Being Really Virtual PDF Download
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Author | : Frank Steinicke |
Publisher | : Springer |
Total Pages | : 175 |
Release | : 2016-10-22 |
Genre | : Computers |
ISBN | : 3319430785 |
Download Being Really Virtual Book in PDF, ePub and Kindle
This book focuses on the recent developments of virtual reality (VR) and immersive technologies, what effect they are having on our modern, digitised society and explores how current developments and advancements in this field are leading to a virtual revolution. Using Ivan Sutherland's ‘The Ultimate Display’ and Moore’s law as a springboard, the author discusses both popular scientific and technological accounts of the past, present and possible futures of VR, looking at current research trends, developments, challenges and ethical considerations to the coming age of differing realities. Being Really Virtual is for researchers, designers and developers of VR and immersive technologies and anyone with an interest in the exponential rise of such technologies and how they are changing the very way we perceive, interact and communicate within our digital society.
Author | : David J. Chalmers |
Publisher | : W. W. Norton & Company |
Total Pages | : 544 |
Release | : 2022-01-25 |
Genre | : Philosophy |
ISBN | : 0393635813 |
Download Reality+: Virtual Worlds and the Problems of Philosophy Book in PDF, ePub and Kindle
A leading philosopher takes a mind-bending journey through virtual worlds, illuminating the nature of reality and our place within it. Virtual reality is genuine reality; that’s the central thesis of Reality+. In a highly original work of “technophilosophy,” David J. Chalmers gives a compelling analysis of our technological future. He argues that virtual worlds are not second-class worlds, and that we can live a meaningful life in virtual reality. We may even be in a virtual world already. Along the way, Chalmers conducts a grand tour of big ideas in philosophy and science. He uses virtual reality technology to offer a new perspective on long-established philosophical questions. How do we know that there’s an external world? Is there a god? What is the nature of reality? What’s the relation between mind and body? How can we lead a good life? All of these questions are illuminated or transformed by Chalmers’ mind-bending analysis. Studded with illustrations that bring philosophical issues to life, Reality+ is a major statement that will shape discussion of philosophy, science, and technology for years to come.
Author | : Pierre Levy |
Publisher | : Da Capo Press, Incorporated |
Total Pages | : 216 |
Release | : 1998-03-21 |
Genre | : Computers |
ISBN | : |
Download Becoming Virtual Book in PDF, ePub and Kindle
Examining the cultural and social impact of new digital technologies, Levy tackles the concept of "the virtual," clearly defining it alongside "the real," "the actual," and "the possible." He shows how the body, the text, and the economy, are made virtual. He then reveals how the Internet and web sites are now transforming the virtual into a "collective intelligence" linked to digital communication. Though Levy agrees with many contemporary philosophers of science that these changes are producing a cultural revolution, he is uniquely optimistic. Allaying the fears of those who think technology will dehumanize society, he demonstrates how the virtual has always been an enduring component of the human mind.
Author | : Jaron Lanier |
Publisher | : Henry Holt |
Total Pages | : 369 |
Release | : 2017-11-21 |
Genre | : Biography & Autobiography |
ISBN | : 1627794093 |
Download Dawn of the New Everything Book in PDF, ePub and Kindle
The Microsoft interdisciplinary scientist largely credited with popularizing virtual reality reflects on his lifelong relationship with technology, showing VR's ability to illuminate and amplify our understanding of our species and how the brain and body connect to the world. By the author of You Are Not a Gadget. --Publisher.
Author | : Andrew Blackman |
Publisher | : Legend Press |
Total Pages | : 160 |
Release | : 2013-03-01 |
Genre | : Fiction |
ISBN | : 1909039470 |
Download A Virtual Love Book in PDF, ePub and Kindle
'A compelling and very entertaining look at the complexities of our hyperreal age, an insightful and witty exploration of the disconnect between image and reality, truth and appearance and whether love and sincere sentiment can overcome the short term thrills of social media.'James MillerFor Jeff Brennan, juggling multiple identities is a way of life.Online he has dozens of different personalities and switches easily between them. Offline, he shows different faces to different people: the caring grandson, the angry eco-protester, the bored IT consultant.So when the beautiful Marie mistakes him for a famous blogger, he thinks nothing of adding this new identity to his repertoire.But as they fall in love and start building a life together, Jeff is gradually forced into more and more desperate measures to maintain his new identity, and the boundaries between his carefully segregated personas begin to fray.In a world where truth is a matter of perspective and identities are interchangeable, Jeff finds himself trapped in his own web of lies. How far will he go to maintain his secrets? And even if he wanted to turn back, would he be able to?
