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CSS3 Pushing the Limits

CSS3 Pushing the Limits
Author: Stephen Greig
Publisher: John Wiley & Sons
Total Pages: 642
Release: 2013-07-17
Genre: Computers
ISBN: 1118652614

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Push CSS3 and your design skills to the limit—and beyond! Representing an evolutionary leap forward for CSS, CSS3 is chock-full of new capabilities that dramatically expand the boundaries of what a styling language can do. But many of those new features remain undocumented, making it difficult to learn what they are and how to use them to create the sophisticated sites and web apps clients demand and users have grown to expect. Until now. This book introduces you to all of CSS3’s new and advanced features, and, with the help of dozens of real-world examples and live demos, it shows how to use those features to design dazzling, fully-responsive sites and web apps. Among other things, you’ll learn how to: • Use advanced selectors and an array of powerful new text tools • Create adaptable background images, decorative borders, and complex patterns • Create amazing effects with 2D and 3D transforms, transitions, and keyframe-based animations • Take advantage of new layout tools to solve an array of advanced layout challenges—fast • Vastly simplify responsive site design using media queries and new layout modules • Create abstract and scalable shapes and icons with pseudo-elements • Leverage preprocessors and use CSS like a programming language within a stylesheet context Don’t pass up this opportunity to go beyond the basics and learn what CSS3 can really do!


The Web In Motion

The Web In Motion
Author: Smashing Magazine
Publisher: Smashing Magazine
Total Pages: 172
Release: 2015-02-26
Genre: Computers
ISBN: 3945749093

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Animation is not about mere decoration, but (when used sparingly) can turn out to be a catalyst for making the interaction with a website more intuitive and memorable. So, what is the current state of animation on the web? Where is it heading? And how can you tackle the possibilities and challenges it brings along? After the golden times of Flash were over, animations led a rather shadowy existence on the web for quite some time. They were considered as unnecessary gimmicks and superfluous add-ons, but things were about to change. With apps already benefiting from their responsive interfaces, the importance of both animation and motion design, as well as their ability to make the user experience more delightful, was growing evermore. The questions tackled and discussed in this eBook are bound to help you grasp what meaningful motion design is all about and how you can implement it into your own projects. TABLE OF CONTENTS: - The State Of Animation 2014 - A Quick Look Into The Math Of Animations With JavaScript - Animating Without jQuery - Faster UI Animations With Velocity.js - Using Motion For User Experience On Apps And Websites - Understanding CSS Timing Functions - Styling And Animating SVGs With CSS


The Essential Guide to HTML5 and CSS3 Web Design

The Essential Guide to HTML5 and CSS3 Web Design
Author: Craig Grannell
Publisher: Apress
Total Pages: 509
Release: 2012-09-07
Genre: Computers
ISBN: 1430237872

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The Essential Guide to HTML5 and CSS3 Web Design has been fully revised from its critically acclaimed first edition, and updated to include all of the new features and best practices of HTML5 and CSS3. This book reveals all you'll need to design great web sites that are standards-compliant, usable, and aesthetically pleasing, but it won't overwhelm you with waffle, theory, or obscure details! You will find The Essential Guide to HTML5 and CSS3 Web Design invaluable at any stage of your career, with its mixture of practical tutorials and reference material. Beginners will quickly pick up the basics, while more experienced web designers and developers will keep returning to the book again and again to read up on techniques they may not have used for a while, or to look up properties, attributes and other details. This book is destined to become a close friend, adopting a permanent place on your desk. The Essential Guide to HTML5 and CSS3 Web Design starts off with a brief introduction to the web and web design, before diving straight in to HTML5 and CSS3 basics, reusing code, and other best practices you can adopt. The book then focuses on the most important areas of a successful web site: typography, images, navigation, tables, layouts, forms and feedback (including ready-made PHP scripts) and browser quirks, hacks and bugs. The Essential Guide to HTML5 and CSS3 Web Design is completely up-to-date, covering support of the newest standards in all the latest browsers, including IE 9 and Firefox 4. The last chapter of the book provides several case studies to dissect and learn from, including all the most popular web site archetypes—a blog, a store front, a corporate home page, and an online gallery. You'll also appreciate several detailed reference appendices covering CSS, HTML, color references, entities, and more—any details you need to look up will be close at hand.


