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Designa

Designa
Author: Adam Tetlow
Publisher: eBook Partnership
Total Pages: 416
Release: 2020-09-09
Genre: Art
ISBN: 191270627X

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Have you ever stared at patterned wallpaper and wondered how it was designed? Been captivated by some priceless Celtic art? Or boggled at a beautiful Islamic pattern? Have you ever stepped back and thought about the illusion of reality your senses create for you? Or pondered the symmetries which inform your feelings of what seems right? Is there a Golden secret, revealed by nature herself, which is common to all of the traditional arts? Packed with information and exquisite illustrations by more than twelve expert authors, Designa is the ultimate sourcebook for visual artists and designers of every kind.


The Art of Game Design

The Art of Game Design
Author: Jesse Schell
Publisher: CRC Press
Total Pages: 604
Release: 2014-11-06
Genre: Computers
ISBN: 1466598646

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Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.


Design a Better Business

Design a Better Business
Author: Patrick van der Pijl
Publisher: John Wiley & Sons
Total Pages: 277
Release: 2016-09-21
Genre: Business & Economics
ISBN: 1119272114

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This book stitches together a complete design journey from beginning to end in a way that you’ve likely never seen before, guiding readers (you) step-by-step in a practical way from the initial spark of an idea all the way to scaling it into a better business. Design a Better Business includes a comprehensive set of tools (over 20 total!) and skills that will help you harness opportunity from uncertainty by building the right team(s) and balancing your point of view against new findings from the outside world. This book also features over 50 case studies and real life examples from large corporations such as ING Bank, Audi, Autodesk, and Toyota Financial Services, to small startups, incubators, and social impact organizations, providing a behind the scenes look at the best practices and pitfalls to avoid. Also included are personal insights from thought leaders such as Steve Blank on innovation, Alex Osterwalder on business models, Nancy Duarte on storytelling, and Rob Fitzpatrick on questioning, among others.


The Art of Game Design

The Art of Game Design
Author: Jesse Schell
Publisher: CRC Press
Total Pages: 935
Release: 2019-07-31
Genre: Computers
ISBN: 1351803638

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The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalise your design. This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more. Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers - helping to make better games faster.


Comprehensive Systems Design: A New Educational Technology

Comprehensive Systems Design: A New Educational Technology
Author: Charles Reigeluth
Publisher: Springer Science & Business Media
Total Pages: 456
Release: 1993-08-11
Genre: Education
ISBN: 9783540566779

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Educational technology in the broadest sense is knowledge and competence forimproving the educational process: for using hardware (equipment), software (methods), and "underware" (underlying organizational structures). This volume in the Special Programme on Advanced Educational Technology presents the results of a NATO Advanced Research Workshop on educational systems design as a new educational technology. The objective of the workshop was toadvance our knowledge about the comprehensive systems design approach for improving educational systems. The workshop was organized for the transdisciplinary interaction of three scientific groups representing design science, organizational/systems science, and educationaltechnology. Participants were selected based on their scholarship as members of one or more of these three groups. The book opens with theframing papers sent by the editors to participants prior to the workshop, then presents five sets of thematic contributions: the conceptual and empirical contexts of comprehensive systems design, the systems design focus, a systems view of designing educational systems, the educational context of systems design, and high technology focus in systems design.


IT Architect: Foundation in the Art of Infrastructure Design: A Practical Guide for IT Architects

IT Architect: Foundation in the Art of Infrastructure Design: A Practical Guide for IT Architects
Author: John Yani Arrasjid, VCDX-001
Publisher: Lulu.com
Total Pages: 448
Release: 2012-03-20
Genre: Computers
ISBN: 0996647708

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The first book in the IT Architect series helps aspiring & experienced IT infrastructure architects/administrators, and those pursuing infrastructure design certifications, establish a solid foundation in the art of infrastructure design. The three autho


Industrial Arts Design : A Textbook of Practical Methods for Students, Teachers, and Craftsmen

