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Compute!'s Reference Guide to Commodore 64 Graphics

Compute!'s Reference Guide to Commodore 64 Graphics
Author: John Heilborn
Publisher: Compute
Total Pages: 218
Release: 1983
Genre: Computers
ISBN: 9780942386295

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A Complete Tutorial Which Explains How to Program Sprites, Multicolored Screens, Animation & Custom Characters


Commodore 64 Programmer's Reference Guide

Commodore 64 Programmer's Reference Guide
Author:
Publisher: Prentice Hall
Total Pages: 486
Release: 1983-01
Genre: Computers
ISBN: 9780672220562

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Introduces the BASIC programming language, shows how to incorporate graphics and music in programs, and discusses the machine language used by the Commodore 64 computer


Programming the Commodore 64

Programming the Commodore 64
Author: Raeto Collin West
Publisher: Compute Publications International
Total Pages: 644
Release: 1985
Genre: Computers
ISBN:

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Compute!'s First Book of Commodore 64 Sound and Graphics

Compute!'s First Book of Commodore 64 Sound and Graphics
Author:
Publisher:
Total Pages: 275
Release: 1983
Genre: Commodore 64 (Computer)
ISBN: 9780942386219

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Explains the Sounds & Graphics Capabilities of the Commodore. Includes a Music Synthesizer, a Program for Computer Art, a Character Editor & Appendices with Reference Charts & Conversion Tables


Commodore 128

Commodore 128
Author:
Publisher:
Total Pages: 756
Release: 1986
Genre: Commodore 128 (Computer)
ISBN:

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This indispensable reference sourcbook--the only official guide to the Commodore 128 computer--covers the advanced BASIC programming language Version 7.0, superior graphics, sound and music capabilities, memory maps, input/output guide, pinout diagrams of primary chips and schematics of the computer.


Computer Art and Animation

Computer Art and Animation
Author: David D. Thornburg
Publisher: Addison Wesley Publishing Company
Total Pages: 199
Release: 1984-01-01
Genre: Commodore 64 (Computer)
ISBN: 9780201065176

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An introduction to computer graphics--the using of a computer as an artistic tool.


Mastering the Commodore 64

Mastering the Commodore 64
Author: Mark Greenshields
Publisher: Acorn Books
Total Pages: 198
Release: 2020-10-16
Genre:
ISBN: 9781789824612

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First published in 1983, this user-friendly guide to the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to go further than the confines of programming purely in BASIC and is still a highly useful guide for those interested in retro gaming on the classic machine. * * * As the original publisher Interface Publications wrote: This book is a manual for all Commodore 64 users who wish to increase their understanding of how their computer works and how to program it proficiently in BASIC and machine code. The author explains how sound and music synthesis, programmable characters, high resolution graphics, function key programming, animation and sprites are done in both BASIC and machine code. It also contains a full memory map of the Commodore 64 and explains how the full 64K can be used and how to correct errors in both BASIC and the KERNAL ROMs. * * * Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.


Compute!'s First Book of Commodore 64

Compute!'s First Book of Commodore 64
Author: Books Compute
Publisher: Compute Publications International
Total Pages: 276
Release: 1983
Genre: Computers
ISBN:

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Includes BASIC Programming Techniques, A Memory Map, Machine Language Monitor & Information on Writing Games & Using Peripherals


Graphics Guide to the Commodore 64

Graphics Guide to the Commodore 64
Author: Charles Platt
Publisher: Sybex
Total Pages: 300
Release: 1984
Genre: Commodore 64 (Computer)
ISBN:

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