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Designing Digital Musical Instruments Using Probatio

Designing Digital Musical Instruments Using Probatio
Author: Filipe Calegario
Publisher: Springer
Total Pages: 152
Release: 2018-12-24
Genre: Computers
ISBN: 3030028925

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The author presents Probatio, a toolkit for building functional DMI (digital musical instruments) prototypes, artifacts in which gestural control and sound production are physically decoupled but digitally mapped. He uses the concept of instrumental inheritance, the application of gestural and/or structural components of existing instruments to generate ideas for new instruments. To support analysis and combination, he then leverages a traditional design method, the morphological chart, in which existing artifacts are split into parts, presented in a visual form and then recombined to produce new ideas. And finally he integrates the concept and the method in a concrete object, a physical prototyping toolkit for building functional DMI prototypes: Probatio. The author's evaluation of this modular system shows it reduces the time required to develop functional prototypes. The book is useful for researchers, practitioners, and graduate students in the areas of musical creativity and human-computer interaction, in particular those engaged in generating, communicating, and testing ideas in complex design spaces.


Built for Performance

Built for Performance
Author: John Sullivan
Publisher:
Total Pages:
Release: 2021
Genre:
ISBN:

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"The field of digital musical instrument (DMI) design is highly interdisciplinary and comprises a variety of different approaches to developing new instruments and putting them into artistic use. While these vibrant ecosystems of design and creative practice thrive in certain communities, they tend to be concentrated within the context of contemporary experimental musical practice and academic research. In more widespread professional performance communities, while digital technology is ubiquitous, the use of truly novel DMIs is uncommon. The aim of this dissertation is to investigate the unique demands that active and professional performers place on their instruments, and identify ways to address these concerns throughout the design process that can facilitate development of instruments that are viable and appealing for professionals to take up into long-term practice. The work presented here represents three phases of user-driven research, using methods drawn from the fields of Human-Computer Interaction and Human-Centered Design. First, a survey of musicians was conducted to understand how DMIs are used across diverse performance practices and identify factors for user engagement with new instruments. Second, design workshops were developed and run with groups of expert musicians that employed non-functional prototyping and design fiction as methods to discover design priorities of performers and develop tangible specifications for future instrument designs. Finally, multiple new DMIs have been designed in two primary contexts: first, three instruments were developed in response to the workshop specifications to meet general criteria for DMI performance; second, two systems for augmented harp performance were built and integrated into a musician's professional practice based on a long-term research-design collaboration. Through these projects, I propose the following contributions that will aid designers in the development of new DMIs intended for professional performers. The survey results have been distilled into a list of considerations for designers to address the unique demands and priorities of active performers in the development of new DMIs. A complete methodology has been developed to generate design specifications for novel DMIs that leverages the tacit knowledge of skilled performers. Finally, I offer practical guidelines, tools and suggestions in the technical design and manufacture of instruments that will be viable for use in long-term professional practice"--


HCI International 2020 - Late Breaking Papers: User Experience Design and Case Studies

HCI International 2020 - Late Breaking Papers: User Experience Design and Case Studies
Author: Constantine Stephanidis
Publisher: Springer Nature
Total Pages: 825
Release: 2020-10-02
Genre: Computers
ISBN: 3030601145

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This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 54 late breaking papers presented in this volume were organized in two topical sections named: User Experience Design and Evaluation Methods and Tools; Design Case Studies; User Experience Case Studies.


New Advances and Novel Applications of Music Technologies for Health, Well-Being, and Inclusion

New Advances and Novel Applications of Music Technologies for Health, Well-Being, and Inclusion
Author: Emma Margareta Frid
Publisher: Frontiers Media SA
Total Pages: 141
Release: 2024-02-06
Genre: Science
ISBN: 2832544150

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The field of research dedicated to the design, creation, use, and evaluation of new sound and music technologies supporting health and well-being is rapidly growing. This research is often conducted in multidisciplinary contexts, with teams working at the intersection of health, psychology, computer science, musical communication and multimodal interaction. As such, the work bridges areas such as universal design, accessibility, music therapy, music technology, Sonic Interaction Design (SID), and Human Computer Interaction (HCI). This Research Topic explores such intersections within music technology research aimed at promoting health and well-being, investigating how new methods, technologies, interfaces, and applications can enable everyone to enjoy the positive benefits of music.


