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Designing Dead Souls

Designing Dead Souls
Author: Susanne Fusso
Publisher: Stanford University Press
Total Pages: 224
Release: 1993
Genre: Literary Criticism
ISBN: 9780804720496

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This strikingly original work presents an integral and inclusive explanatory model for the elusive narrative strategies of Gogol's Dead Souls; in the process, it draws larger conclusions about Gogol's creative methods and aesthetic concerns. Throughout his career, Gogol manifests two seemingly contradictory urges: the urge toward order, system, clarity and wholeness, and the urge toward disorder, disruption, obscurity, and fragmentation. The author seeks to make a system, an anatomy, of Gogol's impulses toward disorder and disruption in Dead Souls in all their various and distinctive aspects. In anatomizing Gogolian disorder, she explores the mythology of creativity and lying in Gogol; his (at least literary) fear of the family; the relation between the uses of obscurity in Dead Souls and the poetry of Russian Sentimentalism, especially Zhukovskii's; Dead Souls as parable; and the mutually subversive relation between ¹ction and non¹ction in Gogol.


Designing Dead Souls

Designing Dead Souls
Author: Susanne Fusso
Publisher:
Total Pages: 212
Release: 2022
Genre: LITERARY CRITICISM
ISBN: 9781503623583

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Dead Souls

Dead Souls
Author: Николай Васильевич Гоголь
Publisher: Oxford University Press, USA
Total Pages: 500
Release: 1998
Genre: Fiction
ISBN: 9780192818379

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Although Dead Souls (1842) was largely composed by Gogol during self-imposed exile in Italy in the late 1830s, his last work remains to this day the most essentially Russian of all the great novels in Russian literature. As we follow its hero Chichikov, a dismissed civil servant turned confidence man, about the Russian countryside in pursuit of his shady enterprise, there unfolds before us a gallery of characters worthy in comic range of Chaucer, Rabelais, Fielding, and Sterne. With its rich and ebullient language, ironic twists, and startling juxtapositions, Dead Souls stands as one of the most unusual and poetic masterpieces of the nineteenth century. This new translation by Christopher English includes the surviving chapters and fragments of Part Two, and is complemented by an introductory essay by the pre-eminent Gogol scholar, Robert Maguire.


Dead Souls

Dead Souls
Author: Nikolai Gogol
Publisher: Penguin
Total Pages: 516
Release: 2004-12-28
Genre: Fiction
ISBN: 9780140448078

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One of the most unusual works of nineteenth-century fiction and a devastating satire on social hypocrisy Chichikov, a mysterious stranger, arrives in a provincial town and visits a succession of landowners to make each a strange offer. He proposes to buy the names of dead serfs still registered on the census, saving their owners from paying tax on them, and to use these “souls” as collateral to reinvent himself as a gentleman. In this ebullient masterpiece, Gogol created a grotesque gallery of human types, from the bear-like Sobakevich to the insubstantial fool Manilov, and, above all, the devilish con man Chichikov. For more than seventy years, Penguin has been the leading publisher of classic literature in the English-speaking world. With more than 1,700 titles, Penguin Classics represents a global bookshelf of the best works throughout history and across genres and disciplines. Readers trust the series to provide authoritative texts enhanced by introductions and notes by distinguished scholars and contemporary authors, as well as up-to-date translations by award-winning translators.


Dark Souls

Dark Souls
Author: From Software
Publisher: Udon Entertainment
Total Pages: 0
Release: 2014-01-21
Genre: Art
ISBN: 9781926778891

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Showcasing the grim and chilling artwork behind the fan-favorite Dark Souls game in a gorgeous hardcover collection, Dark Souls: Design Works features key visuals, concept art, character & monster designs, rough sketches, and an exclusive interview with the game's creators.


Dark Souls III: Design Works

Dark Souls III: Design Works
Author: Various
Publisher: Udon Entertainment
Total Pages: 0
Release: 2018-11-20
Genre: Computer adventure games
ISBN: 9781772940640

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Collects the gritty and hair-raising artwork behind Dark Souls III, featuring armor and weapon designs, character concepts, enemies, bosses, environments, DLC artwork, and more!


