Designing Connected Products PDF Download

Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download Designing Connected Products PDF full book. Access full book title Designing Connected Products.

Designing Connected Products

Designing Connected Products
Author: Claire Rowland
Publisher: "O'Reilly Media, Inc."
Total Pages: 726
Release: 2015-05-18
Genre: Computers
ISBN: 1449372716

Download Designing Connected Products Book in PDF, ePub and Kindle

Networked thermostats, fitness monitors, and door locks show that the Internet of Things can (and will) enable new ways for people to interact with the world around them. But designing connected products for consumers brings new challenges beyond conventional software UI and interaction design. This book provides experienced UX designers and technologists with a clear and practical roadmap for approaching consumer product strategy and design in this novel market. By drawing on the best of current design practice and academic research, Designing Connected Products delivers sound advice for working with cross-device interactions and the complex ecosystems inherent in IoT technology.


Designing Connected Products

Designing Connected Products
Author: Claire Rowland
Publisher: "O'Reilly Media, Inc."
Total Pages: 726
Release: 2015-05-18
Genre: COMPUTERS
ISBN: 1449372724

Download Designing Connected Products Book in PDF, ePub and Kindle

Networked thermostats, fitness monitors, and door locks show that the Internet of Things can (and will) enable new ways for people to interact with the world around them. But designing connected products for consumers brings new challenges beyond conventional software UI and interaction design. This book provides experienced UX designers and technologists with a clear and practical roadmap for approaching consumer product strategy and design in this novel market. By drawing on the best of current design practice and academic research, Designing Connected Products delivers sound advice for working with cross-device interactions and the complex ecosystems inherent in IoT technology.


Designing Connected Content

Designing Connected Content
Author: Carrie Hane
Publisher: New Riders
Total Pages: 256
Release: 2017-12-06
Genre: Computers
ISBN: 0134764048

Download Designing Connected Content Book in PDF, ePub and Kindle

With digital content published across more channels than ever before, how can you make yours easy to find, use, and share? Is your content ready for the next wave of content platforms and devices? In Designing Connected Content, Mike Atherton and Carrie Hane share an end-to-end process for building a structured content framework. They show you how to research and model your subject area based on a shared understanding of the important concepts, and how to plan and design interfaces for mobile, desktop, voice, and beyond. You will learn to reuse and remix your valuable content assets to meet the needs of today and the opportunities of tomorrow. Discover a design method that starts with content, not pixels. Master the interplay of content strategy, content design, and content management as you bring your product team closer together and encourage them to think content first. Learn how to Model your content and its underlying subject domain Design digital products that scale without getting messy Bring a cross-functional team together to create content that can be efficiently managed and effectively delivered Create a framework for tackling content overload, a multitude of devices, constantly changing design trends, and siloed content creation


Designing Multi-Device Experiences

Designing Multi-Device Experiences
Author: Michal Levin
Publisher: "O'Reilly Media, Inc."
Total Pages: 322
Release: 2014-02-13
Genre: Computers
ISBN: 1449340431

Download Designing Multi-Device Experiences Book in PDF, ePub and Kindle

Welcome to our multi-device world, a world where a user’s experience with one application can span many devices—a smartphone, a tablet, a computer, the TV, and beyond. This practical book demonstrates the variety of ways devices relate to each other, combining to create powerful ensembles that deliver superior, integrated experiences to your users. Learn a practical framework for designing multi-device experiences, based on the 3Cs—Consistent, Complementary, and Continuous approaches Graduate from offering everything on all devices, to delivering the right thing, at the right time, on the best (available) device Apply the 3Cs framework to the broader realm of the Internet of Things, and design multi-device experiences that anticipate a fully connected world Learn how to measure your multi-device ecosystem performance Get ahead of the curve by designing for a more connected future


Designing the Internet of Things

Designing the Internet of Things
Author: Adrian McEwen
Publisher: John Wiley & Sons
Total Pages: 336
Release: 2013-11-07
Genre: Computers
ISBN: 1118430654

Download Designing the Internet of Things Book in PDF, ePub and Kindle

Take your idea from concept to production with this unique guide Whether it's called physical computing, ubiquitous computing, or the Internet of Things, it's a hot topic in technology: how to channel your inner Steve Jobs and successfully combine hardware, embedded software, web services, electronics, and cool design to create cutting-edge devices that are fun, interactive, and practical. If you'd like to create the next must-have product, this unique book is the perfect place to start. Both a creative and practical primer, it explores the platforms you can use to develop hardware or software, discusses design concepts that will make your products eye-catching and appealing, and shows you ways to scale up from a single prototype to mass production. Helps software engineers, web designers, product designers, and electronics engineers start designing products using the Internet-of-Things approach Explains how to combine sensors, servos, robotics, Arduino chips, and more with various networks or the Internet, to create interactive, cutting-edge devices Provides an overview of the necessary steps to take your idea from concept through production If you'd like to design for the future, Designing the Internet of Things is a great place to start.


