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Concepts, Techniques, and Models of Computer Programming

Concepts, Techniques, and Models of Computer Programming
Author: Peter Van Roy
Publisher: MIT Press
Total Pages: 944
Release: 2004-02-20
Genre: Computers
ISBN: 9780262220699

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Teaching the science and the technology of programming as a unified discipline that shows the deep relationships between programming paradigms. This innovative text presents computer programming as a unified discipline in a way that is both practical and scientifically sound. The book focuses on techniques of lasting value and explains them precisely in terms of a simple abstract machine. The book presents all major programming paradigms in a uniform framework that shows their deep relationships and how and where to use them together. After an introduction to programming concepts, the book presents both well-known and lesser-known computation models ("programming paradigms"). Each model has its own set of techniques and each is included on the basis of its usefulness in practice. The general models include declarative programming, declarative concurrency, message-passing concurrency, explicit state, object-oriented programming, shared-state concurrency, and relational programming. Specialized models include graphical user interface programming, distributed programming, and constraint programming. Each model is based on its kernel language—a simple core language that consists of a small number of programmer-significant elements. The kernel languages are introduced progressively, adding concepts one by one, thus showing the deep relationships between different models. The kernel languages are defined precisely in terms of a simple abstract machine. Because a wide variety of languages and programming paradigms can be modeled by a small set of closely related kernel languages, this approach allows programmer and student to grasp the underlying unity of programming. The book has many program fragments and exercises, all of which can be run on the Mozart Programming System, an Open Source software package that features an interactive incremental development environment.


Concepts, Techniques, and Models of Computer Programming

Concepts, Techniques, and Models of Computer Programming
Author: Peter Van Roy
Publisher: MIT Press
Total Pages: 931
Release: 2004-02-20
Genre: Computers
ISBN: 0262220695

Download Concepts, Techniques, and Models of Computer Programming Book in PDF, ePub and Kindle

Teaching the science and the technology of programming as a unified discipline that shows the deep relationships between programming paradigms. This innovative text presents computer programming as a unified discipline in a way that is both practical and scientifically sound. The book focuses on techniques of lasting value and explains them precisely in terms of a simple abstract machine. The book presents all major programming paradigms in a uniform framework that shows their deep relationships and how and where to use them together. After an introduction to programming concepts, the book presents both well-known and lesser-known computation models ("programming paradigms"). Each model has its own set of techniques and each is included on the basis of its usefulness in practice. The general models include declarative programming, declarative concurrency, message-passing concurrency, explicit state, object-oriented programming, shared-state concurrency, and relational programming. Specialized models include graphical user interface programming, distributed programming, and constraint programming. Each model is based on its kernel language—a simple core language that consists of a small number of programmer-significant elements. The kernel languages are introduced progressively, adding concepts one by one, thus showing the deep relationships between different models. The kernel languages are defined precisely in terms of a simple abstract machine. Because a wide variety of languages and programming paradigms can be modeled by a small set of closely related kernel languages, this approach allows programmer and student to grasp the underlying unity of programming. The book has many program fragments and exercises, all of which can be run on the Mozart Programming System, an Open Source software package that features an interactive incremental development environment.


How to Design Programs, second edition

How to Design Programs, second edition
Author: Matthias Felleisen
Publisher: MIT Press
Total Pages: 793
Release: 2018-05-25
Genre: Computers
ISBN: 0262344122

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A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.


Elements of Programming

Elements of Programming
Author: Alexander Stepanov
Publisher: Lulu.com
Total Pages: 282
Release: 2019-06-27
Genre: Computers
ISBN: 0578222140

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Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering, must be based on a solid mathematical foundation. The book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software.


Answer Set Programming

Answer Set Programming
Author: Vladimir Lifschitz
Publisher: Springer Nature
Total Pages: 190
Release: 2019-08-29
Genre: Computers
ISBN: 3030246582

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Answer set programming (ASP) is a programming methodology oriented towards combinatorial search problems. In such a problem, the goal is to find a solution among a large but finite number of possibilities. The idea of ASP came from research on artificial intelligence and computational logic. ASP is a form of declarative programming: an ASP program describes what is counted as a solution to the problem, but does not specify an algorithm for solving it. Search is performed by sophisticated software systems called answer set solvers. Combinatorial search problems often arise in science and technology, and ASP has found applications in diverse areas—in historical linguistic, in bioinformatics, in robotics, in space exploration, in oil and gas industry, and many others. The importance of this programming method was recognized by the Association for the Advancement of Artificial Intelligence in 2016, when AI Magazine published a special issue on answer set programming. The book introduces the reader to the theory and practice of ASP. It describes the input language of the answer set solver CLINGO, which was designed at the University of Potsdam in Germany and is used today by ASP programmers in many countries. It includes numerous examples of ASP programs and present the mathematical theory that ASP is based on. There are many exercises with complete solutions.


