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Comics Through Time

Comics Through Time
Author:
Publisher:
Total Pages:
Release: 2014
Genre:
ISBN:

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Comics Through Time: 1995-present

Comics Through Time: 1995-present
Author: M. Keith Booker
Publisher: Greenwood
Total Pages:
Release: 2014
Genre: Comic books, strips, etc
ISBN: 9780313397509

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"Focusing especially on American comic books and graphic novels from the 1930s to the present, this massive four-volume work provides a colorful yet authoritative source on the entire history of the comics medium"--


Comics through Time [4 volumes]

Comics through Time [4 volumes]
Author: M. Keith Booker
Publisher: Bloomsbury Publishing USA
Total Pages: 2803
Release: 2014-10-28
Genre: Social Science
ISBN:

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Focusing especially on American comic books and graphic novels from the 1930s to the present, this massive four-volume work provides a colorful yet authoritative source on the entire history of the comics medium. Comics and graphic novels have recently become big business, serving as the inspiration for blockbuster Hollywood movies such as the Iron Man series of films and the hit television drama The Walking Dead. But comics have been popular throughout the 20th century despite the significant effects of the restrictions of the Comics Code in place from the 1950s through 1970s, which prohibited the depiction of zombies and use of the word "horror," among many other rules. Comics through Time: A History of Icons, Idols, and Ideas provides students and general readers a one-stop resource for researching topics, genres, works, and artists of comic books, comic strips, and graphic novels. The comprehensive and broad coverage of this set is organized chronologically by volume. Volume 1 covers 1960 and earlier; Volume 2 covers 1960–1980; Volume 3 covers 1980–1995; and Volume 4 covers 1995 to the present. The chronological divisions give readers a sense of the evolution of comics within the larger contexts of American culture and history. The alphabetically arranged entries in each volume address topics such as comics publishing, characters, imprints, genres, themes, titles, artists, writers, and more. While special attention is paid to American comics, the entries also include coverage of British, Japanese, and European comics that have influenced illustrated storytelling of the United States or are of special interest to American readers.


Comics Through Time: 1980-1995

Comics Through Time: 1980-1995
Author: M. Keith Booker
Publisher: Greenwood
Total Pages:
Release: 2014
Genre: Comic books, strips, etc
ISBN: 9780313397509

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"Focusing especially on American comic books and graphic novels from the 1930s to the present, this massive four-volume work provides a colorful yet authoritative source on the entire history of the comics medium"--


Comics through Time [4 volumes]

Comics through Time [4 volumes]
Author: M. Keith Booker
Publisher: Bloomsbury Publishing USA
Total Pages: 2104
Release: 2014-10-28
Genre: Social Science
ISBN: 0313397511

Download Comics through Time [4 volumes] Book in PDF, ePub and Kindle

Focusing especially on American comic books and graphic novels from the 1930s to the present, this massive four-volume work provides a colorful yet authoritative source on the entire history of the comics medium. Comics and graphic novels have recently become big business, serving as the inspiration for blockbuster Hollywood movies such as the Iron Man series of films and the hit television drama The Walking Dead. But comics have been popular throughout the 20th century despite the significant effects of the restrictions of the Comics Code in place from the 1950s through 1970s, which prohibited the depiction of zombies and use of the word "horror," among many other rules. Comics through Time: A History of Icons, Idols, and Ideas provides students and general readers a one-stop resource for researching topics, genres, works, and artists of comic books, comic strips, and graphic novels. The comprehensive and broad coverage of this set is organized chronologically by volume. Volume 1 covers 1960 and earlier; Volume 2 covers 1960–1980; Volume 3 covers 1980–1995; and Volume 4 covers 1995 to the present. The chronological divisions give readers a sense of the evolution of comics within the larger contexts of American culture and history. The alphabetically arranged entries in each volume address topics such as comics publishing, characters, imprints, genres, themes, titles, artists, writers, and more. While special attention is paid to American comics, the entries also include coverage of British, Japanese, and European comics that have influenced illustrated storytelling of the United States or are of special interest to American readers.


