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Concept TV

Concept TV
Author: Luca Bandirali
Publisher: Rowman & Littlefield
Total Pages: 135
Release: 2021-11-08
Genre: Philosophy
ISBN: 1498597572

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What is a television series? A widespread answer takes it to be a totality of episodes and seasons. Luca Bandirali and Enrico Terrone argue against this characterization. In Concept TV: An Aesthetics of Television Series, they contend that television series are concepts that manifest themselves through episodes and seasons, just as works of conceptual art can manifest themselves through installations or performances. In this sense, a television series is a conceptual narrative, a principle of construction of similar narratives. While the film viewer directly appreciates a narrative made of images and sounds, the TV viewer relies on images and sounds to grasp the conceptual narrative that they express. Here lies the key difference between television and film. Reflecting on this difference paves the way for an aesthetics of television series that makes room for their alleged prolixity, their tendency to repetition, and their lack of narrative closure. Bandirali and Terrone shed light on the specific ways in which television series are evaluated, arguing that some apparent flaws of them are, indeed, aesthetic merits when considered from a conceptual perspective. Hence, to maximize the aesthetic value of television series, one should not assess them in the same framework in which films are assessed but rather in a distinct conceptual framework.


Expert Systems

Expert Systems
Author: Cornelius T. Leondes
Publisher: Elsevier
Total Pages: 2125
Release: 2001-09-26
Genre: Computers
ISBN: 0080531458

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This six-volume set presents cutting-edge advances and applications of expert systems. Because expert systems combine the expertise of engineers, computer scientists, and computer programmers, each group will benefit from buying this important reference work. An "expert system" is a knowledge-based computer system that emulates the decision-making ability of a human expert. The primary role of the expert system is to perform appropriate functions under the close supervision of the human, whose work is supported by that expert system. In the reverse, this same expert system can monitor and double check the human in the performance of a task. Human-computer interaction in our highly complex world requires the development of a wide array of expert systems. Expert systems techniques and applications are presented for a diverse array of topics including Experimental design and decision support The integration of machine learning with knowledge acquisition for the design of expert systems Process planning in design and manufacturing systems and process control applications Knowledge discovery in large-scale knowledge bases Robotic systems Geograhphic information systems Image analysis, recognition and interpretation Cellular automata methods for pattern recognition Real-time fault tolerant control systems CAD-based vision systems in pattern matching processes Financial systems Agricultural applications Medical diagnosis


High-definition Television

High-definition Television
Author: Takashi Fujio
Publisher:
Total Pages: 110
Release: 1982
Genre: Television
ISBN:

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Social Computing and Social Media: Design, User Experience and Impact

Social Computing and Social Media: Design, User Experience and Impact
Author: Gabriele Meiselwitz
Publisher: Springer Nature
Total Pages: 694
Release: 2022-06-16
Genre: Computers
ISBN: 3031050614

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This two-volume set LNCS 13315 and 13316 constitutes the refereed proceedings of the 14th International Conference on Social Computing and Social Media, SCSM 2022, held as part of the 24rd International Conference, HCI International 2022, which took place in June-July 2022. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 275 posters included in the 40 HCII 2022 proceedings volumes was carefully reviewed and selected from 5583 submissions. The papers of SCSM 2022, Part I, are organized in topical sections named: design and user experience in social media and social live streaming; text analysis and AI in social media; social media impact on society and business.


Multimedia and Interactive Digital TV: Managing the Opportunities Created by Digital Convergence

Multimedia and Interactive Digital TV: Managing the Opportunities Created by Digital Convergence
Author: Pagani, Margherita
Publisher: IGI Global
Total Pages: 259
Release: 2000-01-01
Genre: Computers
ISBN: 1931777543

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"Addressing the issues that managers in the multimedia industry have confronted while developing and implementing this innovative technology, this book focuses on the latest research and findings in digital television technologies. Covered are the major issues surrounding digital convergence including the digital metamarket and new digital media devices and their potential for IT convergence at the macro level. Also addressed are multimedia and interactive digital television and the economic implications of these technologies. Additionally, the managerial implications of interactive digital television are covered, including branding strategies for digital television channels and the critical role of content media management."


The Semantic Web: Research and Applications

The Semantic Web: Research and Applications
Author: Elena Simperl
Publisher: Springer
Total Pages: 898
Release: 2012-05-24
Genre: Computers
ISBN: 364230284X

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This book constitutes the refereed proceedings of the 9th Extended Semantic Web Conference, ESWC 2012, held in Heraklion, Crete, Greece, in May 2012. The 53 revised full papers presented were carefully reviewed and selected from 212 submissions. They are organized in tracks on linked open data, machine learning, natural language processing and information retrieval, ontologies, reasoning, semantic data management, services, processes, and cloud computing, social Web and Web science, in-use and industrial, digital libraries and cultural heritage, and e-government. The book also includes 13 PhD papers presented at the PhD Symposium.


From Concept to Screen

From Concept to Screen
Author: Robert L. Benedetti
Publisher: Addison-Wesley Longman
Total Pages: 180
Release: 2002
Genre: Motion pictures
ISBN:

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Written by an Emmy-award-winning producer and director, this book focuses on the underlying principles of film and television production, emphasizing the creative rather than the technical aspects. The book describes how a film is created - from conception to screen - and provides a comprehensive overview of the entire production process. Not intended as a "how-to" book, this book presents only a limited amount of detailed technical information. Instead, it emphasizes the underlying principles and processes of primarily four kinds of films: feature, independently financed, made-for-network-television, and made-for-cable movies. For anyone interested in writing, directing, producing or acting for film/TV.


Journalism in the Age of Virtual Reality

Journalism in the Age of Virtual Reality
Author: John V. Pavlik
Publisher: Columbia University Press
Total Pages: 263
Release: 2019-09-17
Genre: Language Arts & Disciplines
ISBN: 0231545517

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With the advent of the internet and handheld or wearable media systems that plunge the user into 360o video, augmented—or virtual reality—technology is changing how stories are told and created. In this book, John V. Pavlik argues that a new form of mediated communication has emerged: experiential news. Experiential media delivers not just news stories but also news experiences, in which the consumer engages news as a participant or virtual eyewitness in immersive, multisensory, and interactive narratives. Pavlik describes and analyzes new tools and approaches that allow journalists to tell stories that go beyond text and image. He delves into developing forms such as virtual reality, haptic technologies, interactive documentaries, and drone media, presenting the principles of how to design and frame a story using these techniques. Pavlik warns that although experiential news can heighten user engagement and increase understanding, it may also fuel the transformation of fake news into artificial realities, and he discusses the standards of ethics and accuracy needed to build public trust in journalism in the age of virtual reality. Journalism in the Age of Virtual Reality offers important lessons for practitioners seeking to produce quality experiential news and those interested in the ethical considerations that experiential media raise for journalism and the public.


Network World

Network World
Author:
Publisher:
Total Pages: 36
Release: 1986-09-01
Genre:
ISBN:

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For more than 20 years, Network World has been the premier provider of information, intelligence and insight for network and IT executives responsible for the digital nervous systems of large organizations. Readers are responsible for designing, implementing and managing the voice, data and video systems their companies use to support everything from business critical applications to employee collaboration and electronic commerce.