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Classic Computer Science Problems in Java

Classic Computer Science Problems in Java
Author: David Kopec
Publisher: Simon and Schuster
Total Pages: 262
Release: 2020-12-21
Genre: Computers
ISBN: 1638356548

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Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz


Classic Computer Science Problems in Java

Classic Computer Science Problems in Java
Author: David Kopec
Publisher: Manning Publications
Total Pages: 262
Release: 2021-01-19
Genre: Computers
ISBN: 1617297607

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Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz


Dart for Absolute Beginners

Dart for Absolute Beginners
Author: David Kopec
Publisher: Apress
Total Pages: 320
Release: 2014-06-30
Genre: Computers
ISBN: 1430264829

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Dart for Absolute Beginners enables individuals with no background in programming to create their own web apps while learning the fundamentals of software development in a cutting edge language. Easily digested chapters, while comprehensive enough to explore the whole domain, are aimed at both hobbyists and professionals alike. The reader will not only gain an insight into Dart, but also the technologies behind the web. A firm foundation is laid for further programming studies. Dart is a new, innovative language developed by Google which is poised to take the web by storm. For client side web app development, Dart has many advantages over JavaScript. These include but are not limited to: improved speed, enforcement of programmatic structure, and improved facilities for software reuse. Best of all, Dart is automatically converted to JavaScript so that it works with all web browsers. Dart is a fresh start, without the baggage of the last two decades of the web. Why start learning to program with yesterday’s technology? Teaches you the fundamentals of programming and the technologies behind the web. Utilizes the cutting edge, easy to learn, structured Dart programming language so that your first steps are pointed towards the future of web development. No prior knowledge is required to begin developing your own web apps.


Think Java

Think Java
Author: Allen B. Downey
Publisher: "O'Reilly Media, Inc."
Total Pages: 251
Release: 2016-05-06
Genre: Computers
ISBN: 1491929537

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Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards


Art and Science of Java

Art and Science of Java
Author: Eric Roberts
Publisher:
Total Pages: 560
Release: 2013-07-17
Genre: Java (Computer program language)
ISBN: 9781292026039

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In The Art and Science of Java, Stanford professor and well-known leader in Computer Science Education Eric Roberts emphasizes the reader-friendly exposition that led to the success of The Art and Science of C. By following the recommendations of the Association of Computing Machinery's Java Task Force, this first edition text adopts a modern objects-first approach that introduces readers to useful hierarchies from the very beginning. Introduction; Programming by Example; Expressions; Statement Forms; Methods; Objects and Classes; Objects and Memory; Strings and Characters; Object-Oriented Graphics; Event-Driven Programs; Arrays and ArrayLists; Searching and Sorting; Collection Classes; Looking Ahead. A modern objects-first approach to the Java programming language that introduces readers to useful class hierarchies from the very beginning.


Java, Java, Java

Java, Java, Java
Author: Ralph Morelli
Publisher: Prentice Hall
Total Pages: 881
Release: 2006
Genre: Computers
ISBN: 0131474340

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Functional and flexible, this guide takes an objects-first approach to Java programming and problem using games and puzzles. Updated to cover Java version 1.5 features, such as generic types, enumerated types, and the Scanner class. Offers independent introductions to both a command-line interface and a graphical user interface (GUI). Features coverage of Unified Modeling Language (UML), the industry-standard, object-oriented design tool. Illustrates key aspects of Java with a collection of game and puzzle examples. Instructor and Student resources available online. For introductory computer programming students or professionals interested in learning Java.


Thinking Recursively

Thinking Recursively
Author: Eric Roberts
Publisher: John Wiley & Sons
Total Pages: 200
Release: 1986-01-17
Genre: Computers
ISBN:

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The process of solving large problems by breaking them down intosmaller, more simple problems that have identical forms. ThinkingRecursively: A small text to solve large problems. Concentrating onthe practical value of recursion. this text, the first of its kind,is essential to computer science students' education. In thistext, students will learn the concept and programming applicationsof recursive thinking. This will ultimately prepare students foradvanced topics in computer science such as compiler construction,formal language theory, and the mathematical foundations ofcomputer science. Key Features: * Concentration on the practical value of recursion. * Eleven chapters emphasizing recursion as a unifiedconcept. * Extensive discussion of the mathematical concepts which helpthe students to develop an appropriate conceptual model. * Large number of imaginative examples with solutions. * Large sets of exercises.


Practices of the Python Pro

Practices of the Python Pro
Author: Dane Hillard
Publisher: Simon and Schuster
Total Pages: 363
Release: 2019-12-22
Genre: Computers
ISBN: 1638350132

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Summary Professional developers know the many benefits of writing application code that’s clean, well-organized, and easy to maintain. By learning and following established patterns and best practices, you can take your code and your career to a new level. With Practices of the Python Pro, you’ll learn to design professional-level, clean, easily maintainable software at scale using the incredibly popular programming language, Python. You’ll find easy-to-grok examples that use pseudocode and Python to introduce software development best practices, along with dozens of instantly useful techniques that will help you code like a pro. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Professional-quality code does more than just run without bugs. It’s clean, readable, and easy to maintain. To step up from a capable Python coder to a professional developer, you need to learn industry standards for coding style, application design, and development process. That’s where this book is indispensable. About the book Practices of the Python Pro teaches you to design and write professional-quality software that’s understandable, maintainable, and extensible. Dane Hillard is a Python pro who has helped many dozens of developers make this step, and he knows what it takes. With helpful examples and exercises, he teaches you when, why, and how to modularize your code, how to improve quality by reducing complexity, and much more. Embrace these core principles, and your code will become easier for you and others to read, maintain, and reuse. What's inside Organizing large Python projects Achieving the right levels of abstraction Writing clean, reusable code Inheritance and composition Considerations for testing and performance About the reader For readers familiar with the basics of Python, or another OO language. About the author Dane Hillard has spent the majority of his development career using Python to build web applications. Table of Contents: PART 1 WHY IT ALL MATTERS 1 ¦ The bigger picture PART 2 FOUNDATIONS OF DESIGN 2 ¦ Separation of concerns 3 ¦ Abstraction and encapsulation 4 ¦ Designing for high performance 5 ¦ Testing your software PART 3 NAILING DOWN LARGE SYSTEMS 6 ¦ Separation of concerns in practice 7 ¦ Extensibility and flexibility 8 ¦ The rules (and exceptions) of inheritance 9 ¦ Keeping things lightweight 10 ¦ Achieving loose coupling PART 4 WHAT’S NEXT? 11 ¦ Onward and upward


Technical Java

Technical Java
Author: Grant Palmer
Publisher: Prentice Hall Professional
Total Pages: 500
Release: 2003
Genre: Computers
ISBN: 9780131018150

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Annotation This is a technical programming book written by a real scientific programmer filled with practical, real-life technical programming examples that teach how to use Java to develop scientific and engineering programs. The book is for scientists and engineers, those studying to become scientists and engineers, or anyone who might want to use Java to develop technical applications. "Technical Java" gives the reader all the information she needs to use Java to create powerful, versatile, and flexible scientific and engineering applications. The book is full of practical example problems and valuable tips. The book is for people learning Java as their first programming language or for those transitioning to Java from FORTRAN or C. There are two handy chapters at the beginning of the book that explain the differences and similarities between FORTRAN, C, and Java.


Classic Computer Science Problems in Python

Classic Computer Science Problems in Python
Author: David Kopec
Publisher: Manning Publications
Total Pages: 224
Release: 2019-03-15
Genre: Computers
ISBN: 9781617295980

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"For intermediate Python programmers"--Back cover.