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Introduction to Visual Computing

Introduction to Visual Computing
Author: Aditi Majumder
Publisher: CRC Press
Total Pages: 376
Release: 2018-01-31
Genre: Computers
ISBN: 1482244926

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Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating visual data (e.g. 2D images, 3D models). Fundamentals covered in the book include convolution, Fourier transform, filters, geometric transformations, epipolar geometry, 3D reconstruction, color and the image synthesis pipeline. The book is organized in four parts. The first part provides an exposure to different kinds of visual data (e.g. 2D images, videos and 3D geometry) and the core mathematical techniques that are required for their processing (e.g. interpolation and linear regression.) The second part of the book on Image Based Visual Computing deals with several fundamental techniques to process 2D images (e.g. convolution, spectral analysis and feature detection) and corresponds to the low level retinal image processing that happens in the eye in the human visual system pathway. The next part of the book on Geometric Visual Computing deals with the fundamental techniques used to combine the geometric information from multiple eyes creating a 3D interpretation of the object and world around us (e.g. transformations, projective and epipolar geometry, and 3D reconstruction). This corresponds to the higher level processing that happens in the brain combining information from both the eyes thereby helping us to navigate through the 3D world around us. The last two parts of the book cover Radiometric Visual Computing and Visual Content Synthesis. These parts focus on the fundamental techniques for processing information arising from the interaction of light with objects around us, as well as the fundamentals of creating virtual computer generated worlds that mimic all the processing presented in the prior sections. The book is written for a 16 week long semester course and can be used for both undergraduate and graduate teaching, as well as a reference for professionals.


Computer Vision and Graphics

Computer Vision and Graphics
Author: Leszek J. Chmielewski
Publisher: Springer
Total Pages: 536
Release: 2018-09-13
Genre: Computers
ISBN: 3030006921

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This book constitutes the refereed proceedings of the International Conference on Computer Vision and Graphics, ICCVG 2018, held in Warsaw, Poland, in September 2018. The 45 full papers were selected from 117 submissions. The contributions are thematically arranged as follows: computer graphics, image quality and graphic, user interfaces, object classification and features, 3D and stereo image processing, low-level and middle-level image processing, medical image analysis, motion analysis and tracking, security and protection, pattern recognition and new concepts in classification.


Research Developments in Computer Vision and Image Processing: Methodologies and Applications

Research Developments in Computer Vision and Image Processing: Methodologies and Applications
Author: Srivastava, Rajeev
Publisher: IGI Global
Total Pages: 451
Release: 2013-09-30
Genre: Computers
ISBN: 1466645598

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Similar to the way in which computer vision and computer graphics act as the dual fields that connect image processing in modern computer science, the field of image processing can be considered a crucial middle road between the vision and graphics fields. Research Developments in Computer Vision and Image Processing: Methodologies and Applications brings together various research methodologies and trends in emerging areas of application of computer vision and image processing. This book is useful for students, researchers, scientists, and engineers interested in the research developments of this rapidly growing field.


Computer Vision for Visual Effects

Computer Vision for Visual Effects
Author: Richard J. Radke
Publisher: Cambridge University Press
Total Pages: 409
Release: 2013
Genre: Business & Economics
ISBN: 0521766877

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This book explores the fundamental computer vision principles and state-of-the-art algorithms used to create cutting-edge visual effects for movies and television. It describes classical computer vision algorithms and recent developments, features more than 200 original images, and contains in-depth interviews with Hollywood visual effects artists that tie the mathematical concepts to real-world filmmaking.


Visual Perception from a Computer Graphics Perspective

Visual Perception from a Computer Graphics Perspective
Author: William Thompson
Publisher: CRC Press
Total Pages: 540
Release: 2016-04-19
Genre: Computers
ISBN: 1439865493

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This book provides an introduction to human visual perception suitable for readers studying or working in the fields of computer graphics and visualization, cognitive science, and visual neuroscience. It focuses on how computer graphics images are generated, rather than solely on the organization of the visual system itself; therefore, the text pro


Algorithms for Image Processing and Computer Vision

Algorithms for Image Processing and Computer Vision
Author: Jim R. Parker
Publisher: John Wiley & Sons
Total Pages: 442
Release: 1997
Genre: Computers
ISBN:

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A cookbook of the hottest new algorithms and cutting-edge techniques in image processing and computer vision This amazing book/CD package puts the power of all the hottest new image processing techniques and algorithms in your hands. Based on J. R. Parker's exhaustive survey of Internet newsgroups worldwide, Algorithms for Image Processing and Computer Vision answers the most frequently asked questions with practical solutions. Parker uses dozens of real-life examples taken from fields such as robotics, space exploration, forensic analysis, cartography, and medical diagnostics, to clearly describe the latest techniques for morphing, advanced edge detection, wavelets, texture classification, image restoration, symbol recognition, and genetic algorithms, to name just a few. And, best of all, he implements each method covered in C and provides all the source code on the CD. For the first time, you're rescued from the hours of mind-numbing mathematical calculations it would ordinarily take to program these state-of-the-art image processing capabilities into software. At last, nonmathematicians get all the shortcuts they need for sophisticated image recognition and processing applications. On the CD-ROM you'll find: * Complete code for examples in the book * A gallery of images illustrating the results of advanced techniques * A free GNU compiler that lets you run source code on any platform * A system for restoring damaged or blurred images * A genetic algorithms package


Medical Image Analysis

Medical Image Analysis
Author: Alejandro Frangi
Publisher: Academic Press
Total Pages: 700
Release: 2023-09-20
Genre: Technology & Engineering
ISBN: 0128136588

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Medical Image Analysis presents practical knowledge on medical image computing and analysis as written by top educators and experts. This text is a modern, practical, self-contained reference that conveys a mix of fundamental methodological concepts within different medical domains. Sections cover core representations and properties of digital images and image enhancement techniques, advanced image computing methods (including segmentation, registration, motion and shape analysis), machine learning, how medical image computing (MIC) is used in clinical and medical research, and how to identify alternative strategies and employ software tools to solve typical problems in MIC. Provides an authoritative description of key concepts and methods Includes tutorial-based sections that clearly explain principles and their application to different medical domains Presents a representative selection of topics to match a modern and relevant approach to medical image computing


Computer Vision, Imaging and Computer Graphics Theory and Applications

Computer Vision, Imaging and Computer Graphics Theory and Applications
Author: Dominique Bechmann
Publisher: Springer
Total Pages: 392
Release: 2019-07-23
Genre: Computers
ISBN: 3030267563

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This book constitutes thoroughly revised and selected papers from the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2018, held in Funchal-Madeira, Portugal, in January 2018. The 18 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 317 submissions. The papers contribute to the understanding of relevant trends of current research on computer graphics; human computer interaction; information visualization; computer vision.


Computer Vision and Image Processing

Computer Vision and Image Processing
Author: Linda Shapiro
Publisher: Academic Press
Total Pages: 638
Release: 1992-04-27
Genre: Technology & Engineering
ISBN: 0323141560

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Computer Vision and Image Processing contains review papers from the Computer Vision, Graphics, and Image Processing volume covering a large variety of vision-related topics. Organized into five parts encompassing 26 chapters, the book covers topics on image-level operations and architectures; image representation and recognition; and three-dimensional imaging. The introductory part of this book is concerned with the end-to-end performance of image gathering and processing for high-resolution edge detection. It proposes methods using mathematical morphology to provide a complete edge detection process that may be used with any slope approximating operator. This part also discusses the automatic control of low-level robot vision, presents an image partitioning method suited for parallel implementation, and describes invariant architectures for low-level vision. The subsequent two sections present significant topics on image representation and recognition. Topics covered include the use of the primitives chain code; the geometric properties of the generalized cone; efficient rendering and structural-statistical character recognition algorithms; multi-level thresholding for image segmentation; knowledge-based object recognition system; and shape decomposition method based on perceptual structure. The fourth part describes a rule-based expert system for recovering three-dimensional shape and orientation. A procedure of intensity-guided range sensing to gain insights on the concept of cooperative-and-iterative strategy is also presented in this part. The concluding part contains supplementary texts on texture segmentation using topographic labels and an improved algorithm for labeling connected components in a binary image. Additional algorithms for three-dimensional motion parameter determination and surface tracking in three-dimensional binary images are also provided.