A Field of Possibilities

A Field of Possibilities
Author: Per Anders Nilsson
Publisher:
Total Pages: 365
Release: 2011
Genre: Electronic music
ISBN: 9789197847780

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Abstract: This thesis focuses on a set of digital musical instruments I have designed and developed with ensemble improvisation in mind. The intention is not to create a universal improvisational instrument, but rather to create a set of instruments which each realize one musical idea. My research addresses the meaning and relations between activities in two stages, what I call design time and play time. In short, design time is conception, representation, and articulation of ideas and knowledge outsi... mer de of chronological time, whereas play time takes place in real-time and concerns bodily activity, interaction, and embodied knowledge. In this work aesthetics play a crucial role, and here signify what is important for me. At design time my aesthetic preferences guide the design process, whereas in play time, a subjective aesthetic tenet is that musical improvisation has strong similarities to gaming and play. One hypothesis states that choices made during the design process at the development stages of a digital musical instrument significantly influence ensemble improvisation and musical results at play time. A digital instrument in this work constitutes a field of possibilities, which in play actualizes the aesthetic decisions of its designer, and in cases where the designer and player are one, during play there will be a double influence: directly through the player's actions, and indirectly through the nature of the instrument


The Routledge Research Companion to Electronic Music: Reaching out with Technology

The Routledge Research Companion to Electronic Music: Reaching out with Technology
Author: Simon Emmerson
Publisher: Routledge
Total Pages: 358
Release: 2018-05-16
Genre: Music
ISBN: 131704360X

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The theme of this Research Companion is 'connectivity and the global reach of electroacoustic music and sonic arts made with technology'. The possible scope of such a companion in the field of electronic music has changed radically over the last 30 years. The definitions of the field itself are now broader - there is no clear boundary between 'electronic music' and 'sound art'. Also, what was previously an apparently simple divide between 'art' and 'popular' practices is now not easy or helpful to make, and there is a rich cluster of streams of practice with many histories, including world music traditions. This leads in turn to a steady undermining of a primarily Euro-American enterprise in the second half of the twentieth century. Telecommunications technology, most importantly the development of the internet in the final years of the century, has made materials, practices and experiences ubiquitous and apparently universally available - though some contributions to this volume reassert the influence and importance of local cultural practice. Research in this field is now increasingly multi-disciplinary. Technological developments are embedded in practices which may be musical, social, individual and collective. The contributors to this companion embrace technological, scientific, aesthetic, historical and social approaches and a host of hybrids – but, most importantly, they try to show how these join up. Thus the intention has been to allow a wide variety of new practices to have voice – unified through ideas of 'reaching out' and 'connecting together' – and in effect showing that there is emerging a different kind of 'global music'.


An Enactive Approach to Digital Musical Instrument Design

An Enactive Approach to Digital Musical Instrument Design
Author: Newton Armstrong
Publisher: VDM Publishing
Total Pages: 188
Release: 2007
Genre: Music
ISBN: 9783836419260

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Digital musical instruments bring about new problems and prospects for musical performance. In An enactive approach to digital musical instrument design, Newton Armstrong argues that these problems and prospects are theoretical and philosophical as much as they are technical. Drawing on the enactive cognitive science of Francisco Varela and others, as well as the phenomenology of Martin Heidegger and Maurice Merleau-Ponty, Armstrong outlines a model of interaction based around circular chains of embodied interdependency between performer and instrument, and examines the ways in which technological resistance to human action plays a key role in the incremental acquisition of performative skill. This book is addressed to musicians and artists working with interactive systems, to theorists of new media, and to researchers and designers interested in human factors in computing.


Musical Instrument Design

Musical Instrument Design
Author: Bart Hopkin
Publisher: See Sharp Press
Total Pages: 589
Release: 1996-01-01
Genre: Music
ISBN: 1884365833

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This is an encyclopedic, large-format book containing hundreds of illustrations. While not geared toward making conventional instruments, Musical Instrument Design provides all the information that anyone (amateur or professional) should ever need to construct an amazingly wide variety of percussion, string, and wind instruments. Includes many designs along with parts lists and detailed construction instructions.