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Digital Health and the Gamification of Life

Digital Health and the Gamification of Life
Author: Antonio Maturo
Publisher: Emerald Group Publishing
Total Pages: 187
Release: 2018-10-16
Genre: Social Science
ISBN: 1787543668

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This book analyzes the role of health apps to promote medicalization. It considers whether their use is an individual matter, rather than a political and social one, with some apps based on a medical framework positively promoting physical activity and meditation, or whether data-sharing can foster social discrimination.


Digital Health and the Gamification of Life

Digital Health and the Gamification of Life
Author: Antonio Maturo
Publisher: Emerald Group Publishing
Total Pages: 192
Release: 2018-10-16
Genre: Social Science
ISBN: 178754365X

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This book analyzes the role of health apps to promote medicalization. It considers whether their use is an individual matter, rather than a political and social one, with some apps based on a medical framework positively promoting physical activity and meditation, or whether data-sharing can foster social discrimination.


Impacts of Information Technology on Patient Care and Empowerment

Impacts of Information Technology on Patient Care and Empowerment
Author: McHaney, Roger W.
Publisher: IGI Global
Total Pages: 452
Release: 2019-09-20
Genre: Medical
ISBN: 1799800482

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Modern technology has impacted healthcare and interactions between patients and healthcare providers through a variety of means including the internet, social media, mobile devices, and the internet of things. These new technologies have empowered, frustrated, educated, and confused patients by making educational materials more widely available and allowing patients to monitor their own vital signs and self-diagnose. Further analysis of these and future technologies is needed in order to provide new approaches to empowerment, reduce mistakes, and improve overall healthcare. Impacts of Information Technology on Patient Care and Empowerment is a critical scholarly resource that delves into patient access to information and the effect that access has on their relationship with healthcare providers and their health outcomes. Featuring a range of topics such as gamification, mobile computing, and risk analysis, this book is ideal for healthcare practitioners, doctors, nurses, surgeons, hospital staff, medical administrators, patient advocates, researchers, academicians, policymakers, and healthcare students.


Digital Health

Digital Health
Author: Alan Godfrey
Publisher: Elsevier
Total Pages: 398
Release: 2021-07-09
Genre: Technology & Engineering
ISBN: 0128189142

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Digital Health: Exploring Use and Integration of Wearables is the first book to show how and why engineering theory is used to solve real-world clinical applications, considering the knowledge and lessons gathered during many international projects. This book provides a pragmatic A to Z guide on the design, deployment and use of wearable technologies for laboratory and remote patient assessment, aligning the shared interests of diverse professions to meet with a common goal of translating engineering theory to modern clinical practice. It offers multidisciplinary experiences to guide engineers where no clinically advice and expertise may be available. Entering the domain of wearables in healthcare is notoriously difficult as projects and ideas often fail to deliver due to the lack of clinical understanding, i.e., what do healthcare professionals and patients really need? This book provides engineers and computer scientists with the clinical guidance to ensure their novel work successfully translates to inform real-world clinical diagnosis, treatment and management. Presents the first guide for wearable technologies in a multidisciplinary and translational manner Helps engineers design real-world applications to help them better understand theory and drive pragmatic clinical solutions Combines the expertise of engineers and clinicians in one go-to guide, accessible to all


Gamification

Gamification
Author: Therese M. Shea
Publisher: The Rosen Publishing Group, Inc
Total Pages: 50
Release: 2013-07-15
Genre: Juvenile Nonfiction
ISBN: 1448895197

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The concept of gamification turns healthy behaviors, such as losing weight or helping the environment, into a game that rewards success. This new and exciting niche in the game industry provides limitless opportunities for young people who are interested in the cutting edge of computers and technology, and how it interacts with daily life. This book does an excellent job of explaining exactly what gamification is by showing how technologies such as smartphones and apps are upending the way games are conceived and played. The reader is then introduced to specific examples of gamification concepts in the areas of environmentalism, education, health, and social causes. These include games that incentivize such behaviors exercising, recycling, and volunteering in the community. The examples illustrate the potential of this new concept in computer technology, sparking an interest in future computer scientists to jump into the field.


Harnessing the Power of Technology to Improve Lives

Harnessing the Power of Technology to Improve Lives
Author: P. Cudd
Publisher: IOS Press
Total Pages: 1156
Release: 2017-09-05
Genre: Medical
ISBN: 1614997985

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The lives of people with disabilities are complex and various, and there are many situations where technology – particularly assistive technology – already makes a real difference. It is clear that smart phone and tablet computer based solutions continue to enhance the independence of many users, but it is also important that more traditional assistive technologies and services are not forgotten or neglected. This book presents the proceedings of the 14th conference of the Association for the Advancement of Assistive Technology in Europe (AAATE 2017) entitled: ‘Harnessing the power of technology to improve lives’, held in Sheffield, UK, in September 2017. This 4-day event about assistive technologies (AT) highlights the association’s interest in innovating not only technology, but also services, and addresses the global challenge of meeting the needs of the increasing number of people who could benefit from assistive technology. The 200+ papers in the book are grouped under 30 subject headings, and include contributions on a wide range of topical subjects, including aging well and dementia; care robotics; eHealth and apps; innovations; universal design; sport; and disordered speech. The breadth of the AAATE conference reflects people’s life needs and so the book is sure to contain something of interest to all those whose work involves the design, development and use of assistive technology, whatever the situation. The photo on the front cover illustrates the breadth of assistive technologies that can improve lives. Photographer: Simon Butler.


