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Information and Computer Ethics

Information and Computer Ethics
Author: Jocelyn O. Padallan
Publisher: Arcler Press
Total Pages: 0
Release: 2019-11
Genre: Computers
ISBN: 9781774071977

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Information and Computer Ethics deals with the basic idea of information ethics. It also includes the concept of moral methodology and information technology. It provides the reader with basic insights of global development of information technology and computer ethics so as to understand the ethical issues that are involved in the information and computer sector along with the regulatory issues and challenges. This book also discusses about normative theories and computer ethics, ethical issues involved in the sector of information and computer, international development and computer ethics, technologies of autonomous agency and regulatory issues and challenges involved in the sector of information and computer ethics.


Computers, Ethics, and Society

Computers, Ethics, and Society
Author: M. David Ermann
Publisher: Oxford University Press, USA
Total Pages: 358
Release: 1997
Genre: Computers
ISBN:

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Ideal for students in sociology, philosophy, and computer science courses, Computers, Ethics, and Society serves as a reminder that although technology has the potential to improve or undermine our quality of life, it is society which has the power to ultimately decide how computers will affect our lives. Computers, Ethics, and Society, now in its second edition, provides a stimulating set of interdisciplinary readings specifically designed to understand these issues. The readings examine current computer problems, discussing them at a level that can explain future realities.


Ethics in Computing, Science, and Engineering

Ethics in Computing, Science, and Engineering
Author: Barry G. Blundell
Publisher: Springer
Total Pages: 0
Release: 2020-02-05
Genre: Philosophy
ISBN: 9783030271251

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This comprehensive textbook introduces students to the wide-ranging responsibilities of computing, science and engineering professionals by laying strong transdisciplinary foundations and by highlighting ethical issues that may arise during their careers. The work is well illustrated, and makes extensive use of both activities, and ethical dilemmas which are designed to stimulate reader engagement. A number of memorable case studies are also included and frequently draw on the demanding aerospace industry. The book adopts a strongly human centric approach, with matters such as privacy erosion and censorship being viewed not only in their current context but also in terms of their ongoing evolution. What are our individual ethical responsibilities for ensuring that we do not develop for future generations a technological leviathan with the potential to create a dystopian world? A broad range of technologies and techniques are introduced and are examined within an ethical framework. These include biometrics, surveillance systems (including facial recognition), radio frequency identification devices, drone technologies, the Internet of Things, and robotic systems. The application and potential societal ramifications of such systems are examined in some detail and this is intended to support the reader in gaining a clear insight into our current direction of travel. Importantly, the author asks whether we can afford to allow ongoing developments to be primarily driven by market forces, or whether a more cautious approach is needed. Further chapters examine the benefits that are associated with ethical leadership, environmental issues relating to the technology product lifecycle (from inception to e-waste), ethical considerations in research (including medical experimentation involving both humans and animals), and the need to develop educational programs which will better prepare students for the needs of a much more fluid employment landscape. The final chapter introduces a structured approach to ethical issue resolution, providing a valuable, long-term source of reference. In addition it emphasises the ethical responsibilities of the professional, and considers issues that can arise when we endeavour to effect ethically sound change within organisations. Examples are provided which highlight the possible ramifications of exercising ethical valour. The author has thus created an extensively referenced textbook that catalyses student interest, is internationally relevant, and which is multicultural in both its scope and outlook.


Ethics in Computing

Ethics in Computing
Author: Joseph Migga Kizza
Publisher: Springer
Total Pages: 285
Release: 2016-05-09
Genre: Computers
ISBN: 3319291068

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This textbook raises thought-provoking questions regarding our rapidly-evolving computing technologies, highlighting the need for a strong ethical framework in our computer science education. Ethics in Computing offers a concise introduction to this topic, distilled from the more expansive Ethical and Social Issues in the Information Age. Features: introduces the philosophical framework for analyzing computer ethics; describes the impact of computer technology on issues of security, privacy and anonymity; examines intellectual property rights in the context of computing; discusses such issues as the digital divide, employee monitoring in the workplace, and health risks; reviews the history of computer crimes and the threat of cyberbullying; provides coverage of the ethics of AI, virtualization technologies, virtual reality, and the Internet; considers the social, moral and ethical challenges arising from social networks and mobile communication technologies; includes discussion questions and exercises.


The Cambridge Handbook of Information and Computer Ethics

The Cambridge Handbook of Information and Computer Ethics
Author: Luciano Floridi
Publisher: Cambridge University Press
Total Pages:
Release: 2010-04-15
Genre: Philosophy
ISBN: 1139487523

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Information and Communication Technologies (ICTs) have profoundly changed many aspects of life, including the nature of entertainment, work, communication, education, healthcare, industrial production and business, social relations and conflicts. They have had a radical and widespread impact on our moral lives and hence on contemporary ethical debates. The Cambridge Handbook of Information and Computer Ethics, first published in 2010, provides an ambitious and authoritative introduction to the field, with discussions of a range of topics including privacy, ownership, freedom of speech, responsibility, technological determinism, the digital divide, cyber warfare, and online pornography. It offers an accessible and thoughtful survey of the transformations brought about by ICTs and their implications for the future of human life and society, for the evaluation of behaviour, and for the evolution of moral values and rights. It will be a valuable book for all who are interested in the ethical aspects of the information society in which we live.


