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CONTRIBUTION A LA REPRESENTATION DE LA PERCEPTION DANS UN SIMULATEUR ROBOTIQUE

CONTRIBUTION A LA REPRESENTATION DE LA PERCEPTION DANS UN SIMULATEUR ROBOTIQUE
Author: ANNE.. MALAVAUD
Publisher:
Total Pages: 143
Release: 1992
Genre:
ISBN:

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LA BONNE REALISATION DE NOMBREUSES TACHES EN ROBOTIQUE (NAVIGATION AVEC EVITEMENT D'OBSTACLES, SAISIE, MANIPULATION, USINAGE DE PIECES) NECESSITE LA PRISE EN COMPTE D'INFORMATIONS SUR L'ENVIRONNEMENT DANS LEQUEL EVOLUE LE ROBOT. CES INFORMATIONS SONT FOURNIES PAR DES CAPTEURS EXTEROCEPTIFS ET TRAITEES DANS LES COMMANDES DU ROBOT. LA MODELISATION DE LA PERCEPTION ET EN PARTICULIER DES DISPOSITIFS D'ACQUISITION DE L'INFORMATION EST ABSOLUMENT NECESSAIRE A L'ETUDE EN SIMULATION DE SYSTEMES ROBOTIQUES COMPLEXES EVOLUANT DANS LEUR ENVIRONNEMENT. CE MEMOIRE PRESENTE UNE DEMARCHE POUR MODELISER LA PERCEPTION D'UN ROBOT ET L'ILLUSTRE POUR UNE CLASSE IMPORTANTE DE CAPTEURS: LES CAPTEURS A DISTANCE. IL S'INSCRIT DANS UN PROJET DE CONCEPTION ET REALISATION D'UN ENVIRONNEMENT LOGICIEL GENERAL, OUVERT, MODULAIRE ET EVOLUTIF, COMPRENANT UN SIMULATEUR DESTINE A L'ETUDE SUS-DITE DU COMPORTEMENT DE ROBOTS. NOTRE CONTRIBUTION A CE PROJET A ETE DE DEFINIR DE MANIERE COHERENTE LE ROLE DES CAPTEURS COMME AGENTS D'INTERFACE ENTRE LE PROGRAMME DE COMMANDE ET LE NOYAU DE SIMULATION ET DE MODELISER LEUR FONCTIONNEMENT. EN EFFET, UNE DES PRINCIPALES DIFFICULTES DANS LA REPRESENTATION DE LA PERCEPTION EST QU'ELLE INSCRIT SUR DEUX AXES: REPRESENTATION DE LA PHYSIQUE DES CAPTEURS ET DE LEUR INTERACTION AVEC L'ENVIRONNEMENT ET REPRESENTATION DE LA PHYSIQUE DES CAPTEURS ET DE LEUR INTERACTION AVEC L'ENVIRONNEMENT ET REPRESENTATION DE LEUR LOGIQUE AU SEIN DU SYSTEME ROBOTIQUE. L'ENSEMBLE DE CES TRAVAUX A CONTRIBUE A LA REALISATION D'UN OUTIL LOGICIEL DEDIE A L'ETUDE DU COMPORTEMENT DE ROBOTS


Visual Perception for Humanoid Robots

Visual Perception for Humanoid Robots
Author: David Israel González Aguirre
Publisher: Springer
Total Pages: 0
Release: 2018-09-11
Genre: Technology & Engineering
ISBN: 9783319978390

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This book provides an overview of model-based environmental visual perception for humanoid robots. The visual perception of a humanoid robot creates a bidirectional bridge connecting sensor signals with internal representations of environmental objects. The objective of such perception systems is to answer two fundamental questions: What & where is it? To answer these questions using a sensor-to-representation bridge, coordinated processes are conducted to extract and exploit cues matching robot’s mental representations to physical entities. These include sensor & actuator modeling, calibration, filtering, and feature extraction for state estimation. This book discusses the following topics in depth: • Active Sensing: Robust probabilistic methods for optimal, high dynamic range image acquisition are suitable for use with inexpensive cameras. This enables ideal sensing in arbitrary environmental conditions encountered in human-centric spaces. The book quantitatively shows the importance of equipping robots with dependable visual sensing. • Feature Extraction & Recognition: Parameter-free, edge extraction methods based on structural graphs enable the representation of geometric primitives effectively and efficiently. This is done by eccentricity segmentation providing excellent recognition even on noisy & low-resolution images. Stereoscopic vision, Euclidean metric and graph-shape descriptors are shown to be powerful mechanisms for difficult recognition tasks. • Global Self-Localization & Depth Uncertainty Learning: Simultaneous feature matching for global localization and 6D self-pose estimation are addressed by a novel geometric and probabilistic concept using intersection of Gaussian spheres. The path from intuition to the closed-form optimal solution determining the robot location is described, including a supervised learning method for uncertainty depth modeling based on extensive ground-truth training data from a motion capture system. The methods and experiments are presented in self-contained chapters with comparisons and the state of the art. The algorithms were implemented and empirically evaluated on two humanoid robots: ARMAR III-A & B. The excellent robustness, performance and derived results received an award at the IEEE conference on humanoid robots and the contributions have been utilized for numerous visual manipulation tasks with demonstration at distinguished venues such as ICRA, CeBIT, IAS, and Automatica.


