound designers and sound artists, for design aficionados and passionate listeners, and for researchers in the fields of sound studies, design research and cultural studies this volume provides an essential introduction to sound design as well as a provocative critique of contemporary design practices and soundcultures.


Studying Sound

Studying Sound
Author: Karen Collins
Publisher: MIT Press
Total Pages: 248
Release: 2020-09-01
Genre: Science
ISBN: 0262362910

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An introduction to the concepts and principles of sound design practice, with more than 175 exercises that teach readers to put theory into practice. This book offers an introduction to the principles and concepts of sound design practice, from technical aspects of sound effects to the creative use of sound in storytelling. Most books on sound design focus on sound for the moving image. Studying Sound is unique in its exploration of sound on its own as a medium and rhetorical device. It includes more than 175 exercises that enable readers to put theory into practice as they progress through the chapters.