The Comic Book Heroes

The Comic Book Heroes
Author: Will Jacobs
Publisher: Crown
Total Pages: 382
Release: 1985
Genre: Antiques & Collectibles
ISBN:

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The first history of modern costumed-hero comic books, from the start of the Silver Age in 1956 up to today. Focusing on DC and Marvel Comics, the story begins with the efforts of DC to revitalize such Golden Age heroes as the Flash, Superman, and Green Lantern in the wake of the anti-comic furor of the early 1950s. The authors cover the science fiction rage of the late 1950s, the birth of the experimental Marvel Comics Group in 1961, the emergence of such classic Marvel characters as the Fantastic Four and Spider-Man, the "camp" craze set off by the "Batman" TV show in 1966, and the socially conscious and politically relevant comics of the early 1970s. Later chapters describe the slump of the mid-1970s, as the medium lost touch with its young readers, followed by the comics' resurgence of the 1980s, as many new companies help DC and Marvel to extend the boundaries of the field with innovation, daring, and a new sophistication. Factually thorough and written in a lively, narrative style, this history includes behind-the-scenes glimpses at the men who wrote, drew, and published the comics, the impact of their creations on the fans, and critical assessments of the works themselves. Illustrated throughout with examples of comic book art, The Comic Book Heroes will inform and entertain both the hardcore fan and the casual reader of this most popular of American mediums.


History of Illustration

History of Illustration
Author: Susan Doyle
Publisher: Bloomsbury Publishing USA
Total Pages: 592
Release: 2018-05-17
Genre: Design
ISBN: 1628927550

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Winner of the 2019 CHOICE Award "The authoritative book on the origins, history, and influence of illustration. Bravo!" David Brinley, University of Delaware, USA History of Illustration covers image-making and print history from around the world, spanning from the ancient to the modern. Hundreds of color images show illustrations within their social, cultural, and technical context, while they are ordered from the past to the present. Readers will be able to analyze images for their displayed techniques, cultural standards, and ideas to appreciate the art form. This essential guide is the first history of illustration written by an international team of illustration historians, practitioners, and educators.


It Happens at Comic-Con

It Happens at Comic-Con
Author: Ben Bolling
Publisher: McFarland
Total Pages: 215
Release: 2014-02-26
Genre: Social Science
ISBN: 078647694X

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This collection of 13 new essays employs ethnographic methods to investigate San Diego's Comic-Con International, the largest annual celebration of the popular arts in North America. Working from a common grounding in fan studies, these individual explorations examine a range of cultural practices at an event drawing crowds of nearly 125,000 each summer. Investigations range from the practices of fans costuming themselves to the talk of corporate marketers. The collection seeks to expand fan studies, exploring Comic-Con International more deeply than any publication before it.


The Other Kind of Funnies

The Other Kind of Funnies
Author: Han Yu
Publisher: Routledge
Total Pages: 309
Release: 2016-12-14
Genre: Psychology
ISBN: 135186453X

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The Other Kind of Funnies refutes the mainstream American cultural assumption that comics have little to do with technical communication-that the former are entertaining (in a low-brow sense) and juvenile, whereas the latter is practical and serious (to the point of stuffiness). The first of its kind, this book demonstrates the exciting possibilities of using comics in technical communication. It defines comics as a medium and art form that includes cartoons, comic strips, comic books, and graphic novels; provides conceptual and historical backgrounds on comics; and discusses the appeals and challenges of using comics-style technical communication. More specifically, it examines comics-style instructions, educational materials, health/risk communication, and political/propaganda communication. The author argues that comics-style technical communication encourages reader participation, produces covert persuasion, facilitates intercultural communication, benefits underprivileged audiences such as children and readers of lower literacy, and challenges the positivist view of technical communication. An abundance of comics-style technical communication examples, carefully selected from across cultures and times, demonstrates the argument. While the book proposes that comics can create user-friendly, visually oriented, engaging, and socially responsible technical communication, it is also quick to acknowledge the limitations and challenges of comics-style technical communication and provides heuristics on how to cope with them. The Other Kind of Funnies is unique in its interdisciplinary approach. It focuses on technical communication but speaks to design, cultural and intercultural studies, historical studies, and to some extent, education, politics, and art.


2005 Comic Book Checklist and Price Guide, 1961 to Present

2005 Comic Book Checklist and Price Guide, 1961 to Present
Author: Maggie Thompson
Publisher:
Total Pages: 796
Release: 2004
Genre: Antiques & Collectibles
ISBN: 9780873498289

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Lists prices for more than 75,000 publishers from 1961 to the present.