IoT in Healthcare and Ambient Assisted Living

IoT in Healthcare and Ambient Assisted Living
Author: Gonçalo Marques
Publisher: Springer Nature
Total Pages: 375
Release: 2021-01-04
Genre: Technology & Engineering
ISBN: 9811598975

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This book presents the state of the art of Internet of Things (IoT) from the perspective of healthcare and Ambient Assisted Living (AAL). It discusses the emerging technologies in healthcare services used for healthcare professionals and patients for enhanced living environments and public health. The topics covered in this book include emerging eHealth IoT applications, Internet of Medical Things, health sensors, and wearable sensors for pervasive and personalized healthcare, and smart homes applications for enhanced health and well-being. The book also presents various ideas for the design and development of IoT solutions for healthcare and AAL. It will be useful for bioengineers and professionals working in the areas of healthcare as well as health informatics.


Handbook of Research on Solving Modern Healthcare Challenges With Gamification

Handbook of Research on Solving Modern Healthcare Challenges With Gamification
Author: Alexandre Peixoto de Queirós, Ricardo
Publisher: IGI Global
Total Pages: 382
Release: 2021-01-22
Genre: Medical
ISBN: 179987477X

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While many fields such as e-learning, business, and marketing have taken advantage of the potential of gamification, the healthcare domain has just started to exploit this emerging trend, still in an ad-hoc fashion. Despite the huge potential of applying gamification on several topics of healthcare, there are scarce theoretical studies regarding methodologies, techniques, specifications, and frameworks. These applications must be examined further as they can be used to solve major healthcare-related challenges such as care plan maintenance, medication adherence, phobias treatment, or patient education. Handbook of Research on Solving Modern Healthcare Challenges With Gamification aims to share new approaches and methodologies to build e-health solutions using gamification and identifies new trends on this topic from pedagogical strategies to technological approaches. This book serves as a collection of knowledge that builds the theoretical foundations that can be helpful in creating sustainable e-health solutions in the future. While covering topics such as augmented and virtual reality, ethical issues in gamification, e-learning, telehealth services, and digital applications, this book is essential for research scholars, healthcare/computer science teachers and students pursuing healthcare/computer science-related subjects, enterprise developers, practitioners, researchers, academicians, and students interested in the latest developments and research solving healthcare challenges with modern e-health solutions using gamification.


Artificial Intelligence in Healthcare

Artificial Intelligence in Healthcare
Author: Adam Bohr
Publisher: Academic Press
Total Pages: 385
Release: 2020-06-21
Genre: Computers
ISBN: 0128184396

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Artificial Intelligence (AI) in Healthcare is more than a comprehensive introduction to artificial intelligence as a tool in the generation and analysis of healthcare data. The book is split into two sections where the first section describes the current healthcare challenges and the rise of AI in this arena. The ten following chapters are written by specialists in each area, covering the whole healthcare ecosystem. First, the AI applications in drug design and drug development are presented followed by its applications in the field of cancer diagnostics, treatment and medical imaging. Subsequently, the application of AI in medical devices and surgery are covered as well as remote patient monitoring. Finally, the book dives into the topics of security, privacy, information sharing, health insurances and legal aspects of AI in healthcare. Highlights different data techniques in healthcare data analysis, including machine learning and data mining Illustrates different applications and challenges across the design, implementation and management of intelligent systems and healthcare data networks Includes applications and case studies across all areas of AI in healthcare data


Metaverse Technologies in Healthcare

Metaverse Technologies in Healthcare
Author: Rajesh Kumar Dhanaraj
Publisher: Elsevier
Total Pages: 316
Release: 2024-08-01
Genre: Medical
ISBN: 0443135665

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Metaverse Technologies in Healthcare focuses on data analysis, utilizing the possibilities of data to increase the effectiveness of healthcare organizations. As healthcare services aim to maintain the physical, mental, social and emotional well-being of human lives while the Metaverse is a blend of technological trends- Artificial Intelligence (AI), Augmented Reality (AR) and Virtual Reality (VR), collectively, they can deliver treatments and medicines, lower costs, and substantially enhance patient outcomes. The book redefines the digital health experience and describes the advantages of the Metaverse-based NFT technology in the healthcare sector, facilitating NFT avatars to interact with targeted audiences, and more. Shows the potential of digital experiences on the healthcare sector Focuses on the leading channels fueling the digital health space, such as Telemedicine, Digital Twins, Block chain, Internet of Things, and Robotics, providing new directions in this sector Provides guidance to healthcare companies on how to augment their Digital Roadmaps with personalized care