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Creative Learning in Digital and Virtual Environments

Creative Learning in Digital and Virtual Environments
Author: Vlad P. Glăveanu
Publisher: Routledge
Total Pages: 186
Release: 2020-11-10
Genre: Education
ISBN: 1000223221

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Originally published as a special issue of the Creativity Research Journal, this volume gives a balanced and reflective account of the challenges and opportunities of technology-enabled creative learning in contemporary societies. Providing a current and updated account of the challenges posed by the Coronavirus to online education, chapters more broadly offer conceptual reflections and empirically informed insights into the impact of technology on individual and collective creativity and learning. These thoughts are explored in relation to school achievement, the development of digital educational resources, online collaboration, and virtual working. Further, the book also considers how the creative use of technology poses risks to learning through the accidental or deliberate dissemination of misinformation, and online manipulation of common societal values in the era of COVID-19. Creative Learning in Digital and Virtual Environments looks at the connection between creativity, learning, and school achievement, and analyses the impact of virtual environments on creative expression. It will appeal to postgraduate students in the fields of creativity and learning, as well as to students and academics involved with broader research in areas such as the role of technology in education, e-Learning and distance education. Vlad P. Glăveanu is Associate Professor and Head of the Department of Psychology and Counselling at Webster University Geneva, Switzerland, as well as Associate Professor II at the University of Bergen, Norway. Ingunn Johanne Ness is a Senior Researcher at the Centre for the Science of Learning & Technology, University of Bergen, Norway. Constance de Saint Laurent is a Postdoctoral Researcher at the University of Bologna, Italy.


Creative Learning in Digital and Virtual Environments

Creative Learning in Digital and Virtual Environments
Author: Vlad P. Glăveanu
Publisher: Routledge
Total Pages: 176
Release: 2020-11-10
Genre: Education
ISBN: 1000223329

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Originally published as a special issue of the Creativity Research Journal, this volume gives a balanced and reflective account of the challenges and opportunities of technology-enabled creative learning in contemporary societies. Providing a current and updated account of the challenges posed by the Coronavirus to online education, chapters more broadly offer conceptual reflections and empirically informed insights into the impact of technology on individual and collective creativity and learning. These thoughts are explored in relation to school achievement, the development of digital educational resources, online collaboration, and virtual working. Further, the book also considers how the creative use of technology poses risks to learning through the accidental or deliberate dissemination of misinformation, and online manipulation of common societal values in the era of COVID-19. Creative Learning in Digital and Virtual Environments looks at the connection between creativity, learning, and school achievement, and analyses the impact of virtual environments on creative expression. It will appeal to postgraduate students in the fields of creativity and learning, as well as to students and academics involved with broader research in areas such as the role of technology in education, e-Learning and distance education. Vlad P. Glăveanu is Associate Professor and Head of the Department of Psychology and Counselling at Webster University Geneva, Switzerland, as well as Associate Professor II at the University of Bergen, Norway. Ingunn Johanne Ness is a Senior Researcher at the Centre for the Science of Learning & Technology, University of Bergen, Norway. Constance de Saint Laurent is a Postdoctoral Researcher at the University of Bologna, Italy.


Enhancing Digital Literacy and Creativity

Enhancing Digital Literacy and Creativity
Author: Alicia Blum-Ross
Publisher: Routledge
Total Pages: 200
Release: 2019-11-07
Genre: Computers
ISBN: 042951641X

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Enhancing Digital Literacy and Creativity is an exploration of how young children gain digital literacies in ‘makerspaces.’ The international authors investigate how hands-on experimentation with a variety of materials - from traditional arts and crafts to contemporary digital tools like 3D printers and laser cutters - can aid children in their development of play, creativity and storytelling. From museums to libraries, nursery schools to community centres, this research shows how ‘making’ supports the development of creative skills and introduces concepts to be explored in a variety of environments and contexts. Drawing on examples from around the globe, described by a range of international academics, Enhancing Digital Literacy and Creativity includes chapters on: Virtual reality Museum and library makerspaces Intergenerational making in families Making in schools and nursery settings Assessing learning in makerspaces Links to previous theories Social imagination This book will be a valuable resource for students and researchers in the fields of education and digital literacies; early childhood teacher educators and practitioners; librarians; museum educators; and makerspace staff.


Creative Learning for the Information Age

Creative Learning for the Information Age
Author: Lyn Lesch
Publisher: Rowman & Littlefield
Total Pages: 135
Release: 2014-05-21
Genre: Education
ISBN: 1610489462

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Creative Learning for the Information Age: How Classrooms Can Better Prepare Students, second edition examines how students in their formative years can learn in a more creative manner and can become successful in an age in which knowledge travels so rapidly and is transformed so quickly. This book sets forth several solutions, such as new skills that allow students to perceive important relationships and connections within various subject matters, a different type of accountability that is integrally tied to student initiative, and a different learning structure that allows teacher and student to work together to develop subject matter which is more fully connected to the world of professional expertise. Lesch also assesses certain barriers which may stand in the way of students learning more creatively in our current information age. In particular, he draws attention to an emphasis on standardized testing and the introduction of national core standards – both of which significantly restrict the field of various subject matters and thereby restricting creative thinking and learning – and the potential dulling of young people’s inner lives along with a potentially distracted awareness being engendered in them by the technologies of our current digital age.


