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The Science of Computing

The Science of Computing
Author: Matti Tedre
Publisher: CRC Press
Total Pages: 294
Release: 2014-12-03
Genre: Computers
ISBN: 1482217694

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The identity of computing has been fiercely debated throughout its short history. Why is it still so hard to define computing as an academic discipline? Is computing a scientific, mathematical, or engineering discipline? By describing the mathematical, engineering, and scientific traditions of computing, The Science of Computing: Shaping a Discipline presents a rich picture of computing from the viewpoints of the field’s champions. The book helps readers understand the debates about computing as a discipline. It explains the context of computing’s central debates and portrays a broad perspective of the discipline. The book first looks at computing as a formal, theoretical discipline that is in many ways similar to mathematics, yet different in crucial ways. It traces a number of discussions about the theoretical nature of computing from the field’s intellectual origins in mathematical logic to modern views of the role of theory in computing. The book then explores the debates about computing as an engineering discipline, from the central technical innovations to the birth of the modern technical paradigm of computing to computing’s arrival as a new technical profession to software engineering gradually becoming an academic discipline. It presents arguments for and against the view of computing as engineering within the context of software production and analyzes the clash between the theoretical and practical mindsets. The book concludes with the view of computing as a science in its own right—not just as a tool for other sciences. It covers the early identity debates of computing, various views of computing as a science, and some famous characterizations of the discipline. It also addresses the experimental computer science debate, the view of computing as a natural science, and the algorithmization of sciences.


Computing Handbook

Computing Handbook
Author: Teofilo Gonzalez
Publisher: CRC Press
Total Pages: 2326
Release: 2014-05-07
Genre: Computers
ISBN: 1439898537

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The first volume of this popular handbook mirrors the modern taxonomy of computer science and software engineering as described by the Association for Computing Machinery (ACM) and the IEEE Computer Society (IEEE-CS). Written by established leading experts and influential young researchers, it examines the elements involved in designing and implementing software, new areas in which computers are being used, and ways to solve computing problems. The book also explores our current understanding of software engineering and its effect on the practice of software development and the education of software professionals.


Kicking Butt in Computer Science

Kicking Butt in Computer Science
Author: Carol Frieze
Publisher: Dog Ear Publishing
Total Pages: 142
Release: 2015-11-30
Genre: Business & Economics
ISBN: 1457539276

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Are women really kicking butt in computer science? National statistics show little progress in the participation of women in computing; this in spite of numerous studies, reports and recommendations on the topic. Some might say the reasons for the situation remain a mystery. However, at Carnegie Mellon University we do not believe that the situation is either so mysterious or such an intractable problem. Indeed, women are kicking butt in computer science in some cultures and environments. This book tells the Carnegie Mellon story, a positive story of how one school developed a culture and environment in which both women and men could thrive and be successful in computer science.


Basic Category Theory for Computer Scientists

Basic Category Theory for Computer Scientists
Author: Benjamin C. Pierce
Publisher: MIT Press
Total Pages: 117
Release: 1991-08-07
Genre: Computers
ISBN: 0262326450

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Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Category theory is a branch of pure mathematics that is becoming an increasingly important tool in theoretical computer science, especially in programming language semantics, domain theory, and concurrency, where it is already a standard language of discourse. Assuming a minimum of mathematical preparation, Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Four case studies illustrate applications of category theory to programming language design, semantics, and the solution of recursive domain equations. A brief literature survey offers suggestions for further study in more advanced texts. Contents Tutorial • Applications • Further Reading


Explorations in Computing

Explorations in Computing
Author: John S. Conery
Publisher: CRC Press
Total Pages: 435
Release: 2014-09-24
Genre: Computers
ISBN: 1466572450

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An Active Learning Approach to Teaching the Main Ideas in Computing Explorations in Computing: An Introduction to Computer Science and Python Programming teaches computer science students how to use programming skills to explore fundamental concepts and computational approaches to solving problems. Tbook gives beginning students an introduction to


Sets, Logic and Maths for Computing

Sets, Logic and Maths for Computing
Author: David Makinson
Publisher: Springer Science & Business Media
Total Pages: 302
Release: 2012-02-27
Genre: Computers
ISBN: 1447125002

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This easy-to-follow textbook introduces the mathematical language, knowledge and problem-solving skills that undergraduates need to study computing. The language is in part qualitative, with concepts such as set, relation, function and recursion/induction; but it is also partly quantitative, with principles of counting and finite probability. Entwined with both are the fundamental notions of logic and their use for representation and proof. Features: teaches finite math as a language for thinking, as much as knowledge and skills to be acquired; uses an intuitive approach with a focus on examples for all general concepts; brings out the interplay between the qualitative and the quantitative in all areas covered, particularly in the treatment of recursion and induction; balances carefully the abstract and concrete, principles and proofs, specific facts and general perspectives; includes highlight boxes that raise common queries and clear confusions; provides numerous exercises, with selected solutions.


