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C Traps and Pitfalls

C Traps and Pitfalls
Author: Andrew Koenig
Publisher: Pearson Education India
Total Pages: 164
Release: 1989
Genre: C (Computer program language)
ISBN: 9788177581393

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This book helps to prevent such problems by showing how C programmers get themselves into trouble. Each of the book's many examples has trapped a professional programmer. Distilled from the author's experience over a decade of programming in C, this book is an ideal resource for anyone, novice or expert, who has ever written a C program.


C Traps and Pitfalls

C Traps and Pitfalls
Author: Andrew Koenig
Publisher: Addison-Wesley Professional
Total Pages: 164
Release: 1988
Genre: Business & Economics
ISBN:

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Even C experts encounter problems that require days of debugging. This book shows how to prevent such problems. Also includes advice for mastering often-misunderstood parts of C. Annotation copyrighted by Book News, Inc., Portland, OR


Effective C

Effective C
Author: Robert C. Seacord
Publisher: No Starch Press
Total Pages: 273
Release: 2020-08-11
Genre: Computers
ISBN: 1718501056

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A detailed introduction to the C programming language for experienced programmers. The world runs on code written in the C programming language, yet most schools begin the curriculum with Python or Java. Effective C bridges this gap and brings C into the modern era--covering the modern C17 Standard as well as potential C2x features. With the aid of this instant classic, you'll soon be writing professional, portable, and secure C programs to power robust systems and solve real-world problems. Robert C. Seacord introduces C and the C Standard Library while addressing best practices, common errors, and open debates in the C community. Developed together with other C Standards committee experts, Effective C will teach you how to debug, test, and analyze C programs. You'll benefit from Seacord's concise explanations of C language constructs and behaviors, and from his 40 years of coding experience. You'll learn: How to identify and handle undefined behavior in a C program The range and representations of integers and floating-point values How dynamic memory allocation works and how to use nonstandard functions How to use character encodings and types How to perform I/O with terminals and filesystems using C Standard streams and POSIX file descriptors How to understand the C compiler's translation phases and the role of the preprocessor How to test, debug, and analyze C programs Effective C will teach you how to write professional, secure, and portable C code that will stand the test of time and help strengthen the foundation of the computing world.


Expert C Programming

Expert C Programming
Author: Peter Van der Linden
Publisher: Prentice Hall Professional
Total Pages: 379
Release: 1994
Genre: Computers
ISBN: 0131774298

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Software -- Programming Languages.


Ruminations on C++

Ruminations on C++
Author: Andrew Koenig
Publisher: Addison-Wesley Professional
Total Pages: 404
Release: 1997
Genre: Computers
ISBN:

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The authors begin by explaining why C++ is worth learning and then move on to the most important elements of C++. This book emphasizes understanding and practical use of the language. It explores the basics, covers inheritance and object-oriented programming, discusses templates and the powerful kind of abstraction they provide, and shows how to design and use libraries.


C Programming FAQs

C Programming FAQs
Author: Steve Summit
Publisher: Addison-Wesley Professional
Total Pages: 440
Release: 1996
Genre: Computers
ISBN:

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Written by the originator of the USENET C FAQ, this book addresses the real-world problems on C programming that are asked, again and again, on the "comp.lang.c" newsgroup. The book is aimed at C programmers who need quick, concise answers to the stubborn questions which invariably arise when programming in C. It provides accurate answers, insightful explanations, and extensive code examples.


Chess Traps

Chess Traps
Author: I. A. Horowitz
Publisher: Simon and Schuster
Total Pages: 260
Release: 1954
Genre: Fiction
ISBN: 0671210416

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From Simon & Schuster, Chess Traps is I.A. Horowitz's exploration of chess' pitfalls and swindes—both how to set them and how to avoid them. This is a rich storehouse of Chess 'crimes.' Sometimes the villain is thwarted: more often he gets away with his nefarious deeds. But, in either event, the tales, and their telling, will prove to be instructive and vastly entertaining.


More Java Pitfalls

More Java Pitfalls
Author: Michael C. Daconta
Publisher: John Wiley & Sons
Total Pages: 484
Release: 2003-03-14
Genre: Computers
ISBN:

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"More Java Pitfalls" is a follow-up book to the successful original book, "Java Pitfalls, " providing more specific programming solutions to 50 difficult Java programming problems. Whereas "Java Pitfalls" focused primarily on problems with the Java language itself, this volume expands to cover both the 1.4 release of the Java language as well as related J2EE technologies.


Java Puzzlers

Java Puzzlers
Author: Joshua Bloch
Publisher: Pearson Education
Total Pages: 429
Release: 2005-06-24
Genre: Computers
ISBN: 0321643518

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"Every programming language has its quirks. This lively book reveals oddities of the Java programming language through entertaining and thought-provoking programming puzzles." --Guy Steele, Sun Fellow and coauthor of The Java™ Language Specification "I laughed, I cried, I threw up (my hands in admiration)." --Tim Peierls, president, Prior Artisans LLC, and member of the JSR 166 Expert Group How well do you really know Java? Are you a code sleuth? Have you ever spent days chasing a bug caused by a trap or pitfall in Java or its libraries? Do you like brainteasers? Then this is the book for you! In the tradition of Effective Java™, Bloch and Gafter dive deep into the subtleties of the Java programming language and its core libraries. Illustrated with visually stunning optical illusions, Java™ Puzzlers features 95 diabolical puzzles that educate and entertain. Anyone with a working knowledge of Java will understand the puzzles, but even the most seasoned veteran will find them challenging. Most of the puzzles take the form of a short program whose behavior isn't what it seems. Can you figure out what it does? Puzzles are grouped loosely according to the features they use, and detailed solutions follow each puzzle. The solutions go well beyond a simple explanation of the program's behavior--they show you how to avoid the underlying traps and pitfalls for good. A handy catalog of traps and pitfalls at the back of the book provides a concise taxonomy for future reference. Solve these puzzles and you'll never again fall prey to the counterintuitive or obscure behaviors that can fool even the most experienced programmers.


Java Pitfalls

Java Pitfalls
Author: Michael C. Daconta
Publisher: John Wiley & Sons
Total Pages: 356
Release: 2000-05-04
Genre: Computers
ISBN:

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A lifesaver for any Java programmer-proven workarounds and time-saving solutions Although using the Java language provides a substantial boost to a programmer's productivity, it still has its share of subtleties andweaknesses. This book is designed to save you time and frustration by carefully guiding you through this potential minefield. A team of Java experts, led by programming guru Michael Daconta, offers a collection of proven solutions to 50 difficult, real-world problems chosen from their own extensive experiences. You'll find workarounds for problems caused by shortcomings in both the Java language itself and in its APIs and utilities, including java.util, java.io, java.awt, and javax.swing. The authors also share techniques for improving the performance of your Java applications. For easy reference, the book is organized into categories so that similar solutions are grouped together. Examples of topics covered include: * Language syntax, for example, using the String equals( ) method instead of the == operator (Item2) * Language support, for example, method dispatching with reflection, interfaces, and anonymous classes (Item 16) * Utilities and collections, like choosing between a PropertyFile and ResourceBundle (Item 20) * Input/output, including subtleties in sending serialized objects over a network (Item 25) * GUI presentation, for example, tackling the common pitfall of using repaint( ) instead of validate( ) for relaying out components (Item 29) * Performance, including tips like lazy loading your way to better performance (Item 43)