JavaScript Programming

JavaScript Programming
Author: Jon Raasch
Publisher: John Wiley & Sons
Total Pages: 566
Release: 2013-07-22
Genre: Computers
ISBN: 1118524403

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Take your JavaScript knowledge as far as it can go JavaScript has grown up, and it's a hot topic. Newer and faster JavaScript VMs and frameworks built upon them have increased the popularity of JavaScript for server-side web applications, and rich JS applications are being developed for mobile devices. This book delivers a compelling tutorial, showing you how to build a real-world app from the ground up. Experienced developers who want to master the latest techniques and redefine their skills will find this deep dive into JavaScript's hidden functionalities gives them the tools to create truly amazing and complex applications. JavaScript has evolved into much more than simple client-side scripting; this book delves into advanced topics not generally found in other more intermediate JS development books Expert author delivers an in-depth tutorial showing how to build a real-world app that is loosely coupled, with each component built to exist separately Explores how to build a backbone app, the importance of JavaScript templates, Node.js and MongoDB, 3D Canvas using WebGL / Three.js, how to convert a desktop app into a dedicated mobile app, and much more Ideal for experienced developers with a deep knowledge of JavaScript as well as online developers with strong graphic design skills who are experienced in HTML/CSS and want to develop their front-end skills JavaScript Programming: Pushing the Limits will arm you with the skills to create killer apps for the 21st Century.


WordPress

WordPress
Author: Rachel McCollin
Publisher: John Wiley & Sons
Total Pages: 568
Release: 2013-06-12
Genre: Computers
ISBN: 1118597176

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Take WordPress beyond its comfort zone As the most popular open source blogging tool, WordPress is being used to power increasingly advanced sites, pushing it beyond its original purpose. In this unique book, the authors share their experiences and advice for working effectively with clients, manage a project team, develop with WordPress for larger projects, and push WordPress beyond its limits so that clients have the customized site they need in order to succeed in a competitive marketplace. Explains that there is more than one approach to a WordPress challenge and shows you how to choose the one that is best for you, your client, and your team Walks you through hosting and developing environments, theme building, and contingency planning Addresses working with HTML, PHP, JavaScript, and CSS WordPress: Pushing the Limits encourages you to benefit from the experiences of seasoned WordPress programmers so that your client's site can succeed.


The Web Designer's Guide to iOS Apps

The Web Designer's Guide to iOS Apps
Author: Kristofer Layon
Publisher: Pearson Education
Total Pages: 486
Release: 2010-12-02
Genre: Computers
ISBN: 0132562847

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If you are a designer who knows HTML, CSS, and JavaScript, you can easily learn how to make native iPhone, iPod touch, and iPad apps—and distribute them worldwide via the App Store. When combined with an Objective-C framework, web standards can be used to format and style content for iOS, using native controls and behaviors for an authentic Apple user experience. The Web Designer’s Guide to iOS Apps shows how to create apps using NimbleKit, the Objective-C framework featured on the Apple Development Tools web site. With it you’ll learn how to: Download and install the free software for creating iOS apps Use Xcode to manage project assets, test apps, and package binary files Implement standard iOS elements and behaviors for familiar Apple mobile user experiences Enhance your app designs with HTML5 and CSS3 Build a foundation for designing web apps that can be delivered to other smartphones and mobile devices


Beginning Android Web Apps Development

Beginning Android Web Apps Development
Author: Jon Westfall
Publisher: Apress
Total Pages: 277
Release: 2012-06-12
Genre: Computers
ISBN: 1430239581