What Computing Is All About

What Computing Is All About
Author: Jan L.A.van de Snepscheut
Publisher: Springer Science & Business Media
Total Pages: 483
Release: 2012-12-06
Genre: Computers
ISBN: 1461227100

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I have always been fascinated with engineering. From Roman bridges and jumbo jets to steam engines and CD players, it is the privilege of the en gineer to combine scientific insights and technical possibilities into useful and elegant products. Engineers get a great deal of satisfaction from the usefulness and beauty of their designs. Some of these designs have a major impact on our daily lives, others enable further scientific insights or shift limits of technology. The successful engineer is familiar with the scientific basis of the field and the technology of the components, and has an eye for the envisioned applications. For example, to build an airplane, one had better understand the physics of motion, the structural properties of alu minum, and the size of passengers. And the physics of motion requires a mastery of mathematics, in particular calculus. Computers are a marvel of modern engineering. They come in a wide variety and their range of applications seems endless. One of the charac teristics that makes computers different from other engineering products is their programmability. Dishwashers have some limited programming capa is not the key part of the device. Their essential part is some bility, but it enclosed space where the dishes are stored and flushed with hot water. Computers are embedded in many different environments, but in their case the programming capability is the essential part. All computers are programmed in more or less the same way.


The Green Computing Book

The Green Computing Book
Author: Wu-chun Feng
Publisher: CRC Press
Total Pages: 358
Release: 2014-06-16
Genre: Computers
ISBN: 1439819874

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State-of-the-Art Approaches to Advance the Large-Scale Green Computing Movement Edited by one of the founders and lead investigator of the Green500 list, The Green Computing Book: Tackling Energy Efficiency at Large Scale explores seminal research in large-scale green computing. It begins with low-level, hardware-based approaches and then traverses up the software stack with increasingly higher-level, software-based approaches. In the first chapter, the IBM Blue Gene team illustrates how to improve the energy efficiency of a supercomputer by an order of magnitude without any system performance loss in parallelizable applications. The next few chapters explain how to enhance the energy efficiency of a large-scale computing system via compiler-directed energy optimizations, an adaptive run-time system, and a general prediction performance framework. The book then explores the interactions between energy management and reliability and describes storage system organization that maximizes energy efficiency and reliability. It also addresses the need for coordinated power control across different layers and covers demand response policies in computing centers. The final chapter assesses the impact of servers on data center costs.


Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments

Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments
Author: National Academies of Sciences, Engineering, and Medicine
Publisher: National Academies Press
Total Pages: 253
Release: 2018-04-28
Genre: Education
ISBN: 0309467020

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The field of computer science (CS) is currently experiencing a surge in undergraduate degree production and course enrollments, which is straining program resources at many institutions and causing concern among faculty and administrators about how best to respond to the rapidly growing demand. There is also significant interest about what this growth will mean for the future of CS programs, the role of computer science in academic institutions, the field as a whole, and U.S. society more broadly. Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments seeks to provide a better understanding of the current trends in computing enrollments in the context of past trends. It examines drivers of the current enrollment surge, relationships between the surge and current and potential gains in diversity in the field, and the potential impacts of responses to the increased demand for computing in higher education, and it considers the likely effects of those responses on students, faculty, and institutions. This report provides recommendations for what institutions of higher education, government agencies, and the private sector can do to respond to the surge and plan for a strong and sustainable future for the field of CS in general, the health of the institutions of higher education, and the prosperity of the nation.


Guide to Scientific Computing in C++

Guide to Scientific Computing in C++
Author: Joe Pitt-Francis
Publisher: Springer Science & Business Media
Total Pages: 257
Release: 2012-02-15
Genre: Computers
ISBN: 1447127366

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This easy-to-read textbook/reference presents an essential guide to object-oriented C++ programming for scientific computing. With a practical focus on learning by example, the theory is supported by numerous exercises. Features: provides a specific focus on the application of C++ to scientific computing, including parallel computing using MPI; stresses the importance of a clear programming style to minimize the introduction of errors into code; presents a practical introduction to procedural programming in C++, covering variables, flow of control, input and output, pointers, functions, and reference variables; exhibits the efficacy of classes, highlighting the main features of object-orientation; examines more advanced C++ features, such as templates and exceptions; supplies useful tips and examples throughout the text, together with chapter-ending exercises, and code available to download from Springer.