Computing Ethics

Computing Ethics
Author: Abdelrahman Karrar
Publisher:
Total Pages: 149
Release: 2021
Genre: Computers
ISBN: 9781536194012

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Ethics is an important basis for controlling and regulating human behavior in all areas of life, including but not limited to dealing with other people at work. This book covers ethical issues related to the field of information technology and computing, and discusses some of the ethical issues from the perspective of the Arabic and Islamic cultures. The book concentrates on understanding the legal, ethical, and societal issues related to the field of information technology and computing without indulging into the implications of these issues on other fields, such as music or painting copyrights. The book is well suited for undergraduate and graduate students in colleges and universities in the Middle East and Islamic world. The book also provides an excellent foundation in ethical, legal and cultural decision-making for current and future professionals, practitioners and managers in the field of computer science and information technology. The book covers many fundamental and contemporary topics, including:* Ethical theories, philosophy, responsibility and code of ethics* History of computing ethics and ethics for the computing professions* Professional ethics in Islam* Negative uses of computers and the Internet * Privacy, anonymity and position of Islam on privacy* Ethical issues related to software piracy and intellectual property* Supporting and opposing Islamic views on intellectual copyright* Ethical Issues related to globalization* Ethicality of threats and violation to information security* Hackers, vandals, spyware and network security risks


Computers, Ethics & Social Values

Computers, Ethics & Social Values
Author: Deborah G. Johnson
Publisher: Pearson
Total Pages: 728
Release: 1995
Genre: Business & Economics
ISBN:

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A comprehensive anthology of readings on computers and ethical issues surrounding their use. Can be used as a core book or supplemental readings in Computer Ethics or Computers and Society subjects.


The Ethics of Computer Games

The Ethics of Computer Games
Author: Miguel Sicart
Publisher: MIT Press
Total Pages: 273
Release: 2011-08-19
Genre: Social Science
ISBN: 0262261537

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Why computer games can be ethical, how players use their ethical values in gameplay, and the implications for game design. Despite the emergence of computer games as a dominant cultural industry (and the accompanying emergence of computer games as the subject of scholarly research), we know little or nothing about the ethics of computer games. Considerations of the morality of computer games seldom go beyond intermittent portrayals of them in the mass media as training devices for teenage serial killers. In this first scholarly exploration of the subject, Miguel Sicart addresses broader issues about the ethics of games, the ethics of playing the games, and the ethical responsibilities of game designers. He argues that computer games are ethical objects, that computer game players are ethical agents, and that the ethics of computer games should be seen as a complex network of responsibilities and moral duties. Players should not be considered passive amoral creatures; they reflect, relate, and create with ethical minds. The games they play are ethical systems, with rules that create gameworlds with values at play. Drawing on concepts from philosophy and game studies, Sicart proposes a framework for analyzing the ethics of computer games as both designed objects and player experiences. After presenting his core theoretical arguments and offering a general theory for understanding computer game ethics, Sicart offers case studies examining single-player games (using Bioshock as an example), multiplayer games (illustrated by Defcon), and online gameworlds (illustrated by World of Warcraft) from an ethical perspective. He explores issues raised by unethical content in computer games and its possible effect on players and offers a synthesis of design theory and ethics that could be used as both analytical tool and inspiration in the creation of ethical gameplay.


The Handbook of Information and Computer Ethics

The Handbook of Information and Computer Ethics
Author: Kenneth E. Himma
Publisher: John Wiley & Sons
Total Pages: 705
Release: 2008-06-09
Genre: Technology & Engineering
ISBN: 0470281804

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This handbook provides an accessible overview of the most important issues in information and computer ethics. It covers: foundational issues and methodological frameworks; theoretical issues affecting property, privacy, anonymity, and security; professional issues and the information-related professions; responsibility issues and risk assessment; regulatory issues and challenges; access and equity issues. Each chapter explains and evaluates the central positions and arguments on the respective issues, and ends with a bibliography that identifies the most important supplements available on the topic.


Ethics of Computer Gaming

Ethics of Computer Gaming
Author: Samuel Ulbricht
Publisher: Springer Nature
Total Pages: 120
Release: 2022-01-02
Genre: Philosophy
ISBN: 3662643979

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Despite the increasing number of gamers worldwide, the moral classification of computer gaming marks an as yet unsolved riddle of philosophical ethics. In view of the explosive nature of the topic in everyday life (as seen in various debates about rampages), it is obvious that a differentiated professional clarification of the phenomenon is needed: Can playing computer games be immoral? To answer this question, the author first discusses what we do at all when we play computer games: What kind of action are we talking about? The second step is a moral classification that reveals whether (and if so, why) some cases of computer gaming are morally problematic. The considerations made here provide a fundamental insight into the normative dimension of computer gaming. Samuel Ulbricht studied philosophy and German studies in Stuttgart, where he passed his first state examination. He completed his second state examination in Heidelberg. For his final thesis on the ethics of computer gaming, he received the "Prize of the Friends of the University of Stuttgart". His current research focuses on normative differences in moral theories, problem areas in applied ethics, the aesthetics and ethics of computer games and the ethics of education and teaching. He currently works at the Johannes Gutenberg University of Mainz. This book is a translation of the original German 1st edition Ethik des Computerspielens by Samuel Ulbricht, published by J.B. Metzler, an imprint of Springer-Verlag GmbH Germany, part of Springer Nature in 2020. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com). A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation. Springer Nature works continuously to further the development of tools for the production of books and on the related technologies to support the authors.