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Computer Graphics Applications

Computer Graphics Applications
Author: E. Kenneth Hoffman
Publisher: Wadsworth Publishing Company
Total Pages: 362
Release: 1990
Genre: Computers
ISBN:

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Mathematics for Computer Graphics Applications

Mathematics for Computer Graphics Applications
Author: Michael E. Mortenson
Publisher: Industrial Press Inc.
Total Pages: 372
Release: 1999
Genre: Computers
ISBN: 9780831131111

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"Mathematics for Computer Graphics Applications is written for several audiences: for college students majoring in computer science, engineering, or applied mathematics and science, whose special interests are in computer graphics, CAD/CAM, geometric modeling, visualization, or related subjects; for industry and government on-the-job training of employees whose skills can be profitably expanded into these areas; and for the professional working in these fields in need of a comprehensive reference and skills refresher."--BOOK JACKET.


Wavelets for Computer Graphics

Wavelets for Computer Graphics
Author: Eric J. Stollnitz
Publisher: Morgan Kaufmann
Total Pages: 292
Release: 1996
Genre: Computers
ISBN: 9781558603752

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This introduction to wavelets provides computer graphics professionals and researchers with the mathematical foundations for understanding and applying this powerful tool.


Computer Graphics

Computer Graphics
Author: R. Parslow
Publisher: Springer Science & Business Media
Total Pages: 247
Release: 2013-06-29
Genre: Computers
ISBN: 1475713207

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Computer Graphics

Computer Graphics
Author: John Lewell
Publisher: Van Nostrand Reinhold Company
Total Pages: 168
Release: 1985
Genre: Computers
ISBN:

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Computer Graphics and Multimedia

Computer Graphics and Multimedia
Author: John DiMarco
Publisher: IGI Global
Total Pages: 286
Release: 2004-01-01
Genre: Computers
ISBN: 9781591402664

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As the disciplines of art, technology, and information science collide, computer graphics and multimedia are presenting a myriad of applications and problems to professionals and scholars in Computer Science, Information Science, Digital Art, Multimedia, Educational Technology, and Media Arts. Today's digital scholar can use Computer Graphics and Multimedia: Applications, Problems and Solutions as a tool to explore the vast parameters of the applications, problems, and solutions related to digital disciplines. Contributing authors include computer scientists, multimedia researchers, computer artists, graphic designers, and digital media specialists. The book has an extensive range of topics for the digital scholar who wants to discover and research other areas within the computer graphics and multimedia disciplines beyond their own.


Light and Skin Interactions

Light and Skin Interactions
Author: Gladimir V. G. Baranoski
Publisher: Morgan Kaufmann
Total Pages: 201
Release: 2010-03-04
Genre: Computers
ISBN: 0123786444

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Light and Skin Interactions immerses you in one of the most fascinating application areas of computer graphics: appearance simulation. The book first illuminates the fundamental biophysical processes that affect skin appearance, and reviews seminal related works aimed at applications in life and health sciences. It then examines four exemplary modeling approaches as well as definitive algorithms that can be used to generate realistic images depicting skin appearance. Despite its wide scope of simulation approaches, the book’s content is presented in a concise manner, focusing on relevant practical aspects. What’s more, these approaches can be successfully applied to a wide range of additional materials, such as eye tissue, hair, and water. Allows you to understand and predict the qualitative and quantitative behavior of complex natural systems A general background on tissue optics clarifies several confusing conceptual issues, saving you valuable time in the early stages of research Includes complete code and data sources for the BioSpec model


Computer Graphics and Multimedia

Computer Graphics and Multimedia
Author: John DiMarco
Publisher: IGI Global
Total Pages: 286
Release: 2004-01-01
Genre: Computers
ISBN: 9781591401964

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Art, technology, and information science combine into computer graphics and multimedia. This book explores the parameters of the aplication, problems and solutions related to digital disciplines. Contributing authors include computer scientists, multimedia researchers, computer artists, graphic designers, and digital media specialists.


Computer Graphics

Computer Graphics
Author: T.L. Kunii
Publisher: Springer Science & Business Media
Total Pages: 539
Release: 2012-12-06
Genre: Computers
ISBN: 3642859623

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This book is an extensive treatise on the most up-to-date advances in computer graphics technology and its applications. Both in business and industrial areas as well as in research and development, you will see in this book an incredible devel opment of new methods and tools for computer graphics. They play essential roles in enhancing the productivity and quality of human work through computer graph ics and applications. Extensive coverage of the diverse world of computer graphics is the privilege of this book, which is the Proceedings of InterGraphics '83. This was a truly interna tional computer graphics conference and exhibit, held in Tokyo, April 11-14, 1983, sponsored by the World Computer Grpphics Association (WCGA) and organized by the Japan Management Association (JMA) in coopera'tion' with ·~CM-SIGGRAPH. InterGraphics has over 15 thousands participants. This book consists of seven Chapters. The first two chapters are on the basics of computer graphics, and the remaining five chapters are dedicated to typical appli cation areas of computer graphics. Chapter 1 contains four papers on "graphics techniques". Techniques to generate jag free images, to simulate digital logic, to display free surfaces and to interact with 3 dimensional (3D) shaded graphics are presented. Chapter 2 covers "graphics standards and 3D models" in five papers. Two papers discuss the CORE standard and the GKS standard. Three papers de scribe various 3D models and their evaluations.