Active Perception and Robot Vision

Active Perception and Robot Vision
Author: Arun K. Sood
Publisher: Springer Science & Business Media
Total Pages: 747
Release: 2012-12-06
Genre: Computers
ISBN: 3642772250

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Intelligent robotics has become the focus of extensive research activity. This effort has been motivated by the wide variety of applications that can benefit from the developments. These applications often involve mobile robots, multiple robots working and interacting in the same work area, and operations in hazardous environments like nuclear power plants. Applications in the consumer and service sectors are also attracting interest. These applications have highlighted the importance of performance, safety, reliability, and fault tolerance. This volume is a selection of papers from a NATO Advanced Study Institute held in July 1989 with a focus on active perception and robot vision. The papers deal with such issues as motion understanding, 3-D data analysis, error minimization, object and environment modeling, object detection and recognition, parallel and real-time vision, and data fusion. The paradigm underlying the papers is that robotic systems require repeated and hierarchical application of the perception-planning-action cycle. The primary focus of the papers is the perception part of the cycle. Issues related to complete implementations are also discussed.


Etude d'outils de simulation du comportement de robots

Etude d'outils de simulation du comportement de robots
Author: Jean-Philippe Nomine
Publisher:
Total Pages: 212
Release: 1991
Genre:
ISBN:

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Ce travail est une contribution à l'étude du comportement des robots par la simulation. Nous proposons des outils pour le test de composants logiciels contribuant à faire d'un robot une machine qui agit et perçoit dans un environnement. Différentes représentations du robot et de son environnement sont articulées:―des composants d'émulation du robot fonctionnellement constitué de dispositifs et de composants logiciels pour l'action et la perception; le robot est alors vu comme acteur d'un scénario;―un noyau de simulation qui gère le déroulement d'un scénario dans un décor virtuel, en répondant aux requêtes d'action et de perception émulées. Le noyau de simulation utilise des représentations de l'environnement, de la partie matérielle du robot et de lois physiques régissant leurs évolutions et leurs interactions. Des maquettes de tels outils sont appliquées à l'étude de composants logiciels pour deux applications robotiques: un interpréteur pour l'exécution de tâches de découpe laser par un robot à cinq axes, et un planificateur réactif de missions d'un engin mobile. Nous spécifions ensuite des outils plus généraux, développés en langage Ada. Une version simplifiée est appliquée l'émulation/simulation d'un robot mobile doté d'un composant logiciel de navigation réflexe.


Probabilistic Approaches to Robotic Perception

Probabilistic Approaches to Robotic Perception
Author: João Filipe Ferreira
Publisher: Springer
Total Pages: 259
Release: 2013-08-30
Genre: Technology & Engineering
ISBN: 3319020064

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This book tries to address the following questions: How should the uncertainty and incompleteness inherent to sensing the environment be represented and modelled in a way that will increase the autonomy of a robot? How should a robotic system perceive, infer, decide and act efficiently? These are two of the challenging questions robotics community and robotic researchers have been facing. The development of robotic domain by the 1980s spurred the convergence of automation to autonomy, and the field of robotics has consequently converged towards the field of artificial intelligence (AI). Since the end of that decade, the general public’s imagination has been stimulated by high expectations on autonomy, where AI and robotics try to solve difficult cognitive problems through algorithms developed from either philosophical and anthropological conjectures or incomplete notions of cognitive reasoning. Many of these developments do not unveil even a few of the processes through which biological organisms solve these same problems with little energy and computing resources. The tangible results of this research tendency were many robotic devices demonstrating good performance, but only under well-defined and constrained environments. The adaptability to different and more complex scenarios was very limited. In this book, the application of Bayesian models and approaches are described in order to develop artificial cognitive systems that carry out complex tasks in real world environments, spurring the design of autonomous, intelligent and adaptive artificial systems, inherently dealing with uncertainty and the “irreducible incompleteness of models”.


