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Bob Doe - Fighter Pilot

Bob Doe - Fighter Pilot
Author: Bob Doe
Publisher:
Total Pages:
Release: 1999-09-01
Genre:
ISBN: 9781902074092

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Bob Doe

Bob Doe
Author: R. F. Doe
Publisher: Spellmount, Limited Publishers
Total Pages: 160
Release: 1991
Genre: Britain, Battle of, Great Britain, 1940
ISBN: 9780946771738

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Beginning Java 7

Beginning Java 7
Author: Jeff Friesen
Publisher: Apress
Total Pages: 914
Release: 2012-01-24
Genre: Computers
ISBN: 1430239107

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Beginning Java 7 guides you through version 7 of the Java language and a wide assortment of platform APIs. New Java 7 language features that are discussed include switch-on-string and try-with-resources. APIs that are discussed include Threading, the Collections Framework, the Concurrency Utilities, Swing, Java 2D, networking, JDBC, SAX, DOM, StAX, XPath, JAX-WS, and SAAJ. This book also presents an introduction to Android app development so that you can apply some of its knowledge to the exciting world of Android app development. This book presents the following table of contents: Chapter 1 introduces you to Java and begins to cover the Java language by focusing on fundamental concepts such as comments, identifiers, variables, expressions, and statements. Chapter 2 continues to explore this language by presenting all of its features for working with classes and objects. You learn about features related to class declaration and object creation, encapsulation, information hiding, inheritance, polymorphism, interfaces, and garbage collection. Chapter 3 focuses on the more advanced language features related to nested classes, packages, static imports, exceptions, assertions, annotations, generics, and enums. Additional chapters introduce you to the few features not covered in Chapters 1 through 3. Chapter 4 largely moves away from covering language features (although it does introduce class literals and strictfp) while focusing on language-oriented APIs. You learn about Math, StrictMath, Package, Primitive Type Wrapper Classes, Reference, Reflection, String, StringBuffer and StringBuilder, Threading, BigDecimal, and BigInteger in this chapter. Chapter 5 begins to explore Java's utility APIs by focusing largely on the Collections Framework. However, it also discusses legacy collection-oriented APIs and how to create your own collections. Chapter 6 continues to focus on utility APIs by presenting the concurrency utilities along with the Objects and Random classes. Chapter 7 moves you away from the command-line user interfaces that appear in previous chapters and toward graphical user interfaces. You first learn about the Abstract Window Toolkit foundation, and then explore the Java Foundation Classes in terms of Swing and Java 2D. Appendix C explores Accessibility and Drag and Drop. Chapter 8 explores filesystem-oriented I/O in terms of the File, RandomAccessFile, stream, and writer/reader classes. Chapter 9 introduces you to Java's network APIs (e.g., sockets). It also introduces you to the JDBC API for interacting with databases along with the Java DB database product. Chapter 10 dives into Java's XML support by first presenting an introduction to XML (including DTDs and schemas). It next explores the SAX, DOM, StAX, XPath, and XSLT APIs. It even briefly touches on the Validation API. While exploring XPath, you encounter namespace contexts, extension functions and function resolvers, and variables and variable resolvers. Chapter 11 introduces you to Java's support for SOAP-based and RESTful web services. As well as providing you with the basics of these web service categories, Chapter 11 presents some advanced topics, such as working with the SAAJ API to communicate with a SOAP-based web service without having to rely on JAX-WS. You will appreciate having learned about XML in Chapter 10 before diving into this chapter. Chapter 12 helps you put to use some of the knowledge you've gathered in previous chapters by showing you how to use Java to write an Android app's source code. This chapter introduces you to Android, discusses its architecture, shows you how to install necessary tools, and develops a simple app. Appendix A presents the solutions to the programming exercises that appear near the end of Chapters 1 through 12. Appendix B introduces you to Java's Scripting API along with Java 7's support for dynamically typed languages. Appendix C introduces you to additional APIs and architecture topics. Examples include Accessibility, classloaders, Console, Drag and Drop, Java Native Interface, and System Tray. Appendix D presents a gallery of significant applications that demonstrate various aspects of Java. Unfortunately, there are limits to how much knowledge can be crammed into a print book. For this reason, Appendixes A, B, C, and D are not included in this book's pages. Instead, these appendixes are freely distributed as PDF files. Appendixes A and B are bundled with the book's associated code file at the Apress website (http://www.apress.com/9781430239093). Appendixes C and D are bundled with their respective code files at my TutorTutor.ca website (http://tutortutor.ca/cgi-bin/makepage.cgi?/books/bj7).


Fighter Pilot

Fighter Pilot
Author: Helen Doe
Publisher: Amberley Publishing Limited
Total Pages: 373
Release: 2015-05-15
Genre: History
ISBN: 1445646129

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A family-authorised biography of one of the top-scoring aces of the Battle of Britain.