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With Beginning Android Web Apps Development, you'll learn how to apply HTML5, CSS3, JavaScript, Ajax and other Web standards for use on the Android mobile platform, by building a variety of fun and visually stimulating games and other web applications! If you've done some basic web development, and you want to build your skills to create exceptional web apps, you'll find everything you seek in the discussions and examples in this book. Each application you'll build in Beginning Android Web Application Development will show you solutions that you can apply to many of your own projects. Each example shares techniques and coding solutions that will inspire your own work. You'll learn how to tie your Android apps into Twitter through two apps that you'll build: Who's that Tweet?!, a quiz game based on celebrity accounts, and I Love Ham, a coding investigation into search phrases and rhyming. Your Android web app development skills will then proceed in another direction, as you discover the power of HTML5 in two game apps: Scavenger Hunt, which introduces you to the HTML5 GPS location API, and Spies!, a location-based application that shows you how to use CSS3, Ajax, and HTML5 within multi-player environments. You'll also create an Android web application which checks the arrival time of buses and light-rails through the use of Portland, Oregon's open Tri-Met data API! This app is a great template for other apps you may want to build in the future, and showcases the important techniques for incorporating cloud-based apps into web games. After reading Beginning Android Web Apps Development, you will have built real apps and developed along the way the skills you'll need to create highly interactive, professional web applications... and, your journey will be engaging and enjoyable!


Behind the Scenes of Real-Life Projects

Behind the Scenes of Real-Life Projects
Author: Smashing Magazine
Publisher: Smashing Magazine GmbH
Total Pages: 226
Release: 2013-12-13
Genre: Computers
ISBN: 394454028X

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Is there anything more insightful than learning about the workflows from fellow designers and developers, and what techniques they use? What made their projects a stunning success, and how do they overcome missteps? With this eBook, we'll take a closer look at the techniques and stories of some folks behind real-life Web projects. Among others, you will discover how renowned projects such as the Financial Times Web app or the Nike Better World website were built, and learn from the success story of a translation app that made it into Apple's top ten charts. You'll also get an insight into Google's User Experience Lab, and (illustrated by the example of Pinterest) explore the importance of paint performance. Furthermore, our Smashing authors share valuable lessons learned in the course of their careers — from both successes and failures. This eBook is full of handy tips, ideas, and personal experiences that are beneficial to any Web professional. TABLE OF CONTENTS - Building The New Financial Times Web App - Bringing Angry Birds To Facebook - Behind The Scenes Of Nike Better World - Behind The Scenes Of Tourism New Zealand - Tale Of A Top-10 App, Part 1: Idea And Design - Tale Of A Top-10 App, Part 2: Marketing And Launch - Gone In 60 Frames Per Second: A Pinterest Paint Performance Case Study - Inside Google's User Experience Lab: An Interview With Google's Marcin Wichary - Mistakes I've Made (And Lessons Learned Along The Way)


The Phisher's Guide To The Internet

The Phisher's Guide To The Internet
Author: Kray Mitchell
Publisher: Kray Mitchell
Total Pages: 68
Release: 2014-12-15
Genre: Computers
ISBN:

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Maybe you work with web designers or programmers and want to understand more. Perhaps you're getting into web technology and want to know some of the different areas you can work in. Or maybe you just want to know more about the internet in general. The Phishers Guide To The Internet is an introductory book to help readers gain a basic understanding of different internet technologies. From web browsing and email technology to servers and languages, you will walk away with a basic understanding of how certain technologies function and their role in making the internet what it is. Get your knowledge on with an easy to read, insightful ebook written with the beginner in mind.


HTML5 Games

HTML5 Games
Author: Jacob Seidelin
Publisher: John Wiley & Sons
Total Pages: 514
Release: 2014-03-10
Genre: Computers
ISBN: 1118855388

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HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5. Topics include: Dealing with backwards compatibility Generating level data Making iOS and Android web apps Taking your game offline Using Web Workers Persistent Game Data Drawing with Canvas Capturing player input Creating 3D graphics with WebGL Textures and lighting Sound with HTML5 Audio And more…