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Creating Computer Simulation Systems

Creating Computer Simulation Systems
Author: Dr. Frederick Kuhl
Publisher: Prentice Hall
Total Pages: 248
Release: 2000
Genre: Computers
ISBN:

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This book is an introduction to the High Level Architecture for modeling and simulation. The HLA is a software architecture for creating computer models and simulation out of component models or simulations. HLA was adopted by the US Defense Dept. The book is an introduction to HLA for application developers.


Building Software for Simulation

Building Software for Simulation
Author: James J. Nutaro
Publisher: John Wiley & Sons
Total Pages: 372
Release: 2011-03-23
Genre: Computers
ISBN: 1118099451

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Building Software for Simulation A unique guide to the design and implementation of simulation software This book offers a concise introduction to the art of building simulation software, collecting the most important concepts and algorithms in one place. Written for both individuals new to the field of modeling and simulation as well as experienced practitioners, this guide explains the design and implementation of simulation software used in the engineering of large systems while presenting the relevant mathematical elements, concept discussions, and code development. The book approaches the topic from the perspective of Zeigler’s theory of modeling and simulation, introducing the theory’s fundamental concepts and showing how to apply them to engineering problems. Readers will learn five necessary skills for building simulations of complicated systems: Working with fundamental abstractions for simulating dynamic systems Developing basic simulation algorithms for continuous and discrete event models Combining continuous and discrete event simulations into a coherent whole Applying strategies for testing a simulation Understanding the theoretical foundations of the modeling constructs and simulation algorithms The central chapters of the book introduce, explain, and demonstrate the elements of the theory that are most important for building simulation tools. They are bracketed by applications to robotics, control and communications, and electric power systems; these comprehensive examples clearly illustrate how the concepts and algorithms are put to use. Readers will explore the design of object-oriented simulation programs, simulation using multi-core processors, and the integration of simulators into larger software systems. The focus on software makes this book particularly useful for computer science and computer engineering courses in simulation that focus on building simulators. It is indispensable reading for undergraduate and graduate students studying modeling and simulation, as well as for practicing scientists and engineers involved in the development of simulation tools.


Computer Simulation

Computer Simulation
Author: Roger McHaney
Publisher: Academic Press
Total Pages: 298
Release: 1991-08-07
Genre: Computers
ISBN: 9780124841406

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Simulation overview; Evolution of modern computer simulation; Simulation in the real world; Six symptoms of a sick simulation; The professional simulation analyst; Building a simulation the right way; Learning a simulation language; Simple queuing systems; Advanced topics; Applying the process.


Simulation Systems

Simulation Systems
Author: George Zobrist
Publisher: CRC Press
Total Pages: 324
Release: 2000-04-17
Genre: Technology & Engineering
ISBN: 1482283263

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Simulation Systems expolres a wide spectrum of topics including simulation software, logic simulation, query-driven simulation, multi-computer simulation and manufacturing simulation. Although such papers are presented in Journals and conference proceedings it is difficult to find a single source where the foremost papers are presented. Contributio


Guide to Modeling and Simulation of Systems of Systems

Guide to Modeling and Simulation of Systems of Systems
Author: Bernard Zeigler
Publisher: Springer Science & Business Media
Total Pages: 50
Release: 2012-10-22
Genre: Computers
ISBN: 1447145704

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This user’s reference is a companion to the separate book also titled “Guide to Modelling and Simulation of Systems of Systems.” The principal book explicates integrated development environments to support virtual building and testing of systems of systems, covering in some depth the MS4 Modelling EnvironmentTM. This user’s reference provides a quick reference and exposition of the various concepts and functional features covered in that book. The topics in the user’s reference are grouped in alignment with the workflow displayed on the MS4 Modeling EnvironmentTM launch page, under the headings Atomic Models, System Entity Structure, Pruning SES, and Miscellaneous. For each feature, the reference discusses why we use it, when we should use it, and how to use it. Further comments and links to related features are also included.


Computer Simulation Using Particles

Computer Simulation Using Particles
Author: R.W Hockney
Publisher: CRC Press
Total Pages: 566
Release: 2021-03-24
Genre: Science
ISBN: 9781439822050

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Computer simulation of systems has become an important tool in scientific research and engineering design, including the simulation of systems through the motion of their constituent particles. Important examples of this are the motion of stars in galaxies, ions in hot gas plasmas, electrons in semiconductor devices, and atoms in solids and liquids. The behavior of the system is studied by programming into the computer a model of the system and then performing experiments with this model. New scientific insight is obtained by observing such computer experiments, often for controlled conditions that are not accessible in the laboratory. Computer Simulation using Particles deals with the simulation of systems by following the motion of their constituent particles. This book provides an introduction to simulation using particles based on the NGP, CIC, and P3M algorithms and the programming principles that assist with the preparations of large simulation programs based on the OLYMPUS methodology. It also includes case study examples in the fields of astrophysics, plasmas, semiconductors, and ionic solids as well as more detailed mathematical treatment of the models, such as their errors, dispersion, and optimization. This resource will help you understand how engineering design can be assisted by the ability to predict performance using the computer model before embarking on costly and time-consuming manufacture.