Hands-On Network Programming with C

Hands-On Network Programming with C
Author: Lewis Van Winkle
Publisher: Packt Publishing Ltd
Total Pages: 467
Release: 2019-05-13
Genre: Computers
ISBN: 1789344085

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A comprehensive guide to programming with network sockets, implementing internet protocols, designing IoT devices, and much more with C Key FeaturesApply your C and C++ programming skills to build powerful network applicationsGet to grips with a variety of network protocols that allow you to load web pages, send emails, and do much moreWrite portable network code for Windows, Linux, and macOSBook Description Network programming enables processes to communicate with each other over a computer network, but it is a complex task that requires programming with multiple libraries and protocols. With its support for third-party libraries and structured documentation, C is an ideal language to write network programs. Complete with step-by-step explanations of essential concepts and practical examples, this C network programming book begins with the fundamentals of Internet Protocol, TCP, and UDP. You'll explore client-server and peer-to-peer models for information sharing and connectivity with remote computers. The book will also cover HTTP and HTTPS for communicating between your browser and website, and delve into hostname resolution with DNS, which is crucial to the functioning of the modern web. As you advance, you'll gain insights into asynchronous socket programming and streams, and explore debugging and error handling. Finally, you'll study network monitoring and implement security best practices. By the end of this book, you'll have experience of working with client-server applications and be able to implement new network programs in C. The code in this book is compatible with the older C99 version as well as the latest C18 and C++17 standards. You'll work with robust, reliable, and secure code that is portable across operating systems, including Winsock sockets for Windows and POSIX sockets for Linux and macOS. What you will learnUncover cross-platform socket programming APIsImplement techniques for supporting IPv4 and IPv6Understand how TCP and UDP connections work over IPDiscover how hostname resolution and DNS workInterface with web APIs using HTTP and HTTPSExplore Simple Mail Transfer Protocol (SMTP) for electronic mail transmissionApply network programming to the Internet of Things (IoT)Who this book is for If you're a developer or a system administrator who wants to get started with network programming, this book is for you. Basic knowledge of C programming is assumed.


Information Quality Management

Information Quality Management
Author: Latif Al-Hakim
Publisher: IGI Global
Total Pages: 326
Release: 2007-01-01
Genre: Business & Economics
ISBN: 1599040247

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Technologies such as the Internet and mobile commerce bring with them ubiquitous connectivity, real-time access, and overwhelming volumes of data and information. The growth of data warehouses and communication and information technologies has increased the need for high information quality management in organizations. Information Quality Management: Theory and Applications provides solutions to information quality problems becoming increasingly prevalent.Information Quality Management: Theory and Applications provides insights and support for professionals and researchers working in the field of information and knowledge management, information quality, practitioners and managers of manufacturing, and service industries concerned with the management of information.


Finest Hour

Finest Hour
Author: Tim Clayton
Publisher: Simon and Schuster
Total Pages: 356
Release: 2002-02-12
Genre: History
ISBN: 0684869314

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This book recreates the tensions and uncertainties of the events of 1940.


Bob Doe

Bob Doe
Author: Spellmount Ltd. Publishers Staff
Publisher: Spellmount, Limited Publishers
Total Pages:
Release: 1986
Genre:
ISBN: 9780785567684

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Get Media Airplay

Get Media Airplay
Author: Rick Davis
Publisher: Hal Leonard Corporation
Total Pages: 192
Release: 2006
Genre: Music
ISBN: 9781423413080

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(Book). Get Media Airplay is one media master's perspective on learning how to expose demos using creative media resources. You've got your CDs manufactured, but what's next? How do you get your songs on the radio, video channels, or playing at events? Get Media Airplay explores all aspects of selling talent by taking action structuring innovative audience awareness in the media industries.


Learn Java for Android Development

Learn Java for Android Development
Author: Jeff Friesen
Publisher: Apress
Total Pages: 1190
Release: 2014-03-05
Genre: Computers
ISBN: 1430264551

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Learn Java for Android Development, Third Edition, is an update of a strong selling book that now includes a primer on Android app development (in Chapter 1 and Appendix C, which is distributed in the book’s code archive). This book teaches programmers the essential Java language skills necessary for effectively picking up and using the new Android SDK platform to build mobile, embedded, and even PC apps, especially game apps. Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its APIs in order to improve your chances of succeeding as an effective Android app developer. This book helps you do that. Each of the book’s 16 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter’s material. Answers to the book’s more than 700 exercises are provided in an appendix. A second appendix provides a significant game-oriented Java application, which you can convert into an Android app. Once you complete this one-of-a-kind book written by Jeff Friesen, an expert Java developer and JavaWorld.com columnist, you should be ready to begin your indie or professional Android app development journey.