Author | : Douglas Estes |
Publisher | : Zondervan |
Total Pages | : 257 |
Release | : 2009-09-22 |
Genre | : Religion |
ISBN | : 0310314135 |
Download SimChurch Book in PDF, ePub and Kindle
The meeting place for the church of tomorrow will be a computer screen. Don’t laugh, and don’t feel alarmed. The real-world church isn’t going anywhere until Jesus returns. But the virtual church is already here, and it’s poised for explosive growth. SimChurch invites you to explore the vision, the concerns, the challenges, and the remarkable possibilities of building Christ’s kingdom online. What is the virtual church, and what different forms might it take? Will it be an extension of a real-world church, or a separate entity? How will it encourage families to worship together? Is it even possible or healthy to “be” the church in the virtual world? If you’re passionate about the church and evangelism, and if you feel both excitement and concern over the new virtual world the internet is creating, then these are just some of the vital issues you and other postmillennial followers of Jesus must grapple with. Rich in both biblical and current insight, combining exploration and critique, SimChurch opens a long-overdue discussion you can’t afford to miss.
Author | : Jack Challoner |
Publisher | : DK Children |
Total Pages | : 0 |
Release | : 2017 |
Genre | : Augmented reality |
ISBN | : 9781465465481 |
Download Virtual Reality Book in PDF, ePub and Kindle
This book explores the realities of virtual reality, explaining what VR is and how it works, and even includes an app download for five exclusive VR experiences and a cardboard viewer with stickers so kids can make it their own. Full color. 8 1/2 x 10 15/16. Consumable.
Author | : Malcolm Mitchell |
Publisher | : Scholastic Inc. |
Total Pages | : 36 |
Release | : 2020-12-29 |
Genre | : Juvenile Fiction |
ISBN | : 1338633325 |
Download My Very Favorite Book in the Whole Wide World Book in PDF, ePub and Kindle
From Super Bowl champion and literacy crusader Malcolm Mitchell comes an exciting new story that shows even reluctant readers that there is a book out there for everyone! Meet Henley, an all-around good kid, who hates to read. When he's supposed to be reading, he would rather do anything else. But one day, he gets the scariest homework assignment in the world: find your favorite book to share with the class tomorrow.What's a kid to do? How can Henley find a story that speaks to everything inside of him?Malcolm Mitchell, best-selling author of The Magician's Hat, pulls from his own literary triumph to deliver another hilarous and empowering picture book for readers of all abilities. Through his advocacy and his books, Malcolm imparts the important message that every story has the potential to become a favorite.
Author | : Jeremy Bailenson |
Publisher | : W. W. Norton & Company |
Total Pages | : 217 |
Release | : 2018-01-30 |
Genre | : Computers |
ISBN | : 0393253708 |
Download Experience on Demand: What Virtual Reality Is, How It Works, and What It Can Do Book in PDF, ePub and Kindle
“If you want to understand the most immersive new communications medium to come along since cinema… I’d suggest starting with Mr. Bailenson’s [book].” —Wall Street Journal Virtual reality is able to effectively blur the line between reality and illusion, granting us access to any experience imaginable. These experiences, ones that the brain is convinced are real, will soon be available everywhere. In Experience on Demand, Jeremy Bailenson draws upon two decades spent researching the psychological effects of VR to help readers understand its upsides and possible downsides. He offers expert guidelines for interacting with VR, and describes the profound ways this technology can be put to use to hone our performance, help us recover from trauma, improve our learning, and even enhance our empathic and imaginative capacities so that we treat others and ourselves better.
Author | : Tom Boellstorff |
Publisher | : Princeton University Press |
Total Pages | : 348 |
Release | : 2015-08-25 |
Genre | : Social Science |
ISBN | : 0691168342 |
Download Coming of Age in Second Life Book in PDF, ePub and Kindle
Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. At the time of its initial publication in 2008, Coming of Age in Second Life was the first book of anthropology to examine this thriving alternate universe. Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in exactly the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He conducted his research as the avatar "Tom Bukowski," and applied the rigorous methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group. Coming of Age in Second Life shows how virtual worlds can change ideas about identity and society. Bringing anthropology into territory never before studied, this book demonstrates that in some ways humans have always been virtual, and that virtual worlds in all their rich complexity build upon a human capacity for culture that is as old as humanity itself. Now with a new preface in which the author places his book in light of the most recent transformations in online culture, Coming of Age in Second Life remains the classic ethnography of virtual worlds.