Designing Connected Products

Designing Connected Products
Author: Claire Rowland. Elizabeth Goodman. Martin Charlier. Ann Light. Alfred Lui
Publisher:
Total Pages:
Release: 2015
Genre:
ISBN: 9781449372682

Download Designing Connected Products Book in PDF, ePub and Kindle


Understanding Industrial Design

Understanding Industrial Design
Author: Simon King
Publisher: "O'Reilly Media, Inc."
Total Pages: 288
Release: 2016-01-20
Genre: Computers
ISBN: 1491920343

Download Understanding Industrial Design Book in PDF, ePub and Kindle

With the coming flood of connected products, many UX and interaction designers are looking into hardware design, a discipline largely unfamiliar to them. If you’re among those who want to blend digital and physical design concepts successfully, this practical book helps you explore seven long-standing principles of industrial design. Two present and former design directors at IDEO, the international design and innovation firm, use real-world examples to describe industrial designs that are sensorial, simple, enduring, playful, thoughtful, sustainable, and beautiful. You’ll learn how to approach, frame, and evaluate your designs as they extend beyond the screen and into the physical world. Sensorial: create experiences that fully engage our human senses Simple: design simple products that provide overall clarity in relation to their purpose Enduring: build products that wear well and live on as classics Playful: use playful design to go beyond functionality and create emotional connections Thoughtful: observe people’s struggles and anticipate their needs Sustainable: design products that reduce environmental impact Beautiful: elevate the experience of everyday products through beauty


Modern Embedded Computing

Modern Embedded Computing
Author: Peter Barry
Publisher: Elsevier
Total Pages: 545
Release: 2012-01-27
Genre: Computers
ISBN: 0123914906

Download Modern Embedded Computing Book in PDF, ePub and Kindle

Modern embedded systems are used for connected, media-rich, and highly integrated handheld devices such as mobile phones, digital cameras, and MP3 players. This book provides an understanding of the platform architecture of modern embedded computing systems that drive mobile devices.


Designing for Wearables

Designing for Wearables
Author: Scott Sullivan
Publisher: "O'Reilly Media, Inc."
Total Pages: 194
Release: 2016-12-20
Genre: Computers
ISBN: 1491944102

Download Designing for Wearables Book in PDF, ePub and Kindle

Now may be the perfect time to enter the wearables industry. With the range of products that have appeared in recent years, you can determine which ideas resonate with users and which don’t before leaping into the market. In this practical guide, author Scott Sullivan examines the current wearables ecosystem and then demonstrates the impact that service design in particular will have on these types of devices going forward. You’ll learn about the history and influence of activity trackers, smartwatches, wearable cameras, the controversial Google Glass experiment, and other devices that have come out of the recent Wild West period. This book also dives into many other aspects of wearables design, including tools for creating new products and methodologies for measuring their usefulness. You’ll explore: Emerging types of wearable technologies How to design services around wearable devices Key concepts that govern service design Prototyping processes and tools such as Arduino and Processing The importance of storytelling for introducing new wearables How wearables will change our relationship with computers


Designing for Emerging Technologies

Designing for Emerging Technologies
Author: Jonathan Follett
Publisher: "O'Reilly Media, Inc."
Total Pages: 503
Release: 2014-11-07
Genre: Computers
ISBN: 1449370667

Download Designing for Emerging Technologies Book in PDF, ePub and Kindle

The recent digital and mobile revolutions are a minor blip compared to the next wave of technological change, as everything from robot swarms to skin-top embeddable computers and bio printable organs start appearing in coming years. In this collection of inspiring essays, designers, engineers, and researchers discuss their approaches to experience design for groundbreaking technologies. Design not only provides the framework for how technology works and how it’s used, but also places it in a broader context that includes the total ecosystem with which it interacts and the possibility of unintended consequences. If you’re a UX designer or engineer open to complexity and dissonant ideas, this book is a revelation. Contributors include: Stephen Anderson, PoetPainter, LLC Lisa Caldwell, Brazen UX Martin Charlier, Independent Design Consultant Jeff Faneuff, Carbonite Andy Goodman, Fjord US Camille Goudeseune, Beckman Institute, University of Illinois at Urbana-Champaign Bill Hartman, Essential Design Steven Keating, MIT Media Lab, Mediated Matter Group Brook Kennedy, Virginia Tech Dirk Knemeyer, Involution Studios Barry Kudrowitz, University of Minnesota Gershom Kutliroff, Omek Studio at Intel Michal Levin, Google Matt Nish-Lapidus, Normative Erin Rae Hoffer, Autodesk Marco Righetto, SumAll Juhan Sonin, Involution Studios Scott Stropkay, Essential Design Scott Sullivan, Adaptive Path Hunter Whitney, Hunter Whitney and Associates, Inc. Yaron Yanai, Omek Studio at Intel