Character Design Studio
Author | : Chris Patmore |
Publisher | : |
Total Pages | : 128 |
Release | : 2005 |
Genre | : Cartoon characters |
ISBN | : 9789812451101 |
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Author | : Chris Patmore |
Publisher | : |
Total Pages | : 128 |
Release | : 2005 |
Genre | : Cartoon characters |
ISBN | : 9789812451101 |
Author | : Stephen Silver |
Publisher | : |
Total Pages | : 248 |
Release | : 2017-04 |
Genre | : Cartoon characters |
ISBN | : 9781624650345 |
"Whether you're a professional artist interested in improving your drawing skills, or an aspiring designer fresh out of college looking to add to your portfolio, The Silver Way will help you build your confidence and strengthen your work in order to successfully design characters for any project, in any style. Chock-full of fun drawing techniques and easy-to-follow tutorials, The Silver Way is the kind of educational art book you'll revisit again and again for guidance, encouragement, and inspiration."--
Author | : Chris Patmore |
Publisher | : |
Total Pages | : 128 |
Release | : 2005 |
Genre | : Cartoon characters |
ISBN | : 9781861554765 |
Learn how to translate your drawing skills into vibrant 3D figures using modern animation styles. Gain insight into the world of the commercial artist, and find out what makes a character work.
Author | : Bryan Tillman |
Publisher | : Taylor & Francis |
Total Pages | : 240 |
Release | : 2012-12-12 |
Genre | : Art |
ISBN | : 1136129812 |
Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. The content on the book is based on Bryan's popular 2009 Comic-Con course on 'Character Design'. Learn what makes a character unique and powerful by using shapes, shadows, and form - this title includes 'character model sheets' so you can put it all together yourself, as well as case studies from established artists. It bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters. Based on a standing-room only presentation at Comic-Con 2009 in San Diego, it features the artwork of a collection of professional artists as examples to the techniques shown in the book.
Author | : Michael D. Mattesi |
Publisher | : Taylor & Francis |
Total Pages | : 258 |
Release | : 2008 |
Genre | : Art |
ISBN | : 0240809939 |
A unique perspective on a fundamental skill - Character Design is necessary for animators, game designers, comic book artists and illustrators.
Author | : Christopher Hart |
Publisher | : Chris Hart Books |
Total Pages | : 0 |
Release | : 2019 |
Genre | : Fashion drawing |
ISBN | : 9781640210325 |
Set your inner designer free with this on-trend sequel to Christopher Hart's bestselling Fashion Design Studio. It features easy, inspiring templates, along with the basics of drawing dresses, tops, pants, and accessories. Along with beloved classics, here are all the fun details all fashion-forward artists love, including hi-low hemlines, cutout shoulders, patchwork denim, high-cut waistlines, floral-print ankle boots, and carefully clashed patterns. Every page will spark creativity.
Author | : Bryan Tillman |
Publisher | : CRC Press |
Total Pages | : 325 |
Release | : 2019-01-24 |
Genre | : Art |
ISBN | : 1351261665 |
What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book demystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best possible game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Reinterprets the classic 12 animation principles for video games, and establishes the fundamentals of creating great video game animation, and how to achieve them. \ A step-by-step explanation of every stage of a game production from the animator’s perspective, offering readers a complete understanding of the expectations of a video game animator. Interviews with notable game animators featuring behind-the-scenes insight and advice. Accompanying animation rig, tutorials and other resources at www.gameanim.com/book.
Author | : Zack Giallongo |
Publisher | : Macmillan |
Total Pages | : 242 |
Release | : 2012-10-02 |
Genre | : Comics & Graphic Novels |
ISBN | : 1596435518 |
Broxo, the only surviving member of a tribe of barbarians, spends his time on a mountain hunting and avoiding the man-eating walking dead. Everything changes when Zora, a foreign princess, arrives on the mountain seeking Broxo's lost tribe.
Author | : Christopher Hart |
Publisher | : Chris Hart Books |
Total Pages | : 0 |
Release | : 2013 |
Genre | : ART |
ISBN | : 9781936096626 |
This fun introduction to design opens the world of style to budding fashionistas Bestselling art instructor Chris Hart not only gives step-by-step instructions on drawing figures from many points of view and in varying poses, he explains the tricks of the trade: how to "dress" your figure; render color, texture, and print; and create accessories, hairstyles, and makeup looks. An overview of tools, materials, and essential skills will help you bring your creative vision to life
Author | : Bryan Tillman |
Publisher | : CRC Press |
Total Pages | : 239 |
Release | : 2012-12-12 |
Genre | : Art |
ISBN | : 1136129820 |
Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. The content on the book is based on Bryan's popular 2009 Comic-Con course on 'Character Design'. Learn what makes a character unique and powerful by using shapes, shadows, and form - this title includes 'character model sheets' so you can put it all together yourself, as well as case studies from established artists. It bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters. Based on a standing-room only presentation at Comic-Con 2009 in San Diego, it features the artwork of a collection of professional artists as examples to the techniques shown in the book.