Industrial Arts Design : A Textbook of Practical Methods for Students, Teachers, and Craftsmen
Author: William H. Varnum
Publisher: Scott, Foresman and Company
Total Pages: 296
Release:
Genre:
ISBN:

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Industrial Arts Design : A Textbook of Practical Methods for Students, Teachers, and Craftsmen Place for the Book. As a textbook, Industrial Arts Design is a practical guide for designing in wood, clay, and base and precious metals. It is intended for individual student use in the High Schools, Normal Schools, and Colleges and as a reference book for elementary school teachers. Its more complex problems are intended as definite helps to the industrial arts designer or craftsman. The wood problems are treated with special reference to their adaptability to bench and cabinet work. Need of the Book. It has been written to fill a decided demand for a textbook that shall, without loss of time, directly apply well-recognized principles of general design to specific materials and problems encountered in the Industrial Arts. A brief description of the decorative processes adapted to the materials under discussion with the design principles directly applying to these processes, insures designs that may be worked out in the studio or shop. It is hoped that this provision will eliminate the large number of impractical designs that are frequently entirely unfitted to the technic of the craft. This lack of mutual technical understanding between the teacher of design and the shop work instructor is the cause of friction that it is hoped will be removed by the methods advocated in these pages. The Author's Motive. It has been the intention to reduce unrelated and abstract theories to a minimum and reach directly rules and conclusions that shall be applicable to typical materials in common use in the schools and industries. The original conception materialized in the publication of a series of articles upon Design in the Industrial Arts Magazine, in 1915. These articles were favorably received and their results in the schools proved highly satisfactory. Through this encouragement, the articles have been reprinted in book form, enriched by the addition of illustrations, review questions, and three chapters on color with its applications. Industrial Arts Design develops the principles of industrial design in a new and logical form which, it is believed, will simplify the teaching of craft design. Chapters I to V deal with the elementary problems confronting the designer as he begins the first steps on his working drawing; Chapters VI to VIII show the methods by which he may express his individuality through contour or outline enrichment, while Chapters IX to XVII explain the treatment of the most difficult form of decoration, that of surface enrichment. The Appendix. The appendix is added to show the manner in which the rules may be directly applied to a course of study in either pottery or art metal. The present work is not intended to include the chemistry of glaze mixing or other technical requirements to which reference is made in the appendix; consequently the reader is referred to "The Potter's Craft" by C.F. Binns and "Pottery" by George J. Cox for fuller explanations of the formulae and technicalities of the craft. Source of Principles. The principles herein advocated are directly related to architectural design which is to be regarded as the standard authority for the industrial arts designer. It was necessary to state these principles in the form of sufficiently flexible rules which would allow the student to use his own judgment, but at the same time, restrict him to the essential principles of good design. Rules. This presentation of the principles of design by means of flexible rules in concrete form, serves to vitalize design by virtue of their immediate application to the material. The rules likewise save time for both pupil and instructor. This is regarded as an important factor, inasmuch as the amount of time usually allotted to classroom teaching of design is limited. While these rules are applied to the specific materials, the designer may readily adjust them to other materials and find them equally applicable. Direct copying of designs from the illustrations is a dangerous expedient and is to be discouraged as a form of plagiarism which will eventually destroy the student's initiative, originality, and reputation for creative work. Results. From the tests so far observed, it has been seen that under design guidance, the projects become more noticeably individual in character, lighter and better in construction, and more fully adjusted to their environment. The student's interest and initiative in his work are strengthened, and he completes the truly valuable cycle of the educative process of evolving his own idea and crystallizing it in the completed work. It is hoped that this book will tend to develop higher standards of good design in schools, industrial establishments, and the home. In conclusion, the author expresses his thanks to the following for their valuable suggestions and assistance in contributed illustrations: Miss D.F. Wilson, Miss Edna Howard, Miss Elizabeth Upham, Miss A.M. Anderson, Mr. J.M. Dorrans, Mr. J.B. Robinson, author of "Architectural Composition," and others to whom reference is made in the text.