Education for a Digital World

Education for a Digital World
Author: Rocci Luppicini
Publisher: CRC Press
Total Pages: 252
Release: 2016-04-19
Genre: Business & Economics
ISBN: 1466558776

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This important book explores key areas of educational technology research and development within an education system infused by technology. The book explores the opportunities and challenges associated with planning and implementing educational technology within higher education. It is unique in that it is a multi-perspective view of key contemporary work on education and technology and draws on the common struggles and best practices from experts. Readers will gain a balanced understanding of educational technology and how it is used across a broad educational spectrum as well as ways to stimulate an ongoing dialog and sharing among those dedicated to optimizing the use of technology in educational settings. The book covers topics including The development and application of e-learning technology standards Distance learning approaches to online instruction Multimedia classroom practices Perspectives on online learning design Web-based training strategies Research on students and student experiences with technology within and beyond the classroom learning experience


Developments in Virtual Learning Environments and the Global Workplace

Developments in Virtual Learning Environments and the Global Workplace
Author: Swartz, Stephanie
Publisher: IGI Global
Total Pages: 409
Release: 2021-06-11
Genre: Education
ISBN: 1799873331

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Although institutions of higher education have recognized the need for preparing their graduates for a digitalized, global workplace, these efforts have been sporadic, individualized, and varied from discipline to discipline. Nevertheless, over the past 10 years, trends such as “double classrooms,” “inverted classrooms,” and “collaborative online international learning” (COIL) have gained traction at universities across the globe. With the emergence of the COVID-19 pandemic in 2020, efforts to engage students in the use of digital tools and virtual collaborative teamwork increased tenfold. Creative and innovative virtual learning environments (VLEs) have emerged, and instructors have used them to connect with their students much more frequently. The holistic nature of virtual learning, its impact on employability, and the development of global citizenry have become prime areas of research amongst the digital education landscape. Now more than ever, it is essential to look at virtual learning environments and how they can be used to prepare students and employees for the opportunities and challenges of a global, digital workplace. Developments in Virtual Learning Environments and the Global Workplace provides readers with a rationale and tool kit for facilitating virtual learning in a wide variety of contexts in response to the opportunities and challenges presented by the digital global workplace. This book covers virtual learning practices, the value of virtual learning for professionals and employers, and the best practices in online learning in different settings. Additionally, the chapters dive into the future perspectives and trends within virtual learning environments and the creation/evaluation of virtual learning strategies. These insights range from diverse countries, education levels, industry sectors, and academic disciplines, making this book a comprehensive research tool. This book will greatly benefit e-learning and instructional designers, university senior managers, university staff responsible for mobility and exchange, researchers, professionals responsible for organizational development and further education, human resource directors, global company executives, managers, practitioners, stakeholders, academicians, and students looking for information on how virtual learning environments are preparing students for the global workplace.


Education, Narrative Technologies and Digital Learning

Education, Narrative Technologies and Digital Learning
Author: Tony Hall
Publisher: Springer
Total Pages: 202
Release: 2018-05-03
Genre: Education
ISBN: 1137320087

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This book examines and illustrates the potential of narrative technology, the integration and synthesis of storytelling and digital media in education. Storytelling is a foundational and powerful process in all learning and teaching, and technology is becoming ever more ubiquitous and sophisticated, particularly in its capabilities to mediate and augment creative storytelling. The book begins with a foundational analysis of narrative use in education today, and provides a history of the emergence of narrative technology. It explores how the convergence of high-potential computing and storytelling practices and techniques can be used to enhance education, in particular the design of bespoke, interactive physical learning environments. The contemporary importance of educational design is highlighted throughout the book, which concludes with the SCÉAL design-based research framework as a proposed systematic approach to the design of narrative technology in education. The book will be a valuable resource for educational designers, technologists, teachers and policymakers, especially those with an interest in the design and use of narrative technology in education.


Creative and Collaborative Learning through Immersion

Creative and Collaborative Learning through Immersion
Author: Anna Hui
Publisher: Springer Nature
Total Pages: 238
Release: 2021-08-10
Genre: Education
ISBN: 3030722163

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This book includes instructional design and practice of how immersive technology is integrated in discipline-based and interdisciplinary curriculum design. It focuses on pedagogical models and learning outcomes of immersive learning experiences and demonstrates how immersive learning can be applied in industries. This book brings scholars, researchers and educators together around an international and interdisciplinary consolidation and reflection on learning through immersion. The originality lies in how advanced technology and contemporary pedagogical models can integrate to enhance student engagement and learning effectiveness in higher education.


Multi-user Virtual Environments for the Classroom

Multi-user Virtual Environments for the Classroom
Author: Giovanni Vincenti
Publisher: IGI Global
Total Pages: 0
Release: 2011
Genre: Computers
ISBN: 9781609605452

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"This book highlights cutting-edge teaching ideas using theoretical discussions, case studies, and experiments pertaining to virtual environments, including learning foreign languages in virtual environments and examples that encourage educators to design and develop new worlds of learning inside and outside the university"--Provided by publisher.