Collaborative Scene Perception with Multiple Sensing Modalities

Collaborative Scene Perception with Multiple Sensing Modalities
Author: Vikram Shree
Publisher:
Total Pages: 0
Release: 2022
Genre:
ISBN:

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With the increasing reliance on autonomous systems, there is a critical need for robots to perceive the world at least as good as a human does. This requires being able to take advantage of all the sensing modalities that are available to the robot and fuse them together to come up with the best estimate about the state of the observable surrounding. However, even with the tremendous research in the field of robot perception, there is still a long way for robots to serve as reliable teammates for humans in the wild. This dissertation explores gaps in four key areas affiliated to collaborative perception: choosing an apt feature representation, active perception, shared autonomy, and perception-enabled planning. First, a human-subject study is presented that reveals the challenges associated with current fusion models in situations when there is a human in the loop. The study depicts the unreliability of certain feature representations due to human errors that needs to be accounted for in subsequent decision-making steps. To facilitate active perception, a multi-stage question-answering scheme is proposed that helps the robot to seek specific human input with the goal of maximizing situational awareness. The algorithm is implemented on a ground robot and tested in a crowded environmental setting, proving its robustness. To develop a shared understanding of the surrounding in a search and rescue (SaR) mission, a deep learning-based approach is presented that fuses information from the visual and language domain. The fused knowledge is used to intelligently plan paths for a team of heterogeneous agents, resulting in safer paths while maintaining performance in terms of time to locate the victim. The approach is tested on the gazebo simulation platform. Finally, to bridge the gap between simulation and reality, specifically in the context of SaR missions, a dataset is developed with photo-realistic online images. A Bayesian fusion framework is developed for assessing danger from photo-realistic images and human language input. An extensive simulation campaign reveals that a danger-aware planner achieves a higher mission success rate compared to a naive shortest path planner.


DE LA PERCEPTION A L'ACTION EN ROBOTIQUE D'ASSEMBLAGE

DE LA PERCEPTION A L'ACTION EN ROBOTIQUE D'ASSEMBLAGE
Author: LAURENT.. GOUZENES
Publisher:
Total Pages: 152
Release: 1984
Genre:
ISBN:

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ON ETUDIE DES MODELES THEORIQUES INTERNES ET LES ALGORITHMES GENERAUX REPOSANT SUR CES MODELES, NECESSAIRES AU TRAVAIL D'UN ROBOT DANS UN UNIVERS STRUCTURE QUELCONQUE, AINSI QUE LEUR IMPLANTATION POUR DES ROBOTS ET SITES PARTICULIERS. DEUX THEMES SONT ABORDES: LE PROBLEME DE LA GENERATION AUTOMATIQUE DE MOUVEMENTS POUR ROBOTS MANIPULATEURS, ET L'INTERPRETATION D'IMAGES POUR LA ROBOTIQUE


Large-scale Simulation for Embodied Perception and Robot Learning

Large-scale Simulation for Embodied Perception and Robot Learning
Author: Fei Xia (Researcher in computer vision)
Publisher:
Total Pages:
Release: 2021
Genre:
ISBN:

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Being able to perceive and interact with complex human environments is an important yet challenging problem in robotics for decades. Learning active perception and sensorimotor control by interacting with the physical world is cumbersome as existing algorithms are too slow to learn in real-time, and robots are fragile and costly. This has given rise to learning in simulation, and to make progress on this problem, efficient simulation infrastructure needs to be developed to support interactive and long-horizon tasks, and sample-efficient learning algorithms need to be developed to solve these tasks. In this dissertation, I present two lines of work contributing to these topics. The first line of work is to create large-scale, realistic, and interactive simulation environments, including Gibson Environment and iGibson. Gibson Environment is proposed for learning real-world perception for active agents. Gibson Environment is built from the real world and reflects its semantic complexity. It has a neural network-based renderer and a mechanism named ``Goggle" to ensure no need to further domain adaptation before deployment of results in the real world. Gibson Environment significantly improves pixel-level realism over existing simulation environments. To build upon Gibson Environment and improve the physical realism of the simulation, I propose iGibson, a simulation environment to develop robotic solutions for interactive tasks in large-scale realistic scenes. The simulated scenes are replicas of 3D scanned real-world homes, aligning the distribution of objects and layout to those of the real world. Novel long horizon problems including interactive navigation and mobile manipulation can be defined in this environment, and I show evidence that solutions can be transferred to the real world. The second line of work studies reinforcement learning (RL) for long-horizon robotics problems enabled by the interactive simulation environments. First, I introduce the interactive navigation problem and associated metrics. I leverage model-free RL algorithms to solve the proposed interactive navigation problems. Second, to solve challenging tasks in fully interactive simulation environments and improve sample efficiency of RL, I propose ReLMoGen, a framework to integrate motion generation into RL. I propose to lift the action space from joint control signals to motion generation subgoals. By lifting the action space and leveraging sampling-based motion planners, I can efficiently use RL to solve complex long-horizon tasks that existing RL methods cannot solve in the original action space.


Simulation, Modeling, and Programming for Autonomous Robots

Simulation, Modeling, and Programming for Autonomous Robots
Author: Davide Brugali
Publisher: Springer
Total Pages: 606
Release: 2014-09-19
Genre: Computers
ISBN: 3319119001

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This book constitutes the refereed proceedings of the 4th International Conference on Simulation, Modeling, and Programming for Autonomous Robots, SIMPAR 2014, held in Bergamo, Italy, in October 2014. The 49 revised full papers presented were carefully reviewed and selected from 62 submissions. The papers are organized in topical sections on simulation, modeling, programming, architectures, methods and tools, and systems and applications.