Natural Design: a new theory of evolution

Natural Design: a new theory of evolution
Author: Matthew Turner
Publisher: Lulu.com
Total Pages: 194
Release: 2010-05-14
Genre: Science
ISBN: 0557374715

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This book painstakingly explains why Darwin's theory of Natural Selection is an inadequate and only pseudo-scientific explanation for evolution. A properly scientific theory of evolution is then outlined. The question of how to fit such an extreme theory into a human world view concludes the discussion.


Design: A Business Case

Design: A Business Case
Author: Brigitte Borja de Mozota
Publisher: Business Expert Press
Total Pages: 221
Release: 2020-08-24
Genre: Business & Economics
ISBN: 1952538270

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Design: A Business Case challenges you to stimulate innovation in your own organization as an ongoing and integral dialogue between complementary skills–to bridge mind and matter, image and identity. Design thinking is a framework developed to ensure C-suite endorsement of the pursuit of design excellence in all actions undertaken by the organization. Design management is a rigorous and strategically anchored mechanism to capitalize on the investment in design as intellectual capital. And design – as we’ve always known it – is the skills, methods and creative capabilities needed to embody ideas and direction. Design thinking inspires, design management enables, design embodies. This book aims to build the bridges needed to reconcile the three, and to encourage organizational and professional environments in which their combined forces can thrive and reverberate.


How to Design a Nursery That Grows with Your Child

How to Design a Nursery That Grows with Your Child
Author: Aurora Brooks
Publisher: BabyDreamers.net
Total Pages: 27
Release: 101-01-01
Genre: Health & Fitness
ISBN: 1776980069

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How to Design a Nursery That Grows with Your Child is the ultimate guide for parents who want to create a nursery that will adapt and evolve as their child grows. This short read book provides practical tips and advice on how to design a nursery that is not only beautiful and functional but also flexible enough to accommodate the changing needs of a growing child. The book begins by emphasizing the importance of choosing a neutral color palette. By opting for neutral colors, parents can create a calming and soothing environment that can easily be updated with accessories as the child's preferences change over time. Investing in convertible furniture is another key aspect discussed in this book. Convertible cribs, changing tables, and dressers can be transformed into toddler beds, desks, and storage units, ensuring that the furniture will grow with the child and eliminate the need for constant replacements. Versatile storage solutions are also highlighted as essential in designing a nursery that grows with the child. From modular shelving units to multi-functional storage bins, this book provides various ideas on how to maximize storage space and keep the nursery organized as the child's belongings multiply. Choosing timeless decor is another important consideration. By opting for classic and enduring design elements, parents can avoid the need for frequent updates and create a space that will remain stylish and relevant for years to come. The book also emphasizes the importance of creating designated areas within the nursery. A play area, open shelving for displaying toys and books, a reading nook, and a study and homework space are all discussed in detail, providing parents with practical ideas on how to incorporate these areas into the nursery design. Safety features and the use of non-toxic materials are also addressed in this book. Parents will find valuable information on how to ensure the nursery is a safe and healthy environment for their child. Additionally, the book encourages parents to include personal touches and allow for personalization in the nursery design. From creating a growth chart to incorporating sentimental items, these personal touches add warmth and character to the space. With its comprehensive table of contents and practical advice, How to Design a Nursery That Grows with Your Child is a must-read for any parent looking to create a nursery that will adapt and evolve alongside their child. Get your copy today and start designing a nursery that will stand the test of time. This title is a short read. A Short Read is a type of book that is designed to be read in one quick sitting. These no fluff books are perfect for people who want an overview about a subject in a short period of time. Table of Contents How to Design a Nursery That Grows with Your Child Choose a Neutral Color Palette Invest in Convertible Furniture Opt for Versatile Storage Solutions Choose Timeless Decor Create a Play Area Include Open Shelving Consider a Reading Nook Plan for Study and Homework Consider Safety Features Anchor Furniture Choose Non-Toxic Materials Allow for Personalization Create a Growth Chart Include Personal Touches Adapt the Space as Needed Frequently Asked Questions Have Questions / Comments?