Systems Analysis and Simulation I

Systems Analysis and Simulation I
Author: Achim Sydow
Publisher: Springer Science & Business Media
Total Pages: 425
Release: 2012-12-06
Genre: Computers
ISBN: 1468463896

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Computer simulation has developed into a powerful tool for problem solving in a variety of areas, in the sciences as well as in industrial environments. New developments such as parallel simulation techniques will further improve the efficiency of the tool. Decision support systems, either based on mathematical models or on knowledge based expert systems will make computer simulation accessible to more users, and will provide better environments for systems analysis, modeling and simulation. Systems Analysis and Simulation presents the papers accepted for the 3rd International Symposium for Systems Analysis and Simulation held in Berlin (GDR) in September of 1988. The contributions selected for this two-volume set present the state of the art and current trends in computer simulation. Volume I emphasizes the theoretical foundations and the methodology for computer simulation and systems analysis. Volume II presents a variety of applications in fields such as manufacturing, robotics, economics, and biology.


Simulation Modeling and Arena

Simulation Modeling and Arena
Author: Manuel D. Rossetti
Publisher: John Wiley & Sons
Total Pages: 746
Release: 2015-05-26
Genre: Mathematics
ISBN: 111885814X

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Emphasizes a hands-on approach to learning statistical analysis and model building through the use of comprehensive examples, problems sets, and software applications With a unique blend of theory and applications, Simulation Modeling and Arena®, Second Edition integrates coverage of statistical analysis and model building to emphasize the importance of both topics in simulation. Featuring introductory coverage on how simulation works and why it matters, the Second Edition expands coverage on static simulation and the applications of spreadsheets to perform simulation. The new edition also introduces the use of the open source statistical package, R, for both performing statistical testing and fitting distributions. In addition, the models are presented in a clear and precise pseudo-code form, which aids in understanding and model communication. Simulation Modeling and Arena, Second Edition also features: Updated coverage of necessary statistical modeling concepts such as confidence interval construction, hypothesis testing, and parameter estimation Additional examples of the simulation clock within discrete event simulation modeling involving the mechanics of time advancement by hand simulation A guide to the Arena Run Controller, which features a debugging scenario New homework problems that cover a wider range of engineering applications in transportation, logistics, healthcare, and computer science A related website with an Instructor’s Solutions Manual, PowerPoint® slides, test bank questions, and data sets for each chapter Simulation Modeling and Arena, Second Edition is an ideal textbook for upper-undergraduate and graduate courses in modeling and simulation within statistics, mathematics, industrial and civil engineering, construction management, business, computer science, and other departments where simulation is practiced. The book is also an excellent reference for professionals interested in mathematical modeling, simulation, and Arena.


The Guide to Computer Simulations and Games

The Guide to Computer Simulations and Games
Author: K. Becker
Publisher: John Wiley & Sons
Total Pages: 480
Release: 2011-11-30
Genre: Education
ISBN: 1118235592

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The first computer simulation book for anyone designing or building a game Answering the growing demand for a book catered for those who design, develop, or use simulations and games this book teaches you exactly what you need to know in order to understand the simulations you build or use all without having to earn another degree. Organized into three parts, this informative book first defines computer simulations and describes how they are different from live-action and paper-based simulations. The second section builds upon the previous, with coverage of the technical details of simulations, a detailed description of how models are built, and an explanation of how those models are translated into simulations. Finally, the last section develops four examples that walk you through the process from model to finished and functional simulation, all of which are created using freely available software and all of which can be downloaded. Targets anyone interested in learning about the inner workings of a simulation or game, but may not necessarily be a programmer or scientist Offers technical details on what simulations are and how they are built without overwhelming you with intricate jargon Breaks down simulation vs. modeling and traditional vs. computer simulations Examines verification and validation and discusses simulation tools Whether you need to learn how simulations work or it's something you've always been curious about but couldn't find the right resource, look no further. The Guide to Computer Simulations and Games is the ideal book for getting a solid understanding of this fascinating subject.