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Conan Player's Guide

Conan Player's Guide
Author: Modiphius Entertainment
Publisher: Modiphius Entertainment
Total Pages: 128
Release: 2018-10
Genre: Games & Activities
ISBN: 9781910132838

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The Players Guide to Robert E. Howards Conan: Adventures in an Age Undreamed Of takes you into the world of Conan the Barbarian, a place where astonishing heroes battle loathsome monsters, raise swords against dire sorcery, and travel to exotic and unknown lands!


Conan

Conan
Author: Nathan Dowdell
Publisher:
Total Pages: 0
Release:
Genre: Fantasy games
ISBN: 9781910132838

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Conan: Adventures in an Age Undreamed Of takes you into the world of Conan the Barbarian, where heroes raise blood-spattered swords against dire sorcery, exotic lands beckon to the daring, danger and treasure lurks in forgotten ruins, and where loathsome creatures haunt the spaces beneath the earth as well as in the throne-rooms of mighty kingdoms! Seek your fortune in forbidden tombs or upon blood-soaked battlefields. Cast dark and terrible spells of unimaginable power, at the price of your soul. Sail upon untamed seas to lands where no human in living memory has walked. Fight for the fate of civilization - or barbarism - on a savage frontier!


Age of Conan Hyborian Adventures

Age of Conan Hyborian Adventures
Author: Jennifer Sims
Publisher: BradyGames
Total Pages: 308
Release: 2008
Genre: Age of Conan (Game)
ISBN: 9780744008036

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Age of Conan- Hyborian Adventures allows players to explore Conan's Universe, join his army, battle demons and foes and build cities known from 70 years of Conan history.


Player's Guide to the Hyborian Age

Player's Guide to the Hyborian Age
Author: Vincent Darlage
Publisher:
Total Pages: 0
Release: 2008-04-08
Genre: Conan (Fictitious character)
ISBN: 9781905850174

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The Hyborian age is the ultimate 'age undreamed of.' The Hyborian age is one of the fundamental inspirations for the sword-and-sorcery genre. The Hyborian age is an age of larger than life characters who take what they want at sword's length - or they use sorcery to fulfill their desires. It is a world where civilisation and barbarism co-exist with crimson clashes and a world where death can be found in almost any shadow or niche. The Hyborian age is an epoch where people called 'noble' are debauched and corrupt and people labelled as 'savage' are honourable and straight-forward. Aimed at players, this book allows players to make their characters less generic and more a product of this fascinating world. Armed with this book, a player will have tools to breathe additional life into their created characters.


Beasts & Barbarians (S2p30002)

Beasts & Barbarians (S2p30002)
Author: Umberto Pignatelli
Publisher: Studio 2 Publishing
Total Pages: 346
Release: 2016-09-01
Genre:
ISBN: 9788393179657

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Angelic Player's Guide

Angelic Player's Guide
Author: James Cambias
Publisher: Steve Jackson Games
Total Pages: 0
Release: 1997-04
Genre: Games & Activities
ISBN: 9781556343407

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-- Original cover by top fantasy artist Rowena! -- The top-selling supplement to In Nomine. -- Includes a quick guide to the creation of angelic characters.


Conan the Mercenary

Conan the Mercenary
Author: Robert E. Howard's
Publisher: Modiphius Entertainment
Total Pages: 112
Release: 2018-10
Genre: Games & Activities
ISBN: 9781912200023

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The Hyborian Age is a time of incessant war. The armies of kings and queens cannot master the battlefield alone, and the task is left to those sell-swords who trade blood for coin. In Conan the Mercenary, the battle fi elds are yours to kill for, and to die on. Join legendary mercenary companies, support revolts, or fight for the throne. It matters not the motive for war gold is the wage for your blade. The jeweled thrones of the Earth tremble when mercenaries mass against them, and citizens pray to their gods when those selfsame killers are out of work and turn to banditry. In this age, the records of war and battle are mankinds only testament, and names are written on the annals of history in blood. Join your dog-brothers and sword-sisters on the fields of battle, and take your pay in gold and glory! Made in the UK.


Conan the Thief

Conan the Thief
Author: Modiphius Entertainment
Publisher: Modiphius Entertainment
Total Pages: 128
Release: 2018-10
Genre: Games & Activities
ISBN: 9781912200016

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TORCHES FLARED MURKILY ON THE REVELS IN THE MAUL, WHERE THE THIEVES OF THE EAST HELD CARNIVAL BY NIGHT. IN THE MAUL THEY COULD CAROUSE AND ROAR AS THEY LIKED, FOR HONEST PEOPLE SHUNNED THE QUARTERS, AND WATCHMEN, WELL PAID WITH STAINED COINS, DID NOT INTERFERE WITH THEIR SPORT


A Player's Guide to Strinrath

A Player's Guide to Strinrath
Author: Mike Pritchard
Publisher: Lulu.com
Total Pages: 82
Release: 2019-06-21
Genre:
ISBN: 1794848487

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-A ""system agnostic"" fantasy word played and refined since its creation in 1990. Run it using any fantasy or generic/universal RPG rules. We also have tailored rules available. -Intended to overlay your favourite adventures and gazetteers. Strinrath provides the depth needed for immersive play to fully simulate strong personas in a rich milieu. -Distinctive without being so exotic players struggle with it. Cultures are loosely based on the Saxons, Picts, Slavs, Assyrians, Celts and Norse updated to a Viking Age feel. -The mythology of the world has ongoing relevance and internal consistency that is the wellspring from which the workings of gods and heroes arise. Gods are idiosyncratic. -A world of floating islands provides total flexibility. Cultural regions have a consistent tone. -A strong context explains how why heroes are intrinsic to everything. Heroes become larger than life as they become legendary and transform the world. -Flexible magic with strong internal logic expands possibilities.


Fireborn Player's Handbook

Fireborn Player's Handbook
Author: Fantasy Flight Games
Publisher: Fantasy Flight Games
Total Pages: 0
Release: 2004
Genre: Dragons
ISBN: 9781589941854

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The Player's Handbook for the exciting new roleplaying game that reimagines dragons in the modern world! Players simultaneously roleplay in the modern and mythic ages. In the mythic age, dragons reign supreme and sorcerers make pacts with dark beings, threatening the world with their power-mad schemes. The present day is a dark and ominous time, poisoned by mystery and the occult. Magic has returned, and every secret power is out to control it. The common man is caught in the middle of countless power struggles. But the players are not common men. They are the dragons of old, reborn in human form, and they are the only ones with the abilities to prevent a return of the catastrophe that doomed the mythic age so long ago... but in order to stop the end, the dragons must remember who they were in the beginning.