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Computational Learning Theory and Natural Learning Systems: Making learning systems practical

Computational Learning Theory and Natural Learning Systems: Making learning systems practical
Author: Russell Greiner
Publisher: MIT Press
Total Pages: 440
Release: 1994
Genre: Computational learning theory
ISBN: 9780262571180

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This is the fourth and final volume of papers from a series of workshops called "Computational Learning Theory and Ǹatural' Learning Systems." The purpose of the workshops was to explore the emerging intersection of theoretical learning research and natural learning systems. The workshops drew researchers from three historically distinct styles of learning research: computational learning theory, neural networks, and machine learning (a subfield of AI). Volume I of the series introduces the general focus of the workshops. Volume II looks at specific areas of interaction between theory and experiment. Volumes III and IV focus on key areas of learning systems that have developed recently. Volume III looks at the problem of "Selecting Good Models." The present volume, Volume IV, looks at ways of "Making Learning Systems Practical." The editors divide the twenty-one contributions into four sections. The first three cover critical problem areas: 1) scaling up from small problems to realistic ones with large input dimensions, 2) increasing efficiency and robustness of learning methods, and 3) developing strategies to obtain good generalization from limited or small data samples. The fourth section discusses examples of real-world learning systems. Contributors : Klaus Abraham-Fuchs, Yasuhiro Akiba, Hussein Almuallim, Arunava Banerjee, Sanjay Bhansali, Alvis Brazma, Gustavo Deco, David Garvin, Zoubin Ghahramani, Mostefa Golea, Russell Greiner, Mehdi T. Harandi, John G. Harris, Haym Hirsh, Michael I. Jordan, Shigeo Kaneda, Marjorie Klenin, Pat Langley, Yong Liu, Patrick M. Murphy, Ralph Neuneier, E.M. Oblow, Dragan Obradovic, Michael J. Pazzani, Barak A. Pearlmutter, Nageswara S.V. Rao, Peter Rayner, Stephanie Sage, Martin F. Schlang, Bernd Schurmann, Dale Schuurmans, Leon Shklar, V. Sundareswaran, Geoffrey Towell, Johann Uebler, Lucia M. Vaina, Takefumi Yamazaki, Anthony M. Zador.


Computational Learning Theory and Natural Learning Systems: Selecting good models

Computational Learning Theory and Natural Learning Systems: Selecting good models
Author: Stephen José Hanson
Publisher: Bradford Books
Total Pages: 448
Release: 1994
Genre: Computers
ISBN:

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Volume I of the series introduces the general focus of the workshops. Volume II looks at specific areas of interaction between theory and experiment. Volumes III and IV focus on key areas of learning systems that have developed recently. Volume III looks at the problem of "Selecting Good Models." The present volume, Volume IV, looks at ways of "Making Learning Systems Practical." The editors divide the twenty-one contributions into four sections. The first three cover critical problem areas: 1) scaling up from small problems to realistic ones with large input dimensions, 2) increasing efficiency and robustness of learning methods, and 3) developing strategies to obtain good generalization from limited or small data samples. The fourth section discusses examples of real-world learning systems.


Goal-driven Learning

Goal-driven Learning
Author: Ashwin Ram
Publisher: MIT Press
Total Pages: 548
Release: 1995
Genre: Computers
ISBN: 9780262181655

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Brings together a diversity of research on goal-driven learning to establish a broad, interdisciplinary framework that describes the goal-driven learning process. In cognitive science, artificial intelligence, psychology, and education, a growing body of research supports the view that the learning process is strongly influenced by the learner's goals. The fundamental tenet of goal-driven learning is that learning is largely an active and strategic process in which the learner, human or machine, attempts to identify and satisfy its information needs in the context of its tasks and goals, its prior knowledge, its capabilities, and environmental opportunities for learning. This book brings together a diversity of research on goal-driven learning to establish a broad, interdisciplinary framework that describes the goal-driven learning process. It collects and solidifies existing results on this important issue in machine and human learning and presents a theoretical framework for future investigations. The book opens with an an overview of goal-driven learning research and computational and cognitive models of the goal-driven learning process. This introduction is followed by a collection of fourteen recent research articles addressing fundamental issues of the field, including psychological and functional arguments for modeling learning as a deliberative, planful process; experimental evaluation of the benefits of utility-based analysis to guide decisions about what to learn; case studies of computational models in which learning is driven by reasoning about learning goals; psychological evidence for human goal-driven learning; and the ramifications of goal-driven learning in educational contexts. The second part of the book presents six position papers reflecting ongoing research and current issues in goal-driven learning. Issues discussed include methods for pursuing psychological studies of goal-driven learning, frameworks for the design of active and multistrategy learning systems, and methods for selecting and balancing the goals that drive learning. A Bradford Book


Methodology and Tools in Knowledge-Based Systems

Methodology and Tools in Knowledge-Based Systems
Author: Angel P. del Pobil
Publisher: Springer
Total Pages: 911
Release: 2006-04-11
Genre: Computers
ISBN: 3540693483

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This two-volume set constitutes the refereed proceedings of the 11th International Conference on Industrial and Engineering Applications of Artificial Intelligence and Expert Systems, IEA/AIE-98, held in Benicassim, Castellon, Spain, in June 1998.The two volumes present a total of 187 revised full papers selected from 291 submissions. In accordance with the conference, the books are devoted to new methodologies, knowledge modeling and hybrid techniques. The papers explore applications from virtually all subareas of AI including knowledge-based systems, fuzzyness and uncertainty, formal reasoning, neural information processing, multiagent systems, perception, robotics, natural language processing, machine learning, supervision and control systems, etc..


Computational Learning Theory and Natural Learning Systems: Intersections between theory and experiment

Computational Learning Theory and Natural Learning Systems: Intersections between theory and experiment
Author: Stephen José Hanson
Publisher: Mit Press
Total Pages: 449
Release: 1994
Genre: Computers
ISBN: 9780262581332

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Annotation These original contributions converge on an exciting and fruitful intersection of three historically distinct areas of learning research: computational learning theory, neural networks, and symbolic machine learning. Bridging theory and practice, computer science and psychology, they consider general issues in learning systems that could provide constraints for theory and at the same time interpret theoretical results in the context of experiments with actual learning systems. In all, nineteen chapters address questions such as, What is a natural system? How should learning systems gain from prior knowledge? If prior knowledge is important, how can we quantify how important? What makes a learning problem hard? How are neural networks and symbolic machine learning approaches similar? Is there a fundamental difference in the kind of task a neural network can easily solve as opposed to those a symbolic algorithm can easily solve? Stephen J. Hanson heads the Learning Systems Department at Siemens Corporate Research and is a Visiting Member of the Research Staff and Research Collaborator at the Cognitive Science Laboratory at Princeton University. George A. Drastal is Senior Research Scientist at Siemens Corporate Research. Ronald J. Rivest is Professor of Computer Science and Associate Director of the Laboratory for Computer Science at the Massachusetts Institute of Technology.