Gogol’s Crime and Punishment

Gogol’s Crime and Punishment
Author: Urs Heftrich
Publisher: Academic Studies PRess
Total Pages: 276
Release: 2022-01-25
Genre: Literary Criticism
ISBN: 1644697645

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This monograph is nothing less than a bold attempt at solving the riddle of Gogol’s novel Dead Souls that even inspired a staging of Dead Souls at Schauspiel Stuttgart. Heftrich gives a comprehensive, coherent answer to the question of the novel’s meaning by meticulously laying bare its structure. The first part of the monograph is dedicated to one section of Gogol’s novel that has been neglected by virtually all critics - a clue that leads to a strictly ethical reading of Gogol’s epic. Gogol, as it emerges, constructed Dead Souls strictly according to a moral pattern. It is amazing to discover how flawlessly Dead Souls is built in this regard. The novel thus proves to be a true descendant of medieval romance with its inseparable interrelation between ethics and epics.


Encyclopedia of the Novel

Encyclopedia of the Novel
Author: Paul Schellinger
Publisher: Routledge
Total Pages: 838
Release: 2014-04-08
Genre: Literary Criticism
ISBN: 1135918260

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The Encyclopedia of the Novel is the first reference book that focuses on the development of the novel throughout the world. Entries on individual writers assess the place of that writer within the development of the novel form, explaining why and in exactly what ways that writer is importnant. Similarly, an entry on an individual novel discusses the importance of that novel not only form, analyzing the particular innovations that novel has introduced and the ways in which it has influenced the subsequent course of the genre. A wide range of topic entries explore the history, criticism, theory, production, dissemination and reception of the novel. A very important component of the Encyclopedia of the Novel is its long surveys of development of the novel in various regions of the world.


The Nose and Other Stories

The Nose and Other Stories
Author: Nikolai Gogol
Publisher: Columbia University Press
Total Pages: 418
Release: 2020-09-01
Genre: Literary Collections
ISBN: 0231549067

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Nikolai Gogol’s novel Dead Souls and play The Government Inspector revolutionized Russian literature and continue to entertain generations of readers around the world. Yet Gogol’s peculiar genius comes through most powerfully in his short stories. By turns—or at once—funny, terrifying, and profound, the tales collected in The Nose and Other Stories are among the greatest achievements of world literature. These stories showcase Gogol’s vivid, haunting imagination: an encounter with evil in a darkened church, a downtrodden clerk who dreams only of a new overcoat, a nose that falls off a face and reappears around town on its own, outranking its former owner. Written between 1831 and 1842, they span the colorful setting of rural Ukraine to the unforgiving urban landscape of St. Petersburg to the ancient labyrinth of Rome. Yet they share Gogol’s characteristic obsessions—city crowds, bureaucratic hierarchy and irrationality, the devil in disguise—and a constant undercurrent of the absurd. Susanne Fusso’s translations pay careful attention to the strangeness and wonder of Gogol's style, preserving the inimitable humor and oddity of his language. The Nose and Other Stories reveals why Russian writers from Dostoevsky to Nabokov have returned to Gogol as the cornerstone of their unparalleled literary tradition.


Dark Souls. Beyond the Grave - Volume 1

Dark Souls. Beyond the Grave - Volume 1
Author: Damien Mecheri
Publisher: Third Editions
Total Pages: 304
Release: 2019-02-19
Genre: Games & Activities
ISBN: 2377840000

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Story of a saga video games... If the Dark Souls series managed to seduce players and journalists, it was mainly by word of mouth. It was such a great success that Dark Souls 2 was named “Game of the Year” 2014 by the vast majority of gaming magazines and websites. To date, this saga is one of the most important in the gaming industry. The odd thing is that these games are well known for their difficulty and their cryptic universe. This publication narrates the epic success story, but also describes its gameplay mechanics and its specific lore across more than 300 pages. Characters, plots and the scenario of the three Souls (Demon's Souls, Dark Souls and Dark Souls II) are deciphered by Damien Mecheri and Sylvain Romieu, who spent a long year studying these dense and enigmatic games down to the smallest detail. The serie Dark Souls and her spiritual father Demon's Souls will not have secrets for you anymore! EXTRACT In May 2014, Hidetaka Miyazaki succeeded Naotoshi Zin as president of FromSoftware, after the studio was purchased by Kadokawa Shoten. This was a highly significant promotion for the person who had led the company’s most successful project, Dark Souls. And yet, he did not lose from view what had attracted him to the field: an insatiable creative drive. In spite of his new status within the studio, one of the conditions he requested and was granted was to remain creative director of his new project: Bloodborne. This allowed him to successfully design this spiritual successor to the first Souls game, while also assuming his new responsibilities. Given his drive to work and create, it is not surprising how quickly Miyazaki moved up through the ranks. ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.