Concepts in Programming Languages

Concepts in Programming Languages
Author: John C. Mitchell
Publisher: Cambridge University Press
Total Pages: 546
Release: 2003
Genre: Computers
ISBN: 9780521780988

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A comprehensive undergraduate textbook covering both theory and practical design issues, with an emphasis on object-oriented languages.


Memory as a Programming Concept in C and C++

Memory as a Programming Concept in C and C++
Author: František Franěk
Publisher: Cambridge University Press
Total Pages: 266
Release: 2004
Genre: Computers
ISBN: 9780521520430

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The overwhelming majority of bugs and crashes in computer programming stem from problems of memory access, allocation, or deallocation. Such memory related errors are also notoriously difficult to debug. Yet the role that memory plays in C and C++ programming is a subject often overlooked in courses and in books because it requires specialised knowledge of operating systems, compilers, computer architecture in addition to a familiarity with the languages themselves. Most professional programmers learn entirely through experience of the trouble it causes. This 2004 book provides students and professional programmers with a concise yet comprehensive view of the role memory plays in all aspects of programming and program behaviour. Assuming only a basic familiarity with C or C++, the author describes the techniques, methods, and tools available to deal with the problems related to memory and its effective use.


Advanced R

Advanced R
Author: Hadley Wickham
Publisher: CRC Press
Total Pages: 669
Release: 2015-09-15
Genre: Mathematics
ISBN: 1498759807

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An Essential Reference for Intermediate and Advanced R Programmers Advanced R presents useful tools and techniques for attacking many types of R programming problems, helping you avoid mistakes and dead ends. With more than ten years of experience programming in R, the author illustrates the elegance, beauty, and flexibility at the heart of R. The book develops the necessary skills to produce quality code that can be used in a variety of circumstances. You will learn: The fundamentals of R, including standard data types and functions Functional programming as a useful framework for solving wide classes of problems The positives and negatives of metaprogramming How to write fast, memory-efficient code This book not only helps current R users become R programmers but also shows existing programmers what’s special about R. Intermediate R programmers can dive deeper into R and learn new strategies for solving diverse problems while programmers from other languages can learn the details of R and understand why R works the way it does.


Guide to Efficient Software Design

Guide to Efficient Software Design
Author: David P. Voorhees
Publisher: Springer Nature
Total Pages: 519
Release: 2020-01-01
Genre: Computers
ISBN: 3030285014

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This classroom-tested textbook presents an active-learning approach to the foundational concepts of software design. These concepts are then applied to a case study, and reinforced through practice exercises, with the option to follow either a structured design or object-oriented design paradigm. The text applies an incremental and iterative software development approach, emphasizing the use of design characteristics and modeling techniques as a way to represent higher levels of design abstraction, and promoting the model-view-controller (MVC) architecture. Topics and features: provides a case study to illustrate the various concepts discussed throughout the book, offering an in-depth look at the pros and cons of different software designs; includes discussion questions and hands-on exercises that extend the case study and apply the concepts to other problem domains; presents a review of program design fundamentals to reinforce understanding of the basic concepts; focuses on a bottom-up approach to describing software design concepts; introduces the characteristics of a good software design, emphasizing the model-view-controller as an underlying architectural principle; describes software design from both object-oriented and structured perspectives; examines additional topics on human-computer interaction design, quality assurance, secure design, design patterns, and persistent data storage design; discusses design concepts that may be applied to many types of software development projects; suggests a template for a software design document, and offers ideas for further learning. Students of computer science and software engineering will find this textbook to be indispensable for advanced undergraduate courses on programming and software design. Prior background knowledge and experience of programming is required, but familiarity in software design is not assumed.