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Classical and Object-oriented Software Engineering with UML and C++

Classical and Object-oriented Software Engineering with UML and C++
Author: Stephen R. Schach
Publisher: McGraw-Hill Companies
Total Pages: 658
Release: 1999
Genre: Computers
ISBN:

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The Universal Modeling Language (UML) has become an industry standard in software engineering. In this text, it is used for object-oriented analysis and design as well as when diagrams depict objects and their interrelationships.


Object-Oriented and Classical Software Engineering

Object-Oriented and Classical Software Engineering
Author: Stephen Schach
Publisher: McGraw-Hill Science/Engineering/Math
Total Pages: 650
Release: 2007
Genre: Computers
ISBN:

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Integrating case studies to show the object oriented approach to software engineering, Object-Oriented and Classical Software Engineering, 7/e presents an excellent introduction to software engineering fundamentals, covering both traditional and object-oriented techniques. The coverage of both Agile processes and Open Source Software has been considerably expanded. In addition, the Osbert Oglesby running case study has been replaced with a new case study on the Martha Stockton Greengage Foundation. The new study highlights even more aspects of the Unified Process. The book’s unique organization remains in place, with Part I covering underlying software engineering theory, and Part II presenting the more practical life cycle. Complementing this well-balanced approach is the straightforward, student-friendly writing style, through which difficult concepts are presented in a clear, understandable manner. The new seventh edition provides an extensive updating of this classic software engineering text!


Classical and Object-oriented Software Engineering with UML and C++

Classical and Object-oriented Software Engineering with UML and C++
Author: Stephen R. Schach
Publisher:
Total Pages: 0
Release: 1999
Genre: Object-oriented programming (Computer science)
ISBN: 9780071167611

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This text provides an introduction to the process of software engineering. The revision concentrates on updating the book to reflect the most current trends and innovations in the field. The Universal Modeling Language (UML) has become an industry standard and now permeates this new edition. In this text, it is used for object-oriented analysis and design as well as when diagrams depict objects and their interrelationships. Design patterns, frameworks and software architecture have also become a popular topic in the field of software engineering and are part of a new chapter on reuse, portability, and inoperability. The inoperabilty material includes sections on such hot topics as OLE, COM, and CORBA. Some material from the 3rd edition has been reorganized into a new chapter on planning and estimating, including feature points and COCOMO II. While the text has been updated, the traditonal features which have defined the previous three editions of Schach's book have been retained. These include a balanced coverage of the object-oriented model along with the classical model (as reflected in the title) and an emphasis on metrics. The special considerations of object-oriented life-cycle models, object-oriented analysis, and object-oriented design are also retained in this edition.


Object-oriented and Classical Software Engineering

Object-oriented and Classical Software Engineering
Author: Stephen R. Schach
Publisher: McGraw-Hill Companies
Total Pages: 656
Release: 2001
Genre: Computers
ISBN: 9780072395594

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Classical and Object-Oriented Software Engineering is designed for an introductory software engineering course. This book provides an excellent introduction to software engineering fundamentals, covering both traditional and object-oriented techniques. Schach's unique organization and style makes it excellent for use in a classroom setting. It presents the underlying software engineering theory in Part I and follows it up with the more practical life-cycle material in Part II. Many software engineering books are more like reference books, which do not provide the appropriate fundamentals before inundating students with implementation details. In this edition, more practical material has been added to help students understand how to use what they are learning. This has been done through the use of "How To" boxes and greater implementation detail in the case study. Additionally, the new edition contains the references to the most current literature and includes an overview of extreme programmming. The website in this edition will be more extensive. It will include Solutions, PowerPoints that incorporate lecture notes, newly developed self-quiz questions, and source code for the term project and case study.


Object-Oriented Software Engineering

Object-Oriented Software Engineering
Author: Stephen R Schach Stephen R
Publisher: McGraw-Hill Europe
Total Pages: 544
Release: 2007-11-01
Genre: Computer science
ISBN: 9780071259415

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Object-Oriented Software Engineering is written for both the traditional one-semester and the newer two-semester software engineering curriculum. Part I covers the underlying software engineering theory, while Part II presents the more practical life cycle, workflow by workflow. The text is intended for the substantial object-oriented segment of the software engineering market. It focuses exclusively on object-oriented approaches to the development of large software systems that are the most widely used. Text includes 2 running case studies, expanded coverage of agile processes and open-source development.


UML and C++

UML and C++
Author: Richard C. Lee
Publisher:
Total Pages: 600
Release: 2001
Genre: Computers
ISBN:

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This practical book by two industry leaders continues to be a self-teaching guide for software analysts and developers. This revised edition teaches readers how to actually "do" object-oriented modeling using UML notation as well as how to implement the model using C++. The authors introduce all of the basic object-oriented fundamentals necessary so readers can understand and apply the object-oriented paradigm. FEATURES Teaches readers to build an object-oriented application using C++ and make the right trade-off decisions to meet business needs. Exposes a number of the myths surround object-oriented technology while focusing on its practicality as a software engineering tool. Gives readers a "recipe or step-by-step guide to do all of the steps of object-oriented technology. Provides a practical approach to analysis, design, and programming in the object-oriented technology. NEW TO THE SECOND EDITION Gives a practical approach for the development of use cases as part of object-oriented analysis. Provides greater coverage of UML diagramming. Introduces key C++ libraries that provide important functionality, supporting implementation of an object-oriented model in C++. Improved coverage of dynamic behavior modeling